I love Wrath of the Righteous. First off, perfect name. Second, obscene power fantasy with obscene power levels, fun to do once in a while. If all campaigns go this route, there is a fail, but the occasional indulgence into munchkinism is fun. Third, the available paths actually all have convincing arguments. If you are convinced that morality matters, the moral paths all have compelling arguments and likewise for the powerhungry/ruthless paths. The choices are substantive and meaningful. Four, lots of optional content that *can* be skipped, but is an obvious handicap if you do, as you miss out on treasure and xp. If you truly want to play the "fuck everyone else's goals, I have my own" angle you *can* but this is disadvised only for the reason that it meaningfully reduces your chance of success at your own goal.
There's woke shit that can be seen and done without, but it is within levels that can be stomached. To their credit, they actually took some woke shit out of the book and dice when transcribed to cRPG.
I lost ALL respect for Paizo when they capitulated to the critics of "Agents of Edgewatch" who complained that it was insensitive to real world events to run a campaign where enforcers of the law are unironic heroes. This is a fundamentally stupid gripe for many reasons. Hell, even if you think that LEOs are overwhelmingly corrupt/evil (this is neither accurate nor my position), it still works if you operate on the principle that the PCs are the exception.
I still love their CRPGs.