Biggest bullshit in a video game

Everyone likes to talk about Ludonarrative Dissonance, particularly the kind where characters are smart and brutal and ar capable of killing entire squads in gameplay but the cutscenes show them as nervous people who have panic attacks at the thought of even shooting somebody...

Let's be honest, the other way around is pretty stupid too. One of the reasons I haven't replayed MGS3 very much is because it's rife with that- especially in the beginning, where Snake takes out a bunch of enemies with CQC... but then the game is a stealth game that favours stiff slow movements and long range weapons over hand to hand combat.
 
Snake takes out a bunch of enemies with CQC... but then the game is a stealth game that favours stiff slow movements and long range weapons over hand to hand combat.
It has its moments. Gutting Ocelot's men like fish is great.

CQC takes a backseat once you beat The End. The maps are too large at that point.
 
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Yes, that's what I mean! Make the sniper deal less damage and people will run instead of dying! I like playing sniper that way.
I honestly wish they'd actually start adding cover for snipers that actually did anything. I miss the era of UT sniper nests and how dangerous it was to use them.

I don't know, I really like playing a sniper.
 
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Limited saves. Just snagged AVP 2000 for a deal a week ago, didn't know about the limited save thing. Luckily its easily remedied using the config and launch options, but come on! On the Alien mode, the lowest level enemies carry molotov cocktails that can take 70% of your health in one hit. And they usually drop them on the ground when they die, which will set you on fire just the same as if they had thrown it at your face.

Have fucking unlimited saves. An action game is not a Resident Evil game.
 
Imagine actually fighting the skele-dogs.
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Man I used to think that those were dogs, but their body structure shares too much in common from people with overactive pituitary glands that make them grow so tall that their spinal cord can't take the weight of their own body and it slowly cripples them because they can't stop growing, and in third world countries they wind up getting around by walking on their hands because it's less painful.

I mean they appear in Tomb of The Giants for a reason I guess.
 
Limited saves. Just snagged AVP 2000 for a deal a week ago, didn't know about the limited save thing. Luckily its easily remedied using the config and launch options, but come on! On the Alien mode, the lowest level enemies carry molotov cocktails that can take 70% of your health in one hit. And they usually drop them on the ground when they die, which will set you on fire just the same as if they had thrown it at your face.

Have fucking unlimited saves. An action game is not a Resident Evil game.
The problem with limited saves is that you never know if those saves would be plentiful or you'd have part of the game without any save whatsoever.
A possible way to remedy this is just to let the player save after every X minutes so they can't savescum, though it has its own risk of having the player wait the final few minutes to be able to save.
 
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The problem with limited saves is that you never know if those saves would be plentiful or you'd have part of the game without any save whatsoever.
A possible way to remedy this is just to let the player save after every X minutes so they can't savescum, though it has its own risk of having the player wait the final few minutes to be able to save.
I think I'd prefer the way the Dead Space games handle it. The save limited mode is exclusive to NG+, so by default you know full well how much farther you have to go and whether or not something difficult is coming up and a save would be prudent.
 
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Speaking of BS achievements, any game that has multiple achievements for beating the game on various difficulties, but finishing the game on a high difficulty doesn't give the achivements for the lower levels.
Battlefield: Bad Company is guilty of that. Started and completed the campaign on Hard? Want the Normal achievements? Play it again!

Gears of War's RAAM boss fight. He's surrounded by Kryll (birds that decimate you in the dark) and they protect him until they swarm at YOU while you're fighting him. The boss fight is on a tight train car so you have to move around while he slowly treads to you. While the Kryll swarm you OR he shoots you.

He's a bullet sponge too. There's only a few seconds when the Kyrll leave him and you have open opportunity to shoot him.


You have to hope he gets stuck in place. But YOU could get stuck in place as well.
 
It's nothing special now, but the armored Kurumu from GTA online. Completely trivialized most contact missions and even the last leg of the final launch heists, and it's pretty cheap too at 700k, going down to 500k after you complete the tutorial heist. Only real downside is you can't use throwable explosives in it or shoot through the back.
Battlefield: Bad Company is guilty of that. Started and completed the campaign on Hard? Want the Normal achievements? Play it again!

Gears of War's RAAM boss fight. He's surrounded by Kryll (birds that decimate you in the dark) and they protect him until they swarm at YOU while you're fighting him. The boss fight is on a tight train car so you have to move around while he slowly treads to you. While the Kryll swarm you OR he shoots you.

He's a bullet sponge too. There's only a few seconds when the Kyrll leave him and you have open opportunity to shoot him.


You have to hope he gets stuck in place. But YOU could get stuck in place as well.
When your last boss is so fucking hard/broke that the one in the sequel may as well have been a cutscene.
 
Game segments that force you to move at the slowest pace through long hallways or corridors "to build up atmosphere" - the sense of growing old and bored is equally as fun as having your balls dragged through glass shards, or barring you from accessing some/most of graphical settings because they deem themselves artsy (ie, Evil Within - thanks for forcing me into a game with locked 30fps and weird movie aspect ratio), also devs locking your FOV. Have fun playing as if you were looking through a toilet roll.

Third party bullshit that you got to run two DRM platforms in order to play a game (steam and uplay/origin, or some other noname service) that will hog up your resources, which Steam itself is progressively becoming bloated. To that extent, games becoming increasingly bloated - years ago developers tried cramming as much as possible to wow the player and use nifty tricks to help overcome problems that might cause subpar performance in games and to make game fit into fewest disks possible. Now you get games that weigh hundreds of GBs for no apparent reason, run as well as a brick in a laundry machine, because developers don't care as much and/or are pushed by publishers to shit out DLCs instead.

Microsoft's hard-on for hating mods & PC gaming and making modding extremely convoluted by denying access to the files even as an admin, encrypting the files or throwing you error messages requiring to look them up online on pajeet sites that won't explain what it is or why it happens regardless. How the fuck you go backwards from just being able to drop the files in the games' directory? Honorable mention to re-releasing older games to DRM platforms (with price nearly of that of its release, no less) that somehow are worse than by the day they were released, GOG versions usually are much better than those.

Developers that can constitute a ban from the entire game for other reasons than exploiting/cheating/hacking that will render you being unable playing it - Blizzard, Digital Extremes. Extra soy points if such ban was given outside their service. Got entire 8 years old Warframe account wiped for being a meanie over a night despite no prior offenses.
 
It's nothing special now, but the armored Kurumu from GTA online. Completely trivialized most contact missions and even the last leg of the final launch heists, and it's pretty cheap too at 700k, going down to 500k after you complete the tutorial heist. Only real downside is you can't use throwable explosives in it or shoot through the back.

When your last boss is so fucking hard/broke that the one in the sequel may as well have been a cutscene.


Then they returned to form by making the final boss of Gears 3 completely impossible if you were playing on co-op insane.

On the subject of Gears, the achievements for it are ridiculous. Yes the Seriously ones have always been a massive grind, but they took it to a new level with 5. For example, you have:

- Deal 100,000,000 damage in Versus
- get 100,000 kills in versus
- 50,000 assists
- re-up 40 times

who the hell is going to dedicate hundreds, if not thousands of hours to that? Even on True Achievements there's only 208 people who've completed the game, and they likely all boosted it.
 
Got entire 8 years old Warframe account wiped for being a meanie over a night despite no prior offenses.
I'm not saying it's your own fault that you didn't see the writing on the wall, but considering that state of Spaceman Ninjaman Shootman when I dropped it, I'm not sure how you missed DE being raging turbofaggots before now.
 
Currently the biggest bullshit affecting me in the realm of video games is when games I used to play frequently have their playerbases dwindle so low that you essentially can't play them anymore. Now I know there are tons of games out there that still have a surprising number of players--there are still a decent amount of people still playing Day of Defeat Source in active clans, but last time I tried to enter a US server for Day of Infamy there were basically zero people playing, and it used to be one of my most-played games on Steam.
Goodness tell me about it. Try finding a decent server of Wolfenstein: Enemy Territory that is not in Europe.
 
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