Biggest bullshit in a video game

Having to rebuy digital games that are emulated on the same series of consoles

Get a PS5 or Switch and lose most of the media apps that were on the previous consoles

Xbox still being shit at movie play back and Sony while being better is still not on the level they were during the PS3

Stick drift still being a thing

Poor emulation or ports and publishers still thinking we should pay for them

Next gen games costs $10+ extra depending on your currency more even if it's a cross platform game that is still the lower price on the older hard ware, see GT7

Having to wait for characters to stop talking to be able to play the game

First party games not getting next gen patches to unlock frame rates for newer consoles

Switch only games that run like shit and look like shit, the switch is more powerful than the ps3 and 360 and those consoles still have games that look good, just go for a new art style and don't push the graphics

Nintendo first party games not having accessibility settings, being able turning off effects like sharpening/ chromatic aberration to gameplay stuff like motion controls / mashing for QTEs is great to have and not just those with disabilities that turn shit like that off. Both Sony and MS are able to do it but not Nintendo.

Super Smash Bros is still unable to have a good UI for what ever reason, really isn't hard.

The full game not being on the disc, what the point of putting it on a disc if the game isn't fully playable that way?

Not being able to download console game patches on the pc and then move them to the consoles, this could have been away to combat when ever the services are turned off for those consoles but nope.

Unskippable credits, if you don't want to let me skip them then make them short

Always online games which have the option to play single player looking at stuff like Outrider and GT7 which have no reason to be always online outside greedy microtransactions

Xbox not patching old games for pc/ selling them, got the Gears remaster which broken on windows 10, games like Fable 3 which is stuck with games for widow live and things like Crimson Skies which have never been updated to run on newer hardware/sold

Koei Tecmo keep doing bad pc port but have yet to learn to make a good port, nor have people stopped buying them

Nintendo E Shop being a bitch to find games on unless you know the name of the game you want

GAAS, nearly always a grind and rarely better for being a GAAS. still don't get what Sqaure was smoking making Babylon's Fall into one. Games shouldn't be work
 
What was Kojima even thinking?
Assembly line franchises are full of prequels, and they are all equally crummy.

The story hinged on a number of incomplete arcs since Solid Snake is so central to their stories. Basically, the best to do is to have a standalone story, with very few links to anything else. Which is what any good follow-up should be.
 
GAAS, nearly always a grind and rarely better for being a GAAS. still don't get what Platinum Games was smoking making Babylon's Fall into one. Games shouldn't be work
Fixed.

Speaking of bullshit, why is the beta excuse such a thing. I am not playing Splitgate until they get rid of the goddamn Beta tag because it runs fine while having the ability to purchase microtransactions. The game may as well be as equally shit as Halo: Infinite goddamn.
 
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It's not like those were obscure details you'd find in the depths of a wiki, it's all there in the games he himself made.
Whenever I bring this up, Kojima apologists handwave it as "Patriot Disinformation" (when in actuality, they just didn't pay attention to codecs, if they even played MGS, despite being superfans)
 
Games that don't give frame of reference for statistics. Code Vein is my example. My venom resistance stat is 109. What does 109 mean? Is the stat out of 100 and I have 9 extra points? Is it a mangled percentage, as in 10.9% resistance? Do I need to take more than 109 points of venom damage to get debuffed?

Settings menus that don't explain what each setting does. Most people probably don't know what ambient occlusion is, much less which method of doing it is appropriate. A one sentence blurb would be nice.
 
TUNIC tries to be cute by writing everything in its own fictional language...except for area names. The UI, item descriptions, etc, are completely untranslated. Easter eggs and the secrets it hides in the collectibles are one thing, but it would be nice to know what these two dozen identical looking items actually goddamn do.

It serves absolutely no purpose other than being obtuse for the sake of being obtuse.
 
TUNIC tries to be cute by writing everything in its own fictional language...except for area names. The UI, item descriptions, etc, are completely untranslated. Easter eggs and the secrets it hides in the collectibles are one thing, but it would be nice to know what these two dozen identical looking items actually goddamn do.

It serves absolutely no purpose other than being obtuse for the sake of being obtuse.
Tunic is a game that's so close to getting it right but making massive mistakes in a couple of areas. The mechanics don't fit a game of that style and mimicking Zelda more closely would have worked better for it. I like the foldout manual idea as you progress, but the actual layout of the manual in game is frustrating more than it is novel.

And the worst offender; texture your fucking games. This flat shit is terrible and indie games are already samey as it is. BONFIRES, PIXELS, NO TEXTURES, BROWN LITTLE GIRL, HERE'S YOUR FUCKING GAMES

Sick of "games r still gud, just play indies", they're more fucking homogeneous across a billion creators than AAA's most of the time.
 
Games that don't give frame of reference for statistics. Code Vein is my example. My venom resistance stat is 109. What does 109 mean? Is the stat out of 100 and I have 9 extra points? Is it a mangled percentage, as in 10.9% resistance? Do I need to take more than 109 points of venom damage to get debuffed?

Settings menus that don't explain what each setting does. Most people probably don't know what ambient occlusion is, much less which method of doing it is appropriate. A one sentence blurb would be
This i always hated, also when everything is simplified for the sake of brevity and readability but they hide all the important context for it and there's no way to know in the UI.
What's the fucking point of abbreviating the text to say i get +20 damage when i still have to pause, pull up the fucking wiki and see if what you're giving a shitty flat +20 damage increase that's gonna get out scaled next floor, a 2 stat increase to my strength or a 20% increase to my overall damage, it's ok to shorten for brevity but don't shorten so much you end up telling fucking nothing or worse straight up lying
 
This i always hated, also when everything is simplified for the sake of brevity and readability but they hide all the important context for it and there's no way to know in the UI.
What's the fucking point of abbreviating the text to say i get +20 damage when i still have to pause, pull up the fucking wiki and see if what you're giving a shitty flat +20 damage increase that's gonna get out scaled next floor, a 2 stat increase to my strength or a 20% increase to my overall damage, it's ok to shorten for brevity but don't shorten so much you end up telling fucking nothing or worse straight up lying
I'm entirely convinced that the idea of QoL is an alien concept in most games and it's probably the worst thing to happens to the games industry in a while, at least since lootboxes. Especially in RPGs or Souls likes where stats have deeper meaning than just the numbers. Not having a means of explanation of what a stat does and how they fit together and instead relying on third party wikis or word of mouth from player to player is just intentionally being obtuse.
 
TUNIC tries to be cute by writing everything in its own fictional language...except for area names. The UI, item descriptions, etc, are completely untranslated. Easter eggs and the secrets it hides in the collectibles are one thing, but it would be nice to know what these two dozen identical looking items actually goddamn do.

It serves absolutely no purpose other than being obtuse for the sake of being obtuse.

That's like those cutesy DVD menus where instead of Play, Subtitles, etc. they just have a bunch of weird symbols and you have to go through a 30-second transition screen just to figure out what each one is, but then you keep accidentally clicking on the same symbol because you can't tell them apart.
 
Mortal wounds in Judgment.

Essentially it's a mechanic where certain attacks will limit how much maximum health you have, these attacks are usually something like a gunshot, an interesting idea but is made irritating by the fact that the only way to remove them is by getting surgery or using a medkit, neither of which is cheap especially in the early game, you could be put into a position where your health is gimped on account of not having enough money to remove them and needing to use more health items due to the lowered amount but since you're using more health items, you need to buy more but since you can't afford surgery to just remove it entirely you'll likely end up with no money and no way to recover health in a particularly bad spot.

They removed this mechanic in the sequel because of how much of an annoyance it was.
 
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Mortal wounds in Judgment.

Essentially it's a mechanic where certain attacks will limit how much maximum health you have, these attacks are usually something like a gunshot, an interesting idea but is made irritation by the fact that the only way to remove them is by getting surgery or using a medkit, neither of which is cheap especially in the early game, you could be put into a position where your health is gimped on account of not having enough money to remove them and needing to use more health items due to the lowered amount but since you're using more health items, you need to buy more but since you can't afford surgery to just move it entirely you'll likely end up with no money and no way to recover health in a particularly bad spot.

They removed this mechanic in the sequel because of how much of an annoyance it was.
The simple as fuck solution is having this be only in dungeons/plot (and it resets afterwards) so that you can't just use items to have infinite health.

Edit: if we're on Judgement. Following people was the absolute worse. It's slow as fuck and the game will usually punish you for not sticking to the route the Devs intended.
And in Like a Dragon, having a final boss at the end of a 30 minute dungeon. That is strong against everything except thunder magic (which only a single class has) was complete bullshit. First time I went against him was 30 minutes barely chipping his health. The second time was after grinding where he was still tough since he could 2 hit KO you.
 
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And in Like a Dragon, having a final boss at the end of a 30 minute dungeon. That is strong against everything except thunder magic (which only a single class has) was complete bullshit. First time I went against him was 30 minutes barely chipping his health. The second time was after grinding where he was still tough since he could 2 hit KO you.
Don't forget about God's Right Hand if the motherfucker is targeting Ichiban

*cries in one-hit KO*
 
The switch e-shop being full of shovel ware and scam games. Can't they have a "garbage" genre I could filter out while I browse? Or at least a black list option so if I'm bored one evening I can watch a movie while filtering one by one every piece of trash littering the store? There's literally a fucking piano with 20 notes and the black ones don't work.
 
The switch e-shop being full of shovel ware and scam games. Can't they have a "garbage" genre I could filter out while I browse? Or at least a black list option so if I'm bored one evening I can watch a movie while filtering one by one every piece of trash littering the store? There's literally a fucking piano with 20 notes and the black ones don't work.
To be fair almost all e-shop had and have this issue and not just thr Switch and unlike the XBox One microsoft store (i saw someome i know go on there) you can search by price
 
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