Biggest bullshit in a video game

It'll take all day. Literally, if you bought it physical, you'd be waiting a day to play. That's not even including the many content updates to come.
>Buy new game
>270GB download
>Takes all day so you sleep
>Wake up next day
>A fucking 60GB day one patch is ready to be installed
>winning.png
winning.png
 
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It'll take all day. Literally, if you bought it physical, you'd be waiting a day to play. That's not even including the many content updates to come.
PlayStation Network is so notoriously slow that even 20GB can be an all-day affair on a fast connection

so I guess your PS5 will just never get turned off, and spend more time downloading updates than actually being playable
 
Holy shit, fucking compress your Goddamn shit. Ark on PC is 170GB and it fucking only downloads at 50GB.
Fuck me, if they actually had to put it all on disks.. That's 6 Goddamn Blu-Rays or 3 "Ultra HD" Blu-rays.
And you know half the shit wouldn't even be on the disk.. It'll be at least 10-20 gigs only containing the "tutorial"

Devs are so spoiled now.. Why bother figuring out tricks and techniques to make your game grander and more optimized to pass a quality assurance test when you can just print diddly to a disk, patch it in all later and run it on a console/pc the size of a mini-fridge.
 
Holy shit, fucking compress your Goddamn shit. Ark on PC is 170GB and it fucking only downloads at 50GB.
Fuck me, if they actually had to put it all on disks.. That's 6 Goddamn Blu-Rays or 3 "Ultra HD" Blu-rays.
And you know half the shit wouldn't even be on the disk.. It'll be at least 10-20 gigs only containing the "tutorial"

Devs are so spoiled now.. Why bother figuring out tricks and techniques to make your game grander and more optimized to pass a quality assurance test when you can just print diddly to a disk, patch it in all later and run it on a console/pc the size of a mini-fridge.

When (((people))) say we need to "think of the poor developers" when games are delayed, released buggy, or just shit. We need to think of the poor developer's feelings.

Um, no. No.

Games are more expensive than ever. They expect us to just sit and pay $60 plus whatever bullshit MTX they have. We're supposed to respect the hard work devs put in but all these games are getting delayed and still coming out absolute shit. If a chef cooks my meal wrong in a restaurant I have every right to demand they send it back or just get a refund and leave. But you can't do that with games because the poor they/thems just worked so hard on it. Bollocks. Stop making excuses and start making games.
 
Warzone and lack of compression contributes to that hefty size. I remember when 75 GB was much for one game.
At least the older CoD's also did a thing where they'd purposefully store the assets serveral times onto the disc/hard drive to help ease up load times with spinning drives.

Yeah, it's a shitty idea, and no it doesn't do anything with SSDs, but I wouldn't be surprised if they stuck to that practice in their general incompetence.
 
How do you allow three games in a row to become so bloated as to need over 150 GB of space each?

If it's because of Warzone, why can't they just spin it off as its own title so it doesn't make them so huge?
Yep. It's Warzone.


Reusing the same assets, 4K visuals and no file compression. Thanks Call of Duty. Even if you don't want Warzone, you get Warzone.
 
Not a video game, but biggest bullshit in the games indurdy

DRM, nearly always makes games run worse due to it, ends up makes pirating it a better option to play it.

Next-gen price increase

The amount of padding in games, so instead of it being 12 to 20 hours like it should be, it's a boring-ass 50-hour game. See Ass Creed games.

Microtransactions in games which cost money. Free games are not so much of an issue due to the devs needing to make money somehow, but in a game you have already bought, 100% bullshit.

Motion controls for actions like jumping or attacking, thankful this is now dead, but it was awful during the Wii era and made many games worse than they could have been. I don't hate motion controls, just somethings things that they are worse than buttons at.

Nintendo's VC not carrying over between consoles, apart from Wii to Wii u which had an upgrade cost to play the same fucking roms on the Wii u.

Delisting games but not heads up or sales, with many games being digital-only, this type of shit can make them lost to time.

Gamepass on PC, MS still hasn't fixed the issue of being unable to delete games. Not really bullshit, but the lack of older xbox games that haven't been ported to PC yet, they did the old Halos but not much else, really unsure why, would think getting the full Gears and Fable series would be something they want on pc, or getting the OG Perfect Dark ready before the reboot comes out.
 
If it's because of Warzone, why can't they just spin it off as its own title so it doesn't make them so huge?
Because if they did that, how could they say that eleventy billion zillion players downloaded the latest cod?
At least the older CoD's also did a thing where they'd purposefully store the assets serveral times onto the disc/hard drive to help ease up load times with spinning drives.

Yeah, it's a shitty idea, and no it doesn't do anything with SSDs, but I wouldn't be surprised if they stuck to that practice in their general incompetence.
Not actually that shitty on consoles. The PS4 and Xbox One both benefited from that at the cost HDD space. Now that consoles run off of SSDs, this should no longer be a thing, and it shouldn't have been a thing on PCs.
Yep. It's Warzone.


Reusing the same assets, 4K visuals and no file compression. Thanks Call of Duty. Even if you don't want Warzone, you get Warzone.
Not true, COD lets you install only the campaign, and that won't include Warzone. :tomgirl:
 
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Collecting the Chaos Emeralds in Sonic Heroes. You have to pick up these keys scattered about, then reach the end goal. Simple right? Well as it turns out, some malicious game developer decided that if you ever get hit, you lose the key you're holding. This essentially forces you to no-hit every single Act 2 of the game just to unlock the final chapter, in a game with very hectic and imprecise combat where you may be rendered helpless because your AI buddies took damage and got stunned for five seconds, or where you tried to punch an enemy, but the momentum launches you off a cliff into the abyss, losing you the key.

Oh, and keep in mind, that's only for a chance at getting the Chaos Emerald. If you fuck it up, you have to do it all over again.
That's nothing compared to getting to the special stages in Sonic Advance 2. You have to collect all 7 special rings in either of the two acts of a zone, which you'll definitely need a guide just to locate all of them and come up with a path through the level. Some of them are placed in tough spots that are easy to miss, like having to do a big jump just right or on a higher path that's easy to fall off of, and don't forget that this is on the tiny GBA screen so you won't have much of a distance to see then. You have to get all 7 AND finish the stage just for a CHANCE at the minigame, which is some weird 3d running one (on the GBA's tiny screen) where you're constantly being chased.
To unlock Amy, you have to do this with all 4 characters.
 
View attachment 2460544
Pain.
The reindeers are no joke and will fuck you up
The constant blizzard and copy paste ruins can cause you to run in circles
The boss is a repeat of another one only difference being there's two of them, how fun.
The run back to the boss is torture with how long it takes and is exacerbated by the reindeer
No discernible reward other than the ring that makes you look normal and bragging rights I guess
This one area taints the otherwise enjoyable dlc. I sincerly hope Elden Ring doesn't have that "one area" every other From game has but it's become a pre- requisite to have one shitty area in these games sadly.
Ds2 is my favorite, but fuck that place. Fuck it hard. I literally tried that boss until the raindeers stopped spawning and I couldn't beat the bosses.
 
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