Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

Call of Duty hasn't been fun since the original Modern Warfare trilogy.
Nah, Call of Duty was unironically good up until Black Ops 2 in my opinion.

Black Ops 2 was basically the peak of the franchise and the last time CoD was a franchise you could say was 'universally loved' even by hipster gamers back then. 4chan boards like /k/ had their roots in the original Modern Warfare.

It was really after CoD Ghosts came out that was when things really started to go shit and 50% of gamers treated CoD like a joke (rightfully so when they devolved into full clown territory with shitty jetpacks and fake guns a few years later). It all started with Fish AI...
 
  • Agree
Reactions: Croaking Spider
I feel a little bad for ghosts because they had a lot of shoes to fill after the massive success of BO2, but they also made a lot of weird choices to the base gameplay that I still don't understand in hindsight.
The TTK, for one, was way too high. Combine that with the limited movement, and it turned the game into more of a tactical shooter, i.e., Insurgency.
I still think they should revisit some of their ideas in that game. Extinction was a very strong base for a coop horde shooter that's more than just a reskin of zombies, and some of the kill streaks like the satnav were interesting in concept.
 

Xbox wrap looks nice; it'd be better if it was an actual console.

There's no indication that Black Ops 6 takes place in the 90s.
 
I've played a couple hours of the multiplayer and it's meh, way too fast paced. Of the newest generation of cod games MW2019 is still my favorite. I also find the gunplay to be much worse.
 
You mean TTK was too low. Time to kill was very short in Ghosts, not just on paper, but also on a practical level due to how low recoil was. Ghosts really shows that making a good COD is not just a matter of "have perks and guns and streaks and maps."

The magic was in this sweet spot of simplicity, ease of access, and skill where no one play style was "correct." That's what irritates me when people defend modern, 1-dimensional CODs by saying COD was always about running and jumping around like a cracked-out retard. It absolutely was not. Ask any HK21 enjoyer from BO1 how much fun it was to waste FAMAS fans with its zero-dropoff damage. COD, at least from COD4 through BO2, was never focused on one specific play style, and that's what made it unique. I think that magic died with Ghosts and never really came back. MW2019 was good, but Gunsmith and the high move speed kept it from rising to the level of COD4 or BO2.

While i enjoyed the multiplayer of the BOPS6 Beta, i was let down that not all the maps had 90s GenX aesthetics. And also, the music has modern day terrible tracks

Black Ops 1 was set in the 60s with guns and vehicles from the 1970s and 80s, so it would make sense that Black Ops 6 would be set in the 1990s with gender identities and music from the 2000s and 2010s.
 
Been enjoying the zombies
Here’s a tip: if you unlock the akimbo gs45s you get mustang and sally that paired with phd is a good combo enjoy the rag dolls going absolutely everywhere
 
Been enjoying the zombies
Here’s a tip: if you unlock the akimbo gs45s you get mustang and sally that paired with phd is a good combo enjoy the rag dolls going absolutely everywhere
Is there anything really worthwhile in this map that you can't get in other games? Treyarch will need a whole lot more than just bringing back the pew pew guns and PHd
 
Do any of you guys have any opinions on Plutonium and HorizonMW? Looking at Horizon it looks to be the most well/professionally maintained but Plutonium also has OG MW3, WAW, BO2, etc.

Curious if it's anything anyone else here plays on or was interested in.
 
  • Like
Reactions: Battlefield42
Just finished Cold War's campaign. I cannot believe I skipped it for so long.

So all this time, "Bell" was a KGB soldier working under Perseus, the Big Bad we were hunting all that time. All the while, the CIA reprogrammed Bell to have a new identity with our prior knowledge OF Perseus to stop his nukes. Only for Adler to kill us afterwards. Oh, and I successfully killed two of the three targets from those puzzles and collected intel.

At least I was able to play as a female protagonist.

Loved the open ended missions, loved the subversion of FPS tropes with slower gameplay, loved the character profile, I just wish it was longer.
 
  • Informative
Reactions: T-21
I totally forgot the guns and vehicles were from the wrong decades in BO1.

Some favorites:
  • Soviet commandos using Steyr AUG (NATO, 1978) and FAMAS (1975) in the 1960s.
  • Mason using an M203 grenade launcher (1969) during the Bay of Pigs in 1961.
  • The Soviet GP-25 was introduced in 1978.
  • AK-74s (1974) in the 1960s
  • Flip-up rail-mounted sights. These didn't exist until the 80s or 90s. My favorite thing about these is how many of the gun models are utterly fucking ruined by them. The models for the Enfield, FAMAS, AUG, and Commando are completely wrong as a result.
  • The flat-top AR platform, as seen in the Commando or M16 with any optic, was introduced in the early 90s or late 80s.
  • The Mi-24 Hind began production in 1970. There were zero in the Vietnam War.
  • SPAS-12 entered service in 1979.
  • The Kiparis SMG entered service in 1991
What annoyed me about this is there was no shortage of guns used in the 1960s they could have actually used. Wikipedia has a list of all the SMGs that saw action in the Vietnam War. The list is substantial, yet, bizarrely, only one gun on it actually appears in the 1960s missions.
 
The best part is that the middling Black Ops DS port actually uses more era-appropriate weapons, while the PC and console versions just aped MW2, since that's what was popular at the time. That's really where the retardation started, remember the kind of weapons Spetsnaz was using in that game? I get that Zakhaev had contacts in the black weapons market, but I don't think the entire Russian army would just start fielding Spas 12s and FN FALs overnight.
 
  • Thunk-Provoking
Reactions: The Last Stand
Some favorites:
  • Soviet commandos using Steyr AUG (NATO, 1978) and FAMAS (1975) in the 1960s.
  • Mason using an M203 grenade launcher (1969) during the Bay of Pigs in 1961.
  • The Soviet GP-25 was introduced in 1978.
  • AK-74s (1974) in the 1960s
  • Flip-up rail-mounted sights. These didn't exist until the 80s or 90s. My favorite thing about these is how many of the gun models are utterly fucking ruined by them. The models for the Enfield, FAMAS, AUG, and Commando are completely wrong as a result.
  • The flat-top AR platform, as seen in the Commando or M16 with any optic, was introduced in the early 90s or late 80s.
  • The Mi-24 Hind began production in 1970. There were zero in the Vietnam War.
  • SPAS-12 entered service in 1979.
  • The Kiparis SMG entered service in 1991
What annoyed me about this is there was no shortage of guns used in the 1960s they could have actually used. Wikipedia has a list of all the SMGs that saw action in the Vietnam War. The list is substantial, yet, bizarrely, only one gun on it actually appears in the 1960s missions.
How come people never complained about the several anachronisms in Black Ops 1 compared to almost every AAA game being dissected for every historical inaccuracy?
 
How come people never complained about the several anachronisms in Black Ops 1 compared to almost every AAA game being dissected for every historical inaccuracy?
They did, it's just that about 95% of normalfags don't care. You're forgetting that COD used to be the dude bro franchise at one point, you think they give a shit about this boring nerd shit?
 
Every other match on BO6, especially when I'm doing WELL, my game crashes with a DEVError or some fastfile not received in time. Also, I'm seeing a bountiful of offensive names in every match.
 
Anyone else getting weird little visual glitches during cutscenes in the Campaign? It's like a couple pixels that turn bright blue or black, and it made me freak out that my GPU was overheating.
 
Just finished Cold War's campaign. I cannot believe I skipped it for so long.

So all this time, "Bell" was a KGB soldier working under Perseus, the Big Bad we were hunting all that time. All the while, the CIA reprogrammed Bell to have a new identity with our prior knowledge OF Perseus to stop his nukes. Only for Adler to kill us afterwards. Oh, and I successfully killed two of the three targets from those puzzles and collected intel.

At least I was able to play as a female protagonist.

Loved the open ended missions, loved the subversion of FPS tropes with slower gameplay, loved the character profile, I just wish it was longer.
I've finished the MWIII campaign (WTF was that?!), I still have to play the Cold War campaign. I believe I played the first mission then switched to Outbreak Zombies.
 
BO6 MP is pretty good, but why are there only like 5 maps, and why is everything 6v6? The last actual COD I played was BO2 and I remember MW3 and shit was 12v12.
There is only 5 maps because they're all the same nowdays: Tiny, 3 lane maps for ADHD retards who got used to Nuketown and Shipment being the series standard. The maps nowdays feel even smaller thanks to shootdodging(Omnimovement is such a ripoff of Max Payne that I refuse to call it anything else). Honestly, I don't even know why they bother with Sniper Rifles anymore, they haven't been useful for 6 v 6 since MW2019.
 
Back