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Face paced thanks to the omnimovement and spastic spawns.Speaking of the multiplayer how does it seem? I'd like something to just turn my mind off at and click heads after a long day to unwind while talking to friends or listening to music.
Speaking of the multiplayer how does it seem? I'd like something to just turn my mind off at and click heads after a long day to unwind while talking to friends or listening to music.
Hub area? Check. Cash, upgrades, easter eggs? This is Warzone gameplay. So far, I like the options between stealth and loud.Campaign: some of it is good, but most of it is corny and gay, and pretty nonsensical towards the end. Overstayed its welcome in the last couple missions. Better than BO3s, worse than BO2s
The leaked beta screenshots, early enough to still use the WaW engine, show that the game was always going to be set in the 60s. It was darker and grittier tho, much like how you would expect and actual COD game back in the day to be.They were a few but the general consensus is that the game was originally set much later but got revised to an earlier timeframe but by that point all the vehicle/weapon models had already been made so they just ran with it.
I don't get why they had to ban people who did the exploit. It's not their fault your game is buggy.Anybody remember when MW3 had prestige tokens to unlock stuff upon prestiging? And that glitch where you could have "infinite" prestige tokens through a friend joining, then backing out of a public match?
IW/Sledgehammer Games would reset your stats upon patching it. Not even JUST reset, but give you 0 wins, 1000 losses; 0 kills, 10000 deaths. I think Xbox Live banned you as well.
The leaked beta screenshots, early enough to still use the WaW engine, show that the game was always going to be set in the 60s. It was darker and grittier tho, much like how you would expect and actual COD game back in the day to be.
MW2 changed everything, Treyarch decided to copy the cinematic tone and even it's weapons lineup because what else are you going to do? Everybody played MW2 back then, that was what you played if you were on console(you know, unless you were like me and stuck to Cod4/WaW until BO came out). You would be an idiot not to copy the most successful game of it's time.
I think a lot of people can ignore anachronisms if the game is cool/fun.How come people never complained about the several anachronisms in Black Ops 1 compared to almost every AAA game being dissected for every historical inaccuracy?
It was easy once you realize the only correct option is to reduce ADS time and recoil.A big gripe I had with Modern Warfare was that there was just too much shit, a billion guns with a billion different attachments. Not only did it make navigating loadout creation tedious and annoying but it also made it hard for me to figure out what I actually wanted to use you know?
Exfils started with Cold War, for what the game was (made during the coof, Treyarch had to pick it up after Sledgehammer messed up), it was honestly pretty alright, definitely better than Vanguard or MW22.Also I'm not sure if this is a new thing but being offered the option to get to the chopper and evacuate every 12 rounds or so is a nice feature, I like being able to end the match without just force suiciding you know.
The issue was that, for all the guns available (standard or conversion kits), the answer was basically to just use whatever the newest sniper was at the time. Balancing felt like the biggest gripe for me in terms of MW23's MP, and it was an issue from start to finish -- increasing HP/TTK just to launch with the absolute mistake that on-launch Longbow was (damage of a sniper with the speed and mag capacity of a marksman rifle, enjoy getting oneshot by a 40-bullet sniper) was completely retarded.A big gripe I had with Modern Warfare was that there was just too much shit, a billion guns with a billion different attachments. Not only did it make navigating loadout creation tedious and annoying but it also made it hard for me to figure out what I actually wanted to use you know?
There was SBMM even in the public beta, what do you think?Does BO6 have really bad SBMM? I mean, I'm pretty sure it's got some form of it in there, but is it as bad as MWIII's was? I got a bit burnt out of the CoD series from the last game; I might skip this one - especially since the campaign is "white people bad" from what I've heard - but I'd still like to know if the Multiplayer experience is more consistent than MWIII.