Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

Hot take: No.
MWII was the worst CoD ever made, and MWIII improved every single aspect of it. Maybe it should have been discounted at launch, but it's Activision, so of course they made us pay full price for it...
If it were the price of a season pass, maybe something along the lines of $30, I probably would've been fine with that. I got it for $40 on a sale near the end of last year, so I guess that's close? The campaign was notoriously bad, and MWZ might be the worst zombies mode in mainline CoD history (yes, worse than Vanguard, at least Vanguard's zombies mode wasn't glued together on top of another mode), but the multiplayer's genuinely been fairly fun. If SHG had any clue how to balance their shit.

Instead of wasting their time making a mod that will get a C&D by the owners, they could have made their own game similar to the OG MW multiplayer.
Operation Harsh Doorstop for example is far from being a "BF killer" but each new update allows people to use the sandbox to make their own servers with their own settings. A few months ago they made a mode that plays like CoD instead of a tacticool shooter.
It probably wouldn't have gotten as much attention as a MW2 remaster. Now that all this went down, they'll have more eyes on them when they make their own IP (something that I believe one of the devs has just about said they might do).
 
That's what I don't get. You'd need a legitimate copy of MWR to access this mod, conversion, however you'd call it. More people would buy MWR, those sales would go directly to Activision. Actually, I DO get it. They don't want modders upstaging their own products.
activision doesn't want you to buy an old game for peanuts and be happy with that, you're supposed to buy the $110 edition + season pass and microtransactions every year.
 
activision doesn't want you to buy an old game for peanuts and be happy with that, you're supposed to buy the $110 edition + season pass and microtransactions every year.
Most people who would actually stick with this mod are people who just want to play the old games again, who would not have bothered with BO6 in the first place. Anyone else (trickshot sweats, people taking a look casually, etc.) would've bought MWR, messed with the mod for a few weeks, then likely moved to BO6 while keeping MWR as well. If they cared about sales that excessively, they wouldn't have put the game on Game Pass.
 
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Most people who would actually stick with this mod are people who just want to play the old games again, who would not have bothered with BO6 in the first place. Anyone else (trickshot sweats, people taking a look casually, etc.) would've bought MWR, messed with the mod for a few weeks, then likely moved to BO6 while keeping MWR as well. If they cared about sales that excessively, they wouldn't have put the game on Game Pass.
that's what you and I know, but not what the beancounters see. it's all about control and be the sole source of the product, same way john deere doesn't even let you repair the fucking tractor you bought.

any cod being on gamepass is to boost it's numbers, not cod itself.
 
Mark Mann retweeted this
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I haven't been following this situation since I don't care, but I wouldn't put it past someone adding RCE capabilities to the "leaked" build, not like there is a shortage of that in the community unfortunately.

If you've downloaded this, consider deleting these files. If you already ran the game on your computer, then good luck lmfao. There is a chance that this developer is full of shit but I would still backup everything you have and look into getting a fresh computer or install just in case.
 
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Mark Mann retweeted this
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They posted it on their Pirat_Nation account too.
I will never download that crap, they got C&D by the lawyers of Activision, there's no reason to play that mod. The same thing with the El Dewrito Halo Online that came back with a different team who refused to share the code.
 
4.4 hours into CoD Cold War. Liking it so far. A bit buggy though and system intensive but it's a good continuation to the black ops story. Playing on PC btw. I don't like the spy missions as much though. I like shooting shit with the BEAUTIFUL guns in the campaign. Haven't played multi-player yet, waiting to get through the story, which feels like a lot of work went into.

One other complaint I have, which is basically a meme at this point, is file size. Makes my 2tb 990 m.2 feel small. But it's worth it tbh. It looks and plays so well.
BO, BO2, and CW are the only CoD i’ve liked. Really want to play BO6 but my PS4 sounds like a jet when i play any games.
 
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Mark Mann retweeted this
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I haven't been following this situation since I don't care, but I wouldn't put it past someone adding RCE capabilities to the "leaked" build, not like there is a shortage of that in the community unfortunately.

If you've downloaded this, consider deleting these files. If you already ran the game on your computer, then good luck lmfao. There is a chance that this developer is full of shit but I would still backup everything you have and look into getting a fresh computer or install just in case.
Why is this mod so utterly tainted I never seen people rush to place malware in mod like ever so odd.
 
That's what I don't get. You'd need a legitimate copy of MWR to access this mod, conversion, however you'd call it. More people would buy MWR, those sales would go directly to Activision. Actually, I DO get it. They don't want modders upstaging their own products.

Because they were redistributing copyrighted Activision IP without a license, it's that simple. You can whine all you want about how it's so dumb and mean for companies to do this, but the reality is that if you demonstrate a pattern of not protecting your IP, it passes into the public domain. It's not about marketing, it's not about upstaging a product, and it's not about your current strategy. It's that, in America, if you do not take reasonable steps to assert your rights over your IP, you lose them. Something like this, which has gotten public attention, isn't something you can let slide and the exact sort of thing that would be Exhibit A in litigation against Activision later on.

I hate this take of "They were using assets from MW2CR!!!!!" If that's their big fucking stickup then why the fuck hasn't Activision done something about the trillions of custom zombies maps that steal from other fucking games, are these niggers retarded?

Yeah, why are they having $500/hr lawyers deal with an organized IP theft involving multiple people that is being broadcast publicly across social media channels with millions of viewers? Why aren't they spending equal resources to examine a custom zombies map that eleven people have downloaded? I can't see how those two things are in any way different and meriting different levels of attention.
 
Yeah, why are they having $500/hr lawyers deal with an organized IP theft involving multiple people that is being broadcast publicly across social media channels with millions of viewers? Why aren't they spending equal resources to examine a custom zombies map that eleven people have downloaded? I can't see how those two things are in any way different and meriting different levels of attention.
Some of the most popular Black Ops 3 workshop zombies maps port entire perks, models, and weapon sets from Black Ops 1, Black Ops 2, Black Ops 4, and even Black Ops Cold War and more. Also don't forget about the countless Garry's Mod addons on the workshop that steal animations, weapons (including blueprints/skins that you need to pay for in the actual game), and character models. All of these addons are not small either, getting tens to even hundreds of thousands of people downloading them. If Nintendo is worried about Garry's Mod, then why the fuck hasn't Activision taken action against these addons? The whole "copyright infringement" argument comes off as total bullshit to me because of all of this shit, they didn't do this to protect their IP, I think they did it out of fucking malice... Speaking of which.

Watchful Wolf who is, I guess, the former project leader of the H2M mod has made a video in which he states that the cease and desist he received was because Activision feared that the mod would impact the beta and launch of Black Ops 6.
Believe it if you want to or not.
 
Because they were redistributing copyrighted Activision IP without a license, it's that simple. You can whine all you want about how it's so dumb and mean for companies to do this
What part of "you need a legitimate copy of MWR to access that mod" are you not getting? Also, if IP is an issue, how come Sega allows mods and conversion projects for Sonic the Hedgehog with little trouble? Just because something is legally in their right, does not make it right. See Ubisoft delisting The Crew as an example.

How come Steam Workshop exists for people to download mods then? This is an anti-consumer move by Activision no matter the legality of it.
 
If Nintendo is worried about Garry's Mod, then why the fuck hasn't Activision taken action against these addons?

At the beginning of the year, you would have been saying, "why the fuck hasn't Nintendo taken action against Garry's Mod, since they've been stealing Nintendo content for 20 years?" and the answer turned out to be, "because they were quietly working on a massive DMCA action in collaboration with Valve, which will be unveiled in just a few months." Notice also that Activision is still playing whack-a-mole, while Nintendo collaborated with Valve to do a broad action.

So
  • Don't assume nobody in Activision's legal department has noticed
  • Don't assume they're not doing something and not planning to do something (especially now that Valve has shown they'll cooperate in broad action)
  • Even if they aren't, every company has finite legal resources and chooses what to prioritize
  • Different people at different companies have different ideas about what to do because there is no collective hive mind
I genuinely don't understand why it's hard for you to understand how it is possible for two different companies to make different decisions about which copyright violations to prioritize with their DMCA takedowns and how to go about deploying and enforcing those takedowns. It's because they're different companies, and different people run them and therefore make different decisions. It's not really more complicated than that.


What part of "you need a legitimate copy of MWR to access that mod" are you not getting

They distribute assets from other games with their mod. That isn't legal under any circumstances.

Edit: I should also add that X Labs did almost the exact same thing H4 did, and got taken down for the exact same reason. So it is quite stupid that H4 thought they would get away with it, and especially stupid for anyone to be surprised or claim there's no precedent for this. Meanwhile, the Plutonium Project, which does not include any ripped assets, is still live;
 
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Warzone, IMO, caused the decline of CoD for short gain gain over long term growth as a series. I don't even like extraction shooters, but Warzone and battle royale needed an evolution to remain relevant. Compare that with Zombies from WaW, where Treyarch created that out of passion, which the players responded accordingly.
 
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Warzone, IMO, caused the decline of CoD for short gain gain over long term growth as a series. I don't even like extraction shooters, but Warzone and battle royale needed an evolution to remain relevant. Compare that with Zombies from WaW, where Treyarch created that out of passion, which the players responded accordingly.
Blackout was infinitely better, but unfortunately it was doomed to die out in the same game it was made for
Warzone is the exact moment old COD died out and nu-COD rot started. Even early MW2019 wasn't that bad, but once the focus came on Warzone, it was all over.
 
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i remember MW2019 at first it was great, then out of nowhere you was forced to download a 100gb for the warzone shit and everything turned to shit. then i discovered there was no option to delete it on the ps4. now its shutdown and you have 100gb of dead warzone you cant remove. the whole series of the new mw games are ruined, i cant understand why they dont put the single player on the disc and let all the online crap be a download. that hub menu and that forced crossplay is totally shit too with no option to go straight to the game you have installed, like the old cod games. im not buying or playing any cod games anymore. enough is enough!
 
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i remember MW2019 at first it was great, then out of nowhere you was forced to download a 100gb for the warzone shit and everything turned to shit. then i discovered there was no option to delete it on the ps4. now its shutdown and you have 100gb of dead warzone you cant remove. the whole series of the new mw games are ruined, i cant understand why they dont put the single player on the disc and let all the online crap be a download. that hub menu and that forced crossplay is totally shit too with no option to go straight to the game you have installed, like the old cod games. im not buying or playing any cod games anymore. enough is enough!
I could actually see this coming even earlier, they removed two of the 6 announcers for absolutely no reason in a stealth update. Reason given was that they were "toxic"(it was the Warcom woman and Griggs from Demon Dogs, now all Western factions use the "safe" SAS announcer while Opfor still have all their unique announcers).
When something as simple gets scrubbed away, that's when you know this isn't going to be a product that is going to last. Thank goodness the old COD games were released at a time when it was a pain in the ass to change anything outside of hotfixes or DLC packs. Most of the launch content is still there and playable.
 
I've been done with COD since they put the Jigsaw skin and put the blue laser bullets into MW 2019. That was when I realized they were incapable of learning, and COD would soon be the cartoonish, faggy game BO4 was. I got MW2 for free, and the first game I played, when I was shot, I exploded into pink pixels or hearts or something gay like that (I don't remember, exactly). The game just lost all its appeal.

From the video above, this is an example of why I hate nu-COD
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Notice the white and red highlights they put on the enemy to make him easier to see, not just the red orb above his head. Contrast with OG MW2:
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Guys dressed in earth tone camouflage being hard to see is not a design flaw. It is a tiny change, but it's one they had to make so that all the clown skins and hot pink weapon lasers would be viable in gameplay. It isn't just an aesthetic change, making everyone really easy to spot really has changed the way the game feels and how it plays.
 
I could actually see this coming even earlier, they removed two of the 6 announcers for absolutely no reason in a stealth update. Reason given was that they were "toxic"(it was the Warcom woman and Griggs from Demon Dogs, now all Western factions use the "safe" SAS announcer while Opfor still have all their unique announcers).
When something as simple gets scrubbed away, that's when you know this isn't going to be a product that is going to last. Thank goodness the old COD games were released at a time when it was a pain in the ass to change anything outside of hotfixes or DLC packs. Most of the launch content is still there and playable.
That may explain why there weren't factions in Vanguard. That and to sell skins. MWIII "had" factions in its multiplayer from MW2, but it was a half-hearted effort. Half of those factions weren't even in its campaign. Was Shadow Company ever a faction in multiplayer?

Where's the battle chatter? Where's the announcers? Where's the MUSIC?
 
That may explain why there weren't factions in Vanguard. That and to sell skins. MWIII "had" factions in its multiplayer from MW2, but it was a half-hearted effort. Half of those factions weren't even in its campaign. Was Shadow Company ever a faction in multiplayer?

Where's the battle chatter? Where's the announcers? Where's the MUSIC?

Pretty sure another reason why there weren't any factions in Vanguard was because they didn't want anyone potentially playing as the NOTSEEEEEES!!!1!; think about how fragile the average woketard is. Now imagine the shitstorm you'd create if you ended up "forcing" one of them to play as a Nazi character in a WW2 game. Seriously, pretty sure the only Nazi character you can play as in Vanguard - possibly even the only German period - is a lesbian that defected to the Allies for the sake of gay shit.

Granted, that's just a fairly autistic theory I've had, so feel free to take it with a grain of salt.
 
2019 actually BROUGHT Factions back fully after they were gone for a while also I cant believe I risked malware infection to play H2M its like week 2 and its already suffering the same issues iw4x has 50% of the playerbase are all a bunch of quickscoping fuck faces who make servers with their own scripts enabled to enhance their "clips" this is the difference between an official release, and a modded franken-game made by egomaniacs who shilled via youtubers as server browser worked in cod4 and when games launched and then magically it doesn't when you have tranny shit like IW4X and h2m as there's a barrier to entry because it's not a 1 click install so the only ones who go to it are already not normies. Al;l you are left with is third worlders who fake servers,hack, and then implement retarded rules to cater to themselves.
 
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