- Joined
- Sep 30, 2019
In the spirit of the new years, this popped up on my feed
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Enemy Hunter Killer Drone AboveIn the spirit of the new years, this popped up on my feed
Not anymore. Black Ops 2 takes place in 2025, which is Current Year, no pun intended.At the very least BO2 took place in the future where anyone could easily get a custom painted gun, even with silly shit in it.
The last true Call of Duty in my opinion was Black Ops 2. After that, the series went downhill so fast and by the time Modern Warfare 2019 came out, the series was circling the drain. Now it's in the sewage treatment plant.
I'm slowly pushing myself to play some of Treyarch's side of Call of Duty games again since I mostly played the Modern Warfare series. Should I start with World at War and go from there?
The media marketers at netflix shoehorning their gay korean show they bought and made gayer in the hopes more people watch it. The nu cods are all full of inane faggotry and designed for whaling or advertisements to the literal detriment of gameplay. There's no clear teams, it's all retard skins. Good fucking luck figuring out who is on what team.Quick rant about this crossover event:
Activision is asking for 1100 CoD Points ($9.99 US equivalent) for its limited premium battle pass. All you get is ten Squid Game themed cosmetics/blueprints. $10 for ten horrible looking cosmetics. And they're selling some ugly doll operator. All the cosmetics involved in this crossover event are ugly as hell.
Red Light, Green Light is a horrible game mode. You're lined up to run to a finish line. This creepy voice would sing, then say "Red Light." You move, you die, you're eliminated. I think of stop and go when I play a shooter. I don't even think it registers properly.
Whose idea was this?
Yup, I already said my piece but you could tell that MW2019 was going to be ruined just by early changes between patches alone.I firmly believe that MW2019 was the beginning of the end for CoD. It had a lot of good ideas, but Activision's greed from Warzone ruined such potential to revitalize consumer friendly practices.
Oh would you look at that, they're already adding in unrelated crossover shit that isn't even related to 90s or military in general. "COD is back!" my ass.Black Ops 6 has a new limited time event sponsored by Netflix series, Squid Game 2. Comes with new game modes, new battle pass, new twists to the CoD formula.
View attachment 6821202
View attachment 6821208
I have never heard of Squid Game. Everybody is running around with this green jumpsuit guy, cannot tell friend from foe.
You know, when Halo released in 2001, its multiplayer would have identical Spartans easily distinguishable with red and blue colors in team based modes to easily tell who's friendly and who's foe. In Call of Duty, you would have factions in distinct uniforms to tell who's your team and who's the enemy team.
That's just common sense.
Whats wrong you never seen a Infinity Ward COD player before? (Holding a Power Position is not camping)Not anymore. Black Ops 2 takes place in 2025, which is Current Year, no pun intended.
View attachment 6815002
That is just too funny.
I firmly believe that MW2019 was the beginning of the end for CoD. It had a lot of good ideas, but Activision's greed from Warzone ruined such potential to revitalize consumer friendly practices.
I'd love to go back and forth between MW2019 and Cold War based on the differences in gameplay and direction. For some reason, MW2019 has a higher skill ceiling IMO compared to Black Ops Cold War. Maps encourage camping, movement is exploited and the game is too damn big to install.
Whats wrong you never seen a Infinity Ward COD player before? (Holding a Power Position is not camping)
In CoD, friend/foe distinction has pretty much always been "allies have a blue nameplate at all times, and enemies don't have a nameplate until you aim at them (and it's red)." Entirely crutching on that (so that they can sell more 20$ skinpacks for your favorite celebrity druggie/human trafficker/rapist) has been the solution they've gone with.If everybody looks the same on your team and the enemy team, how would you know who to engage at?
And then Halo Infinite threw that away in favor of BRIGHT RED outlines so that they could sell 20$ armor colors (instead of having a color picker).You know, when Halo released in 2001, its multiplayer would have identical Spartans easily distinguishable with red and blue colors in team based modes to easily tell who's friendly and who's foe. In Call of Duty, you would have factions in distinct uniforms to tell who's your team and who's the enemy team.
I knew somebody was going to say: "just look at the nameplate on TOP!" Try that in hardcore. Even so, it doesn't always appear all the time.In CoD, friend/foe distinction has pretty much always been "allies have a blue nameplate at all times, and enemies don't have a nameplate until you aim at them (and it's red)."
In hindsight, I thought Ghosts handled its post-launch content/cosmetics quite well without it being distracting. They sold Captain Price, Marakov and Soap as operators for $3 each. Even when Ghosts went off the rails with space cats, weed or unicorns, it was limited to a weapon camo, player card or in-game banner. It would've been nice to unlock it, but at least it blended with the environment.Seriously, at least Ghosts handled the skins well; all skins changed colors depending on the map, goofier stuff like the Body Count, War Cry, and Spectrum outfits unique colorations were small/subtle enough not to be too disruptive, and the most outlandish outfits like the astronaut suit and hazmat gear were notable enough that you were basically gimping yourself.
I knew somebody was going to say: "just look at the nameplate on TOP!" Try that in hardcore. Even so, it doesn't always appear all the time.
In hindsight, I thought Ghosts handled its post-launch content/cosmetics quite well without it being distracting. They sold Captain Price, Marakov and Soap as operators for $3 each. Even when Ghosts went off the rails with space cats, weed or unicorns, it was limited to a weapon camo, player card or in-game banner. It would've been nice to unlock it, but at least it blended with the environment.
If/when Ghosts hits Game Pass, I'm definitely buying the Snoop Dogg VO pack. Having Snoop Dogg narrate your gameplay sounds fun as hell.Also, to be fair; I could totally see someone decorating a gun with kitty patterns in a post-collapse situation. People are nuts.
I think Ghosts had muted colors so the light green would be more noticeable if you paid attention. In that, I cannot tell you how many encounters I've faced where I point blanked found somebody wearing some stupid ass cosmetic.Like I said; camo changing with the map REALLY helped with visibility. Allowed everyone to have their cake and eat it, too; helped that the more outlandish colors could get you spotted easier, while more "realistic" gear like the ghillie were better at providing cover. It unironically showed the purpose of camo.