Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

Sad thing is I don't even know how to play DMZ. Wouldn't DMZ just be an easy way to get blueprint weapons for free?
I don’t even remember I barely played it anything that isn’t multiplayer or zombies is mostly unappealing to me, Warzone is tolerable in the casual bot mode but it isn’t exactly something that I like anyway, I kind of wish they’d give up on it, CoDs identity isn’t that, but Activision is going to kike and I’ve accepted I can’t change that, the industry really needs to stop copying one another, just as Halo players once bitched about it copying CoD, CoD players now fall into the same thing with Fortnite
 
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arzone is tolerable in the casual bot mode but it isn’t exactly something that I like anyway, I kind of wish they’d give up on it, CoDs identity isn’t that, but Activision is going to like and I’ve accepted I can’t change that,
I'd sooner touch the campaign for Vanguard and MWIII before dipping my toes in Warzone. I played it during its Vanguard lifecycle; I couldn't understand heads nor tails of why I die so quickly. It's not even that I wouldn't like battle royale; the CoD Mobile battle royale was a good time. I wish PvP was a priority again for Activision and Call of Duty.
 
I sure like loading for ten minutes just to wander around and see nobody before dying instantly, then trying again and apparently my gun takes 500 hits to kill because there's some sort of mega-ultra armor with a force field everyone knows how to find?
 
Few days late, but apparently MWIII got another update:

Looks like an update regarding weapon balance and some new unlocks.

Reclaimer 18 (Shotgun)

JAK Devastator (Conversion Kit)

  • Decreased maximum damage from 80 to 25
  • Decreased near-medium damage from 51 to 15
  • Decreased minimum damage from 25 to 10
  • Decreased rate of fire by 21%
  • Decreased sprint-to-fire time by 8%
  • Increased hipfire spread by 12%
Rival-9 (Submachine Gun)

JAK Headhunter (Conversion Kit)

  • Decreased headshot damage multiplier from 2x to 1.45x
  • Decreased medium damage 30 to 28
  • Decreased minimum damage from 28 to 24
  • Increased burst-fire delay from 66ms to 90ms
Armory Unlocks

Lastly, new Challenges will become available in the coming days.

  • DTIR 30-06 (Battle Rifle)
  • Kastov LSW (Light Machine Gun)
  • JAK Lance (MX Guardian Conversion Kit)
  • JAK Voltstorm (Stormender Conversion Kit)
  • JAK Salvo (KATT-AMR Conversion Kit)

Does this mean those JAK dual wield shotguns are nerfed now?
 
Does this mean those JAK dual wield shotguns are nerfed now?

I think so, yeah. Kinda surprising that they did this; given how much the devs constantly want people to buy/move to the next game, you'd think they keep MWIII in a broken state as an incentive. Not complaining, just confused.
 
I feel MWIII's multiplayer is easier than MWII's multiplayer. I've ranted about it a couple times, because deep down, I like MWII's slower gameplay.
 
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