Discussions about budget and toys like this make me think about how low of a budget you could work with and still make a "good" product (aside from resorting to slave labor animation I mean). Like, how much lack of animation quality could you make up for with good writing, ideas, direction and general SOVL? Especially with the rise of AI art shit, which even without more advanced shit like auto-inbetweening or other shit that's not really developed yet, you could use it to fill in gaps like creating background art and shit just using free apps. How much could you disconnect animation from the profit motive or whatever the fuck while still putting out a product that people would actually consoom?
I have neither the skills nor the work ethic to do something like that on my own though. Hey, anyone wanna start up a shitty animation studio? P: