Chrono Trigger/Cross

As I've gotten older the one thing I've really gotten to appreciate with jrpgs is the ones that give you a fast forward button that works everywhere. Shout out to chrono cross in all its hit-or-miss glory for being the first to have it as a built in feature that doesn't fuck up the music when used, hopefully it won't be locked to NG+ in the remake.
 
Twenty years of playing this game and I never once thought to do that. *sigh*
For all the grief he put Glenn through, he deserves to be called Fagus

also nobody ever talks about it but Crono's like a turbo gigachad
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  • manlet
  • carries a purse
  • muscular by JRPG standards
  • insane hairstyle
  • surrounds himself with three attractive ladies, two of which are overtly thirsty for him
  • all of his man friends aren't even humans, so no competition (a frog, a robot, and and a maō)
  • always knows just what to say
  • acts like a jackass at the millenial fair, where he stole some dude's lunch, then tries to talk a girl he just met into selling her precious pendant he knew meant the world to her, then tries to grab her by the arm and tug her away while she's shopping for candy that he's not even paying for; she completely forgives him immediately afterwards
  • gets arrested and imprisoned for his antics at the fair, breaks out anyway
  • he fucking dies and gets brought back to life because one of the prizes at the millenial fair just happened to be a perfect (lifeless) copy of himself, somehow
  • makes a guy named Kino throw a fit and later apologize by doing nothing other than just showing up
  • lives in a house with two rooms and one room is his personal bedroom; makes his mom sleep on the little loveseat in the living room, probably
 
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Bleu (Breath of Fire II) also suffers from not being able to Shamanize and get crazy offensive and defensive bonuses.
Yeah I never used her in BoF2. I remember her being a bit more useful in BoF1.

I've got a tad bit of PTSD from getting to the Sten-only segment and realizing I never, ever used Sten and having to restart the whole game because of it. I have XP distribution OCD now thanks to BoF2 and several other games that stick you in places where you can't stock or level up. Chrono Cross being one of them.
 
Yeah I never used her in BoF2. I remember her being a bit more useful in BoF1.
It's an example of gameplay used as plot: She's remembering all of the spells she forgot. She also levels up faster than the rest of the party.
Crono cleans his room.
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Crono had a sip of Cider and it took him out for a month. He couldn't sleep and faced "impending doom" because of it.🦞
 
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Playing the DS version of CT was something esle. Besides them heretically removing Frog's olde English, all the attempts at sealing the cracks in Chrono Cross's awkward story telling was awful.

It took me two playthroughs and TheDarkId's Let's Play to get why she vanishes near the end of the game.
 
A clone of a clone of Schala who was created by the dragons to get back the frozen flame for them. Wow.
Yeah, preteen me didn't grasp the story at all. I even had the Prima guide.
half baked suikoden rip off.
Cross wishes it had Suikoden II's character moments. Aeris' death didn't hit me as hard as some of the moments in that game.

I am unreasonably hype for Eiyuden Chronicle.
 
A large part of Cross' plot is about the consequences of Crono fucking about with time.
Kato stated in his Ultimania interview that he intended for Crono to stay dead after the Zeal scenario. The plan was to have the party pick up a younger version of Crono and drop him off after the story, dooming him to get killed by Lavos later. Square decided against it because it was a little too grim.

I guess Kato had other ideas.

 
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Kato stated in his Ultimania interview that he intended for Crono to stay dead after the Zeal scenario. The plan was to have the party pick up a younger version of Crono and drop him off after the story, dooming him to get killed by Lavos later. Square decided against it because it was a little too grim.

I guess Kato had other ideas.
Yeah, he had a lot of ideas for CC. Even some of the ideas that did survive are retarded (i.e. Dalton destroying Guardia and potentially having murdered Crono and Marie), but the idea that CC isn't a very obvious continuation of CT is dumb.
 
Yeah, he had a lot of ideas for CC. Even some of the ideas that did survive are retarded (i.e. Dalton destroying Guardia and potentially having murdered Crono and Marie), but the idea that CC isn't a very obvious continuation of CT is dumb.
Cross has some stuff going for it for sure. It was a graphical marvel in it's day. The art style is still gorgeous and the soundtrack is beautiful. As mentioned before Fargo is a bro. The battle system is unique and generally speaking not in a bad way. I do wish the whole cast was viable, there's some cool characters who really aren't very usable. I liked that little turnip guy but he's no Glenn.

I think a lot of people just see missed opportunities to more of a Trigger sequel. Stuff like them cutting Guile being Janus was a bummer. I think it'd be viewed better if it was a standalone game.
 
And yet they still added it into the game. Maybe you didn't need Dalton outright saying he's going to take over Porre and get revenge, and the accompanying FMV that shows him doing it, but Squeenix thought you did.
That was basically just them confirming a fan theory. Even without it Chrono Cross' plot is still largely about the consequences of Crono's time travelling plus some further Lavos fuckery.
 
Even some of the ideas that did survive are retarded (i.e. Dalton destroying Guardia)
Dalton is a stupid meme antagonist in CT. He doesn't really contribute anything, and I hate that he's the catalyst for the fall of Guardia.

I prefer a more Back to the Future II-sort of plot: Balthazar goes back in time in the Neo Epoch to observe his plans in motion; ends up making things worse. It would help explain the aggression of Porre.

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I loved a lot of the core cast of CC and their subplots - the Karsh, Riddle, and Dario one being my favorite; the Fargo and Nikki one is another good one - but the main plot about Schala, the Time Devourer, Chronopolis, the Dead Sea, and all that tends to be overly complicated to an autistic degree, though trying to piece it together when I was younger was fun.

Also, I always really hated that the only way to get Glenn is to give up on Kid. Having that be the big decision that splits the game into two routes is pretty retarded. The game berates you for giving up on her, makes you have to re-confirm the decision as if you're making a bad one, and there's really no indication that it's going to be as big a deal as it is.
 
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