- Joined
- Feb 27, 2015
The fact that Square Enix shat the bed again by using the mobile port highly disappoints me.
They've been promoting it all over Facebook and everyone is just tearing them apart. I haven't heard one positive thing about it.
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The fact that Square Enix shat the bed again by using the mobile port highly disappoints me.
This isn't the first, second, or third time that Square Enix used the mobile port for the PC version.They've been promoting it all over Facebook and everyone is just tearing them apart. I haven't heard one positive thing about it.
I've played through Trigger a couple of times and it's just superb. Played a couple of hours of Chrono Cross and I'm just too dumb to understand the god damn battle mechanics, shit's complicated. One of the reasons I lost interest in jRPGs in the late 90's was that many of them became so complicated, compared to the simplicity of FF6, Chrono Trigger, Lufia and all the other ones.
The Battle system isn't THAT complicated, 10-year-old me easily picked it up back when it was new with little issues. It also helps that right in the beginning there is a tutorial battle that can explain the the details. It is very different, but it boils down to a turn-based system where you need to build up power by attacking before you can cast spells.
I played chrono trigger for the first time not too long ago and it was great. After spending a lot of time on mobile games recently it made me remember how good real games are and how much I love JRPGs. I chose the DS version cause I like to get the most up to date versions of games and the bottom screen menu shortcuts were useful too. I didn't touch any of the DS original content, though, cause people told me it was shit. I might still do it at some point later but for my first playthrough I just did the original content and then beat the game.
You also get a new ultimate weapon for Crono, which is stronger than the Rainbow and has a crit rate of 90%. It's great, I love having it in New Game+.After beating the 3 non-identical ones you can fight a new superboss that grants a new ending, both of which tie to Chrono Cross.
IIRC their main reasoning was that they felt the new dungeons were repetitive, though considering there's superweapons inside it's probably better that I just beat it normally the first time anyway. Wouldn't want to make it too easy for myself with new weapons and/or overlevelling.I'm guessing the people that told you it was shit didn't like Chrono Cross. Though I should note only a small portion of the new content ties to it. You basically get 5 new dungeons, 2 of which are mostly identical and are merely in different time periods(you go back and forth to unlock new paths in each), which contain new bosses and equipment stronger than what used to be the ultimate equipment in the original.
IIRC their main reasoning was that they felt the new dungeons were repetitive, though considering there's superweapons inside it's probably better that I just beat it normally the first time anyway. Wouldn't want to make it too easy for myself with new weapons and/or overlevelling.
I'm guessing the people that told you it was shit didn't like Chrono Cross.
Personally I hated the DS added content because it just doesn't mesh with either CT or CC's design sensibilities. It felt like bad fanfiction comparative to everything else. The stuff ported over from the PSX release was great though.
The DS content also irritated me because it didn't address the unused temple on Zeal or the colliseum they cut from 65000 BC, add anything related to Alfador, or give Johnny a bigger role - all things the CT staff got started on and had to cut to make the original release date. The alfador cut quest is the biggest omission since the dummied-out assets for it carry the implication you'd be able to go back to Zeal before the mountain fell somehow.
Chrono Cross remaster is in the works, people just don't know if it will be like FF8 and 9 Remaster or is it going to be like Trials of Mana remake or Final Fantasy 7R.Time to dust off this thread.
This happened:
What does this mean? Fuck if I know. Never played Another Eden and I don't care to. I guess at least SE remembers Chrono Cross, even if it's the inferior game. Will this mean SE is looking to revive the series? Probably not.
I have no idea what Another Eden: The Cat Beyond Time and Space is. Let's just check the ol' Wikipedia, and...Time to dust off this thread.
This happened:
What does this mean? Fuck if I know. Never played Another Eden and I don't care to. I guess at least SE remembers Chrono Cross, even if it's the inferior game. Will this mean SE is looking to revive the series? Probably not.
It was released for Android and iOS in Japan in April 2017 and worldwide in 2019, with a Microsoft Windows port released in 2021 and one for Nintendo Switch also under development.
It really is a dead franchise, isn't it?I have no idea what Another Eden: The Cat Beyond Time and Space is. Let's just check the ol' Wikipedia, and...
...oh no
oh no
so I'm gonna guess it's just "we're adding Chrono Cross themed content to our phone game, here's a remake of the intro to Cross with characters from this thing to get your member berries activated". Maybe they just had all the new character assets from Chrono Cross Remastered ready to go and decided to chuck them into the mobile game for that sweet sweet cash.
The characters look way better than I could have imagined they would. Nobody looks influenced by current year, and even these screencaps look like they could have been fanart on their own. If the proper CC remaster actually kept up this visual quality throughout the game, I'd get really hyped.
View attachment 2781743View attachment 2781730 View attachment 2781740
It's Square-Enix, though, and it's really hard to imagine they'd keep up the quality for all the bizarre-ass Z-list characters like Macha and Lucky Dan.
Well, that was fun, it was nice seeing S-E acknowledge Chrono Cross for the first time in literally over 20 years.