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That wasn't doing too well either.they cancelled the last of us multiplayer in favour of this disaster, lmfao
probably would have sold more on brand name alone, and anything is better than a game being so stillborn you immediately need to shut down the studio you only just bought that made itThat wasn't doing too well either.
I never thought Reggie Fils-Aime hopping on the Gamestop battlebus just long enough to get his arms through the straps of a golden parachute would be topped, but Herman has it in him to go all the way. These are some real Hall of Fame fuck-ups.Yes indeed. He is perfect. Now we need him to crash every big gaming company by always getting a golden chute. Insha'Allah
TLOU is a movie franchise now, the gay faggots who play it don't play actual video games and instead want to see Abby get fucked in the ass by Druckmann's self insert.they cancelled the last of us multiplayer in favour of this disaster, lmfao
If this is a shitpost, it is a good one.
Imagine trying to salvage the disaster of a studio when your company closed down some not long ago. If true, it's just fishing for empty good willIf this is a shitpost, it is a good one.
they don't want the studio, they just want some of that cheap, now desperate labor for a 18 month contractImagine trying to salvage the disaster of a studio when your company closed down some not long ago. If true, it's just fishing for empty good will
TLOU1 multiplayer had a lot of fans apparently, and would've been cheaper than concord and that fairgame or whatever the retarded title was since most of the assets were already created.That wasn't doing too well either.
I hope this is true and that they get put on 343 2.0 to make sure the next Halo is as shitty as humanly possible.
WTF? Trash game, trash excuse. This guy should be fired.Sony President Hiroki Totoki is still trying to do damage control on Concord's epic failure, saying that they're "still learning" on how to make Live Service games, and that they should have taken a closer look at the game during development
"I had no idea what I was dumping hundreds of millions of dollars into for years because I'm a giant dumb dumb retard man. Durrrrr!"
Totoki is currently the only reason things aren't even worse at Sony. I'm pretty sure he was brought in because Sony Japan were pissed at the stupid amount of live services games being developed which is why half of them were suddenly shitcanned.This guy should be fired.
The Concord Dilemma
As part of the overall mission to incorporate games old and new, Secret Level initially announced that one of its episodes would revolve around a game that hadn’t even been released when the series was in development. That game is Concord, the live-service multiplayer shooter that Sony launched for PlayStation and PC, before abruptly pulling the plug just two weeks later.
After the recent closure of developers Firewalk Studios, Concord is officially dead. But there was no way for Miller to know what that eventual fate would be during the three years it took to produce Secret Level, nor had it ever been a consideration to remove the episode from the anthology.
Miller looks back fondly on working with Firewalk on the episode. “There was no nicer, more invested group of developers than the team on Concord,” he says. “I honestly don’t understand why it didn’t work. I know that they were trying to do the best they could, and they were a talented group of artists, so I feel terrible for that.”
It’s a sad truth, but its inclusion in Secret Level may be the last anyone ever sees of Concord, a send-off that Miller hopes is some consolation to its creators. “I don’t feel bad that it’s a part of the show, because I think it’s an episode that turned out really well, and you can kind of see the potential of this world and the characters,” he says. “If it’s the remaining vestige of that product, I hope the developers feel that it’s in some way worthy, just a little bit, of the blood, sweat, and tears they put into it.”
Miller notes the irony publishing the episode of a game that no longer exists but draws a comparison to other games in the series, like Mega Man or Unreal Tournament, which are essentially dead franchises themselves, with no future games on the horizon.
For Miller, there’s more to the celebration than just honoring great franchise. He hopes that his work on the series can lead to new opportunities across the media landscape. One way is inspiring developers to continue their work on dormant series, potentially even using the groundwork laid by the series in a technical capacity.
Depends what you mean by legacy. If you mean as a game, Dustborn, because it actually still exists and you can play it if for some insane reason you want to.Which game do you think left a bigger lasting legacy? Concord or Dustorn? It don't have to be a good legacy, mind you...
Dustborn, because its cringe is at least funny and it hits so many classic DEI tropes it borders on satirical.Which game do you think left a bigger lasting legacy? Concord or Dustorn? It don't have to be a good legacy, mind you...
The only ones interested in any of this show besides the Concord episode is the journalist caste, ergo the Concord episode is quite literally the only thing keeping this abortion of a show within the discourse. There's a huge cohort of people who are only interested because of its failure. I'm actually surprised Sony hasn't strongarmed him into burying it, leading me to guess that it's going to be completely sanitized of anything juicy and won't tread any new ground. If I was in his shoes, I wouldn't just be defending its inclusion, I'd be hyping it up. Of course, he's being a disingenuous faggot about everything surrounding the game but that's besides the point.