Crappy game mods hall of shame general - Post the worst, cringe, effortless mods you can find on the internet. Troll mods included.

GTA: Alien City. A really weird (and honestly impressive) total conversion mod that puts CJ on the alien planet Anderius to do ayy lmao things and shoot ayy lmaos, which features an entire storyline and world. It's as if a few russians who are into aliens and San Andreas snorted a shit ton of coke and went to work. It's really bizarre, especially with how much effort is put into it with custom animations and modeling work.
I still remember Alien City, that mod was really popular back then. I never installed it but I watched plenty of videos of it.

Does anybody still play Left 4 Dead 2? If you do, have you noticed how the Workshop is flooded with chinese gacha mods? They were more rampant before, but they still get uploaded every day and some of them still end up in the top page.

workshop1.JPG


This is what today's front page looks like. Half of these mods are gacha/weeb crap, which for the record they're not well made either, as they're full of bugs and the quality is much to be desired.

And God forbid if you try searching for categories, because you'll be greeted with more of this crap:

workshop2.JPG
workshop3.JPG


Simply because these assholes have ticked every tag available so their mod could appear in every page. And the Workshop jannies, if there are any, are doing nothing to combat this problem.

tags.JPG


I don't get why L4D2 out of all games is full of this type of mods. I'd get it if these were for Garry's Mod or some sort of chink game, but why on a cooperative zombie game from 2009?
Is this game really popular in China or something?

So much for Winnie the Pooh banning Steam in China.
 
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GTA: Alien City. A really weird (and honestly impressive) total conversion mod that puts CJ on the alien planet Anderius to do ayy lmao things and shoot ayy lmaos, which features an entire storyline and world. It's as if a few russians who are into aliens and San Andreas snorted a shit ton of coke and went to work. It's really bizarre, especially with how much effort is put into it with custom animations and modeling work.
how dare you calling this mod shitty
 
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you know those porn mods for the sims 4? literally any of those that allow kid diddling or dog fucking are absolutely haram and the makers of those mods deserve to be stoned to death by the word of allah
 
you know those porn mods for the sims 4? literally any of those that allow kid diddling or dog fucking are absolutely haram and the makers of those mods deserve to be stoned to death by the word of allah
in the sims mod community thread someone mentioned there was a mod that looked like a kid sex mod but if you tried to diddle the kid your sim would get sent to jail and would be put into a sex offender list, which sounds hilarious.
 
I still remember Alien City, that mod was really popular back then. I never installed it but I watched plenty of videos of it.

Does anybody still play Left 4 Dead 2? If you do, have you noticed how the Workshop is flooded with chinese gacha mods? They were more rampant before, but they still get uploaded every day and some of them still end up in the top page.

View attachment 2870006

This is what today's front page looks like. Half of these mods are gacha/weeb crap, which for the record they're not well made either, as they're full of bugs and the quality is much to be desired.

And God forbid if you try searching for categories, because you'll be greeted with more of this crap:

View attachment 2870009View attachment 2870010

Simply because these assholes have ticked every tag available so their mod could appear in every page. And the Workshop jannies, if there are any, are doing nothing to combat this problem.

View attachment 2870012

I don't get why L4D2 out of all games is full of this type of mods. I'd get it if these were for Garry's Mod or some sort of chink game, but why on a cooperative zombie game from 2009?
Is this game really popular in China or something?

So much for Winnie the Pooh banning Steam in China.

Because all you need is a model Rip and bobs your uncle so you can flex your epeen from coomers supporting you financially.
 
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may i refer you all again to the oblivion wheelchair mod
Imagine what happens in a world where almost everyone is armed with melee weapon and has access to magical instant healing of wounds (either potions or spells)?
Yes - surviving after limb loss will be a regular thing for combatant character. Unlike the real medieval w/o magic ...

DisOblivion mod's core idea is to implement the altered gameplay modes for a range of player's physical body states and their combinations.
This is a complex mod which adds a variety of content into the game:
  • Simple questline related to limb loss event.
  • A range of disease-like states, representing the deep wounds which may occur when player sustains damage.
  • A location, kind of "hospital complex" where players can get help with healing a deep wound, purchase some medicine for healing those deep wounds in field, get supportive equipment or get their limb amputated - if needed. This hospital is located in a Waterfront district of Imperial City.
  • Some NPC's, inhabiting that hospital location and providing different supportive options.
  • The actual disability gameplay mode which is built on the basis of some scripting and altered movement animations.
  • Custom skills related to player's adaptation to their new body condition.
  • Supportive equipment which can be obtained in a Waterfront hospital workshop.

When you'll activate the DisOblivion mod, you may just load your game as usual and continue playing. There are three ways to get your character to amputation:
  1. When in fight, you may get a deep wound on your char's limb; such wounds cannot be healed by simple HP restoration effect, but they may change through certain stages over time. One sequence of these stages is "bad": wounds may get infected and eventually become necrotic - the latter means the amputation is inevitable, if you manage to get to the hospital before death to the septic shock.
  2. There is also a chance of getting player's limb chopped off directly in the melee fight. This may happen when your char's HP is lower then 50% of maximum HP while getting hit by enemy.
  3. One may just go to the Waterfront hospital surgeon and ask for amputation of a healthy limb.

The deep wounds are driven by some probabilities and resist disease stat. The wound tends to heal over time, changing from stage to stage until it's totally cured. When resist disease stat runs negative, the wound is more likely to change in "bad" way until it falls into necrosis which is only curable by amputation of affected limb. Otherwise, a necrotic wound will eventually provoke the septic shock, which will definitely kill your character.

At this point, the only equipment available at hospital workshop is the wheelchair. Some other items may be implemented later.

This mod is currently in early stage, actually it's an MVP.
Although this mod is initially designed to make a random limb loss possible, there is only right leg loss available for now. Implementation of some other conditions is present in the mod files, but it's not accessible in a "legitimate" way in-game, due to incompleteness of their animations and scripts. This will change over time, of course.
 
you know those porn mods for the sims 4? literally any of those that allow kid diddling or dog fucking are absolutely haram and the makers of those mods deserve to be stoned to death by the word of allah
yeah, we had fucker posting pedo mods of Sherry from remake RE2 who was modeled by an actual child
 
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may i refer you all again to the oblivion wheelchair mod
Imagine what happens in a world where almost everyone is armed with melee weapon and has access to magical instant healing of wounds (either potions or spells)?
Yes - surviving after limb loss will be a regular thing for combatant character. Unlike the real medieval w/o magic ...

DisOblivion mod's core idea is to implement the altered gameplay modes for a range of player's physical body states and their combinations.
This is a complex mod which adds a variety of content into the game:
  • Simple questline related to limb loss event.
  • A range of disease-like states, representing the deep wounds which may occur when player sustains damage.
  • A location, kind of "hospital complex" where players can get help with healing a deep wound, purchase some medicine for healing those deep wounds in field, get supportive equipment or get their limb amputated - if needed. This hospital is located in a Waterfront district of Imperial City.
  • Some NPC's, inhabiting that hospital location and providing different supportive options.
  • The actual disability gameplay mode which is built on the basis of some scripting and altered movement animations.
  • Custom skills related to player's adaptation to their new body condition.
  • Supportive equipment which can be obtained in a Waterfront hospital workshop.

When you'll activate the DisOblivion mod, you may just load your game as usual and continue playing. There are three ways to get your character to amputation:
  1. When in fight, you may get a deep wound on your char's limb; such wounds cannot be healed by simple HP restoration effect, but they may change through certain stages over time. One sequence of these stages is "bad": wounds may get infected and eventually become necrotic - the latter means the amputation is inevitable, if you manage to get to the hospital before death to the septic shock.
  2. There is also a chance of getting player's limb chopped off directly in the melee fight. This may happen when your char's HP is lower then 50% of maximum HP while getting hit by enemy.
  3. One may just go to the Waterfront hospital surgeon and ask for amputation of a healthy limb.

The deep wounds are driven by some probabilities and resist disease stat. The wound tends to heal over time, changing from stage to stage until it's totally cured. When resist disease stat runs negative, the wound is more likely to change in "bad" way until it falls into necrosis which is only curable by amputation of affected limb. Otherwise, a necrotic wound will eventually provoke the septic shock, which will definitely kill your character.

At this point, the only equipment available at hospital workshop is the wheelchair. Some other items may be implemented later.

This mod is currently in early stage, actually it's an MVP.
Although this mod is initially designed to make a random limb loss possible, there is only right leg loss available for now. Implementation of some other conditions is present in the mod files, but it's not accessible in a "legitimate" way in-game, due to incompleteness of their animations and scripts. This will change over time, of course.
It's not that crappy, sure autistic as fuck, but i wouldn't call it crappy.

If anything the idea that Mehrunes Dagon plan is foiled by some disable fuck in a wheelchair is funny.

 
It's not that crappy, sure autistic as fuck, but i wouldn't call it crappy.

If anything the idea that Mehrunes Dagon plan is foiled by some disable fuck in a wheelchair is funny.
i suppose you're right, but i think oblivion would be pretty crappy if you couldn't bunnyhop up cliffs.
 
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