CyberChud, a TempleOS 3D game engine

This wins the Internet. Not the Internet that we all know and tolerate, but the Internet as it might have been conceived in the mad but brilliant mind of Terry A Davis: A limitless virtual kingdom where divisive elements, who are using the 'series of tubes' in bad faith, attract digi-luminescent pixels, so they literally glow online and are easily identified. You can download a car that will take care of them.

I think that Terry, in his more lucid moments, would have been really chuffed by this - not just the end result, but also the effort that went into understanding and utilising his code.
 
This is really impressive. I tried to run it locally, but it kept crashing at assert(!__builtin_isnan(vec));. It looks like the calculation of specular light with spec = mypowf(spec_dot, 128.0f)*lval*0.1f; causes issues, since sometimes spec_dot is close to zero, which results in NaN. Checking for small numbers instead of zero fixed it for me:
C:
if (spec_dot > 0.01f && spec_dot <= 1.0f)
instead of
C:
if (spec_dot > 0.00f && spec_dot <= 1.0f)

(just realized that this is only really an issue with debug builds, woops)
 
This is pretty amazing. Kind of insane how TempleOS can be pushed to this, whenever someone takes an operating system or a set of hardware and pushes it to its limits it's always fascinating.

I went to see if anyone besides Null has Cyberchud gameplay on Youtube and got pure kino instead.
 
This is pretty amazing. Kind of insane how TempleOS can be pushed to this, whenever someone takes an operating system or a set of hardware and pushes it to its limits it's always fascinating.

I went to see if anyone besides Null has Cyberchud gameplay on Youtube and got pure kino instead.
I don't want to say too much, but it seems like this is what San Andreas did for PS2 games but for Temple OS. I legit never fucking thought that I would be able to see something like this.
 
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Very cool game, but you cannot kill/pet slobbermutt.
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I know this whole thread is already full of compliments but this is a genuine work of art. This is such an encompassing feat of everything that many of us love about the Internet and it's culture and you've done something that conveys so much reverence and such compassion for Terry and his impressive work of Temple OS. Outsiders might look at this and brush it off or not take Chudjacks and Internet memes seriously but I feel genuinely grateful to be enough in the know to understand and appreciate what you've made. If this doesn't go down as an important bit of the sites history we will have failed you. I will re-iterate the sentiment that everyone else has, Terry would be so proud of this. You've truly tangibilized what he wanted Temple OS to be. The dignity you've given a deeply troubled man with (respectfully) a retarded meme game is extraordinary.
 
This is pretty amazing. Kind of insane how TempleOS can be pushed to this, whenever someone takes an operating system or a set of hardware and pushes it to its limits it's always fascinating.

I went to see if anyone besides Null has Cyberchud gameplay on Youtube and got pure kino instead.

@CrunkLord420 now that you have a bunch of holyC under your belt, any plans to do either a full tutorial for us plebs or at least a handy guide of useful things you think other holyC programmers should know?
 
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