Cyberpunk 2077 Grieving Thread

Watching someone go through the character creator and man does it look boring for a sci-fi game, just fleshbags. Maybe there's customization later in the game where you at least pretend, but it's lame they don't give options to go partial cyborg or even full robot in the character creator. You would think in a cyberpunk world you'd have people that would entirely rid themselves of a human appearance for various reasons, but maybe I was expecting too much. A lot of the augments just seem slapped on.
Some superficial aesthetics would've been neat, yeah. From my understanding, you're meant to acquire cyborg-ish enhancements as you progress through the game, so I guess they made that into a feature. Doesn't stop everything you make in the character creator from looking ugly as sin. Those skin shaders aren't doing the game any favors.
 
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Watching someone go through the character creator and man does it look boring for a sci-fi game, just fleshbags. Maybe there's customization later in the game where you at least pretend, but it's lame they don't give options to go partial cyborg or even full robot in the character creator. You would think in a cyberpunk world you'd have people that would entirely rid themselves of a human appearance for various reasons, but maybe I was expecting too much. A lot of the augments just seem slapped on.
Like IDK, give you a starting budget for you to pick augmentations then let you earn cash for new augs/bodies, and have a near endgame where you can earn enough to have your own garage/clinic swapping your brain between bodies?

Fuck that, that would be cool cyberpunk and we have polacks running this shit now.
 
I feel like I need to give Bethesda credit there, they hired big names for intros for the draw, then killed them off or made them leave and you'd see them only a hand full times during the rest of the game. Now I don't believe for a second that wasn't because they didn't want to shell out whatever those guys were asking for but it also works pretty damn well, even if the rest of their games in general don't until modders fix them.
 
If i started the game as Johnny Silverhand that'd be different and fun
I wish they'd gone the Neuromancer route. Remember the ROM construct of Dixie Flatline's personality? He simply sat in Case's head, talking and giving him sass, but never tried any hostile takeover. Hell, the Commodore 64 game of the book went that route: you could pull off the Sense/Net job and nick his construct again and implant it in your head. Given the limitations of the C64 he never did more than warn the player when a database they were breaking into had an AI, but hell if I didn't geek out the first time I saw him give the "there's an AI in there, I hope you don't have a morbid fear of death" line from the book. I imagine every old Cyberpunk RPG player would have nerdgasmed if they'd just had Johnny Silverhand as a mental co-pilot like Xana in Dark Messiah of Might and Magic.
To be fair, being full cyborg means being completely broken. It's an RPG, there has to be some progression.
And in the CP2020 world seeing someone with a full body borg conversion usually meant absolutely everyone was either on their toes, reaching for their guns, or ringing up the Psycho squad because the full borgs usually had personality issues and the hardware to take it out on the terrain around them.
 
I guess maybe it's because I'm getting older but I am confused why people are acting surprised that Keanu Reeves' voice work is "stiff" and he is "the weak link" of the game.
He's had something of a renaissance with John Wick and is roundly seen to be a great dude, but this is the actor who for decades was mocked for his awful performances and general "whoa" airhead demeanor.
So the choice to center their first IP apart from Witcher around the acting prowess of Keanu Reeves was a gamble that will probably end up as snake eyes for CDPR.
There's also the talk of him having some form of autism and needing specific voice and acting directors. Not sure if true or rumor, but it has been known in some form for a time, even back in his Matrix days
 
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I wish they'd gone the Neuromancer route. Remember the ROM construct of Dixie Flatline's personality? He simply sat in Case's head, talking and giving him sass, but never tried any hostile takeover. Hell, the Commodore 64 game of the book went that route: you could pull off the Sense/Net job and nick his construct again and implant it in your head. Given the limitations of the C64 he never did more than warn the player when a database they were breaking into had an AI, but hell if I didn't geek out the first time I saw him give the "there's an AI in there, I hope you don't have a morbid fear of death" line from the book. I imagine every old Cyberpunk RPG player would have nerdgasmed if they'd just had Johnny Silverhand as a mental co-pilot like Xana in Dark Messiah of Might and Magic.

And in the CP2020 world seeing someone with a full body borg conversion usually meant absolutely everyone was either on their toes, reaching for their guns, or ringing up the Psycho squad because the full borgs usually had personality issues and the hardware to take it out on the terrain around them.
Pretty sure in the old games you could completely lose your marbles and become a soulless murder bot if you install too many cybernetics, and lose control of your character. I remember that was a thing I read about it in the lore.

So I can’t imagine you’d be given much free reign in regards to the robot upgrades at the beginning of the game.
 
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9GB patch deployed for the GOG Galaxy Preload.
40+60+9. That's a delightful amount of patching that needs to happen for folks who bought the game on disc and have cable internets. That's 1/2 their bandwidth eaten up in patches. Comcast, Spectrum, and Time Warner are gonna laugh all the way to the bank on the overage charges and parents are gonna SCREAM their child cost hundreds over a video game.

2020 2077 keeps on giving...
 
Yes and...no. While it's true that within the Imperium alone there is somewhere around million worlds, some even being quite close to modern living standards, the biggest problem for the small man in this setting is that the society, and not just the society of humans, is extremely static. Within Imperium of Man, you're basically doomed by your birth to this position or another. There is no way to really rise in the hierarchy if you're born to anything else than nobility or as a child of some special agent of Imperium, like inquisitors or ecclesiarchs. The absolute best that the normal man can hope for is to become an officer in the Imperial guard, join the Sisters of Battle(if woman) or attempt to join the Space Marines(if born on the right planet, and only if you survive their initiations, which are extremely deadly). It's needless to say that all of these options are such that only very tiny percentage make them.

And it's almost the same for all xenos races in the setting. Some are completely dictatorial to a degree that puts even the Imperium at shame(Dark Eldars, Chaos, Nids and Necrons), while others are merely quasi-dictatorial like the Tau or Eldar, and admittedly slightly more humane than the humans of the setting. It could even be said that the CW Eldar have the greatest amount of free will and opportunities in life, provided that they absolutely and totally accept the unchanging theocracy ruled over by the psychic elite of their race.

Just about the only race that really appreciates talent and to some degree free will is, quite paradoxically, the Orks. And this is completely borne from the premise of their very existence as genetically engineered warmachines who are happy only when they are fighting something, a situation which is luckily in ample supply in this universe. But in their ranks it's completely possible to rise from the total bottom of the society to be the most feared warboss in the galaxy, provided that you survive long enough in completely anarchistic society that uses the teeth of it's own members as currency.
To risk another Autistic rating. How grimdark it is really depends on the writer. Some writers make the average human living in an imperial world to be horrifying to the point of being counter productive, while others make it comparable to modern life in western countries.
The latter makes more sense to me since the imperium is mostly stable and no one will ever write on the functioning human worlds where no rebellion is slowly being created.

As how much you can advance in the world of 40k, it is entirely dependent on the world. Some places can have a hardworking person living in a pretty good state, while others have you being shackled to what your family did. Going from bottom hive to the top spire is as unlikely as it is in our world.

Tying back to Cyberpunk - grimdark for the sake of grimdark gets old fast. You need some optimism and levity to make the status quo appear sane.
 
And this is why that's a problem as @Secret Asshole has stated: When the NPC>>>>>Player why even bother playing the game. It's like the old Dragonlance modules put out by TSR back in the day, the NPC's are gonna do all the work in the War of the Lance, you are just there to watch, observe, and get Good PC Points.

If i started the game as Johnny Silverhand that'd be different and fun, but that would russle the jimmies of the trannies on twitter because they want Keanu to have a vagina, blue hair, and tits the size of Watermelon's. Can't have that? -11/10 would not not buy again.
Now that you say it, I demand that CP2077 let me customize Keanu Reeves. Otherwise clearly transphobic and problematic.
 
To be fair, being full cyborg means being completely broken. It's an RPG, there has to be some progression.
I could see them being able to rationalize it by having the backstory of selling their bodies parts for money and replacing it with a cheap robot replacement or just scrap parts. You could start out with different quality of parts depending on your backstory with the really good military/experimental grade parts locked behind story progression (different factions reward different kinds of parts) or costing a lot on the black market. You could lock a bunch of stuff behind completion of certain side quests, off the top of my head:
  • Protection Quest where as a reward the guy you protected gives you access to military grade black market parts.
  • Rich guy offers you a nice robot part in exchange for you flesh part for his collection or dietary interests (easy commentary about how the rich take advantage of the poor).
  • Mad scientist that has you try out a bunch of their experimental shit which you get to keep in exchange for the data. Have it fun where some of it is actively awful or a major detriment like a pogo stick leg that makes you constantly spam jump while also have some neat stuff like a Flamethrower arm. You could even make an exploding knees joke where one leg will just explode at random and have the mad scientist complain about "improperly installing the knee missile launcher."
  • Have you raid a rival companies R&D department after being hired by another company for corporate espionage, have the player through autistic exploration gain access to an experimental arms room that has some cyborg parts you can steal for yourself.
It just feels somewhat hollow for a cyberpunk game to just ignore the concept. *sigh*
 
Pretty sure in the old games you could completely lose your marbles and become a soulless murder bot if you install too many cybernetics, and lose control of your character. I remember that was a thing I read about it in the lore.

So I can’t imagine you’d be given much free reign in regards to the robot upgrades at the beginning of the game.
In the RPG, every character had Humanity points: the more you had, the more "human" you were. Go down enough, you started turning into a stone cold psycho. Every bit of cyberware you put in had a humanity cost, ranging from negligible (1 point for a watch that shows time and date on your skin) to butt-clenching (armoured face plates, telescoping antennae with sensors) and everything in between. Full body conversions gave such big hits to Humanity that they practically guaranteed anyone with one would be a cold fish at the least and "just waiting to snap and go on a rampage" at the most. And then there are the borgs who don't look like Hajime Sorayama's sexy robot ladies, but have the "undercover" option, where you can't tell them from real people even with thermal optics, but with the same options for firepower as the shiny chrome lot.
 
Cyberpunk condensed review:
bugs bugs bugs bugs bugs bugs bugs bugs bugs bugs bugs bugs bugs bugs
ok performance
great style and atmosphere, mediocre/bad city mechanics and AI, hampered even more by bugs
shit driving
short main campaign, good sidequest content and a good amount of it, again hampered by bugs because many quests dont work at all (locking you out of entire quest lines)
main character is stale, character customization is very mediocre
RPG aspects of conversation are bad
no option to use hidden armor, so the character always looks like an RPG loon
guns feel good and combat is ok, but little point in modifying them
RPG aspects of combat (sneaking, hacking and such) are bad
crafting system completely worthless
perk system is unbalanced as fuck
keanu reeves has autism and cant act the role he is hired for
 
Watching Shroud play Cyberpunk and he had this Doritos shill box, it has pedophile symbols all over it

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Normally I'd say just a coincidence but it's literally the exact design but reversed.

edit:
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From what I've seen, the game is pretty decent. Will need couple of DLCs and GOTY version to be good.

Will sell really well, but not as much as the Witcher. In the end it's dissapointing on both fronts, neither it is an awesome experience, neither it's a total trashfire.
YongYea's part 2 review shows all manner of bugs

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