Secret Asshole
Expert in things that never, ever happened
Forum Staff
⚡ Thunderdomer ⚡
True & Honest Fan
kiwifarms.net
- Joined
- Jan 18, 2017
OH MY GOD
Legendary Quickhacks are INSANE. These passives...
Legendary Cyberdeck:
> Offensive Quickhacks uploaded to 3 in a six meter radius
> Increases Quickhack damage by 30%
> Increases Quickhack spread distance
Intelligence 20:
> Reduce the length of breach protocol sequences by 1.
> First sequence in breach protocol solved
Passives:
> Optics Jammer unlocked in breach protocol
> Weapons Jammer in breach protocol
> Defeating an enemy with a quickhack causes other nearby enemies to panic
> Causing an enemy to panic reduces the RAM cost of your next Quickhack by 2
> Critical hits apply level 1 system shock to enemies
> Killing an enemy results in the next quickhack cost being reduced by one
There is literally no reason to build ANYTHING ELSE. Mantis blades? Nigger, I'll blind you, jam your weapons, system shock you and reset you before you can even do a wolverine claw flick. Jesus this is hilarious. Why even bother doing anything else? If you thought the AI was bad before...just wait until you blind and jam six of them at once. They have no idea what to do. Its also awesome, you never run out of RAM and enemies coming into your field of vision are just blinded and have their guns jammed if they were connected to the network. Its like beating children to death.
I mean I approve but difficulty doesn't matter when I have 2k+ armor, a 1K silenced pistol and can just make 10+ enemies blind and have their weapons jam and fry their brains in a perpetual state of agony.
Legendary Quickhacks are INSANE. These passives...
Legendary Cyberdeck:
> Offensive Quickhacks uploaded to 3 in a six meter radius
> Increases Quickhack damage by 30%
> Increases Quickhack spread distance
Intelligence 20:
> Reduce the length of breach protocol sequences by 1.
> First sequence in breach protocol solved
Passives:
> Optics Jammer unlocked in breach protocol
> Weapons Jammer in breach protocol
> Defeating an enemy with a quickhack causes other nearby enemies to panic
> Causing an enemy to panic reduces the RAM cost of your next Quickhack by 2
> Critical hits apply level 1 system shock to enemies
> Killing an enemy results in the next quickhack cost being reduced by one
There is literally no reason to build ANYTHING ELSE. Mantis blades? Nigger, I'll blind you, jam your weapons, system shock you and reset you before you can even do a wolverine claw flick. Jesus this is hilarious. Why even bother doing anything else? If you thought the AI was bad before...just wait until you blind and jam six of them at once. They have no idea what to do. Its also awesome, you never run out of RAM and enemies coming into your field of vision are just blinded and have their guns jammed if they were connected to the network. Its like beating children to death.
I mean I approve but difficulty doesn't matter when I have 2k+ armor, a 1K silenced pistol and can just make 10+ enemies blind and have their weapons jam and fry their brains in a perpetual state of agony.
There is something to be said for it. Is it worth full price though? Nah. Will you feel ripped off? Probably not.I don't play on PS4, so I've never tried Death Stranding. But my current favorite game is Snowrunner, which has been described as Death Stranding, only with trucks instead of people.
It's hard to describe why endless fetch quests would be anything but tedious, but there's a certain zen to it. Sometimes you're just in a mood to play a slow, methodical game vice a shooter where you have to think quick and act instinctively.
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