- Joined
- Jan 31, 2018
N'wah.Really, Morrowind is your answer? A game that somehow felt more broken than Skyrim.
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N'wah.Really, Morrowind is your answer? A game that somehow felt more broken than Skyrim.
So, your example is a forum, where they mostly wank off to turn based shit. You know, people who probably wouldn't even give a rats ass for an FPS RPG.
I cared for it before gameplay was shown. I'm just saying it sucks I can't do shitposts on the internet without feeling guilty of supporting a bad game.Again, you're a guy who never really cared for the game.
Just copy STALKER. This whole idea that RPGs NEED to start you at lv 1 with 100HP and 10DPS then have you progress linearly to level 100 where you'll have 1000HP and 100DPS all while fighting the same enemies but with bigger numbers needs to die already.So, here's a fun question. In an open world RPG like say Witcher 3 or this game, how does one determine if the player is going up against tougher enemies?
Another good example. I mean that's a valid way to do RPGs but it's not suited for everything.Just copy STALKER. This whole idea that RPGs NEED to start you at lv 1 with 100HP and 10DPS then have you progress linearly to level 100 where you'll have 1000HP and 100DPS all while fighting the same enemies but with bigger numbers needs to die already.
I cared for it before gameplay was shown. I'm just saying it sucks I can't do shitposts on the internet without feeling guilty of supporting a bad game.
Just copy STALKER. This whole idea that RPGs NEED to start you at lv 1 with 100HP and 10DPS then have you progress linearly to level 100 where you'll have 1000HP and 100DPS all while fighting the same enemies but with bigger numbers needs to die already.
I think you guys are missing the point. This isn't a talk about gameplay this is a talk about combat. Now lets look at every well regarded RPG and realize that most of them are lucky to have PASSABLE combat. It comes with the territory since they have to intertwine it with all the other systems an RPG has to deal with. You're going to be forced to level up and it's going to hurt the combat but the levels impact the gameplay in every other aspect positively. Of course I'd like it to have PERFECT combat on top of everything else but I care more about depth, options, adventure and story in an RPG more.
No you didn't, you lying faggot. You yourself said how you weren't gonna buy or pre-order, mostly use it to piss off troons.
OK. retard.STALKER is not an RPG you dumb faggot, there's no leveling up system, no skills or mechanics that you'd find in an RPG. An I'm sorry that the RPG mechanic just doesn't roll over and die, to suit the needs to whiny little bitches like you.
Combat makes up 90% of the actual gameplay in most RPGs so it pretty much is the gameplay. Especially when the stuff outside of combat boils down to a CYOA book with skillchecks (skillchecks being another shit mechanic that needs to die) or exploration where you just pick up trash around the map until you find everything and head to the actual quest location (with the quest being something that revolves around combat).I think you guys are missing the point. This isn't a talk about gameplay this is a talk about combat.
OK. exceptional individual.
Combat makes up 90% of the actual gameplay in most RPGs so it pretty much is the gameplay. Especially when the stuff outside of combat boils down to a CYOA book with skillchecks (skillchecks being another shit mechanic that needs to die) or exploration where you just pick up trash around the map until you find everything and head to the actual quest location (with the quest being something that revolves around combat).
I was about to say it but you said it for me. Unless it's a top down turn based strategy combat then the chances of great combat tends to not be high.I mean skillchecks and itemization is pretty much the bread and butter of RPGs. If you don't like leveling systems and paying attention to how many points are in a box compared to how many points are in your enemies box, then you don't really like RPGs.
It's obvious you don't play many RPGs. You're simplifying literally everything else you do. Even in New Vegas I remember parts where I'd be talking to NPCs for hours before I got back to combat.Combat makes up 90% of the actual gameplay in most RPGs so it pretty much is the gameplay. Especially when the stuff outside of combat boils down to a CYOA book with skillchecks (skillchecks being another shit mechanic that needs to die) or exploration where you just pick up trash around the map until you find everything and head to the actual quest location (with the quest being something that revolves around combat).
It's obvious you don't play many RPGs. You're simplifying literally everything else you do. Even in New Vegas I remember parts where I'd be talking to NPCs for hours before I got back to combat.
STALKER is a good RPG because it's barely a RPG on the surface. It has all the skill raising and progression, you just have to find anomalies and better guns instead of making a number go up after killing enough dogs.Lemme guess, reason you consider STALKER an RPG because it has an inventory system and getting quests from NPC's.
I like the parts of RPGs like making choices that matter (both in gameplay mechanics and story), using skills in inventive ways and stuff like that. Most just focus on giving you that little trickle of dopamine that comes from watching numbers go up so I don't like em for the same reason I don't like bad games that don't have RPG mechanics (which seem to be getting rarer and rarer these days since every fucking game needs an XP bar and a skill tree).If you don't like leveling systems and paying attention to how many points are in a box compared to how many points are in your enemies box, then you don't really like RPGs.
It's obvious you don't play many RPGs. You're simplifying literally everything else you do. Even in New Vegas I remember parts where I'd be talking to NPCs for hours before I got back to combat.
STALKER is a good RPG because it's barely a RPG on the surface. It has all the skill raising and progression, you just have to find anomalies and better guns instead of making a number go up after killing enough dogs.
Because it's not really an RPG, it's a shooter with frankly looter shooter mechanics
There was a point where you should have stopped and you've gone past it.
STALKER is a good RPG because it's barely a RPG on the surface.
I like the parts of RPGs like making choices that matter (both in gameplay mechanics and story), using skills in inventive ways and stuff like that.
Objectively, what's the talking gameplay in New Vegas but a CYOA with skill checks? You can do it for hours but it's not much of a game.
Most just focus on giving you that little trickle of dopamine that comes from watching numbers go up
so I don't like em for the same reason I don't like bad games that don't have RPG mechanics (which seem to be getting rarer and rarer these days since every fucking game needs an XP bar and a skill tree).
The irony here is that claiming that "girlbulge is one of our most precious resources" means that those troons who subscribe to that thinking aren't experiencing dysphoria. A true and honest transgender person would feel bad about having a dick and would want it to be lopped off. This means that in a cyberpunk world full of easily-affordable body mods, there actually won't be "girlbulges" in such a setting, assuming all trans people in that world are true and honest, of course.
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All of these woke people are still mad, a year later about that lame "Did you just assume their gender?" joke whoever was running the CP2077 twitter account made. Fortunately, I'm certain the CD Projekt Red people will not be upset because a bunch of ugly guys in wigs who insist they're women now and furries who make mega-tweet storms about how cyberpunk like Blade Runner, etc. was grounded in xenophobic fear of the Japanese won't buy their game. It is literally going to be almost 250 days of this over and over. Someone give these people meds to calm them down.
Hey, the grandma was the cooler part of Watchdog legions, still found hilarious that her class is "retired assassin"