Cyberpunk 2077 Grieving Thread

I know, I understand the situation the devs at CDPR are in. I am more disappointed by the delay of the Night City Wire. I was looking forward to the 11th, but some smooth-brained rioters had to ruin it.

If anything, I wish these companies would speak out on behalf of those who have been attacked and/or have lost businesses/property due to the riots.
I'd prefer it if these companies kept their opinions to themselves. We pay them for their products, not hot takes cooked up by some boardroom whenever some topical political shit storm happens.
 
Speaking of that BLM tweet, look at the only hidden reply to it.
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I was willing to buy the game, but now I will surely pirate it.
Abyście jebnęli na ryj, głupie kurwy z CDPR.
 
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There's no 3rd person so its kind of sad if the character creator is super detailed, but you never have a 3rd person mode.

The third person thing is really really confusing to me. They keep touting an expansive character creation and gear/outfit system both of which are totally useless in first person perspective. RPGS generally aren't played in first person because a huge part of the experience is finding cool loot and seeing it on your character. They've done polls of Fallout/TES players and something like 90% play in third person.

Why they didn't go with third person plus a Mass effect over the shoulder for combat I'll never know.

I'll still probably buy it but there are some very odd decisions being made with this game.
 
The third person thing is really really confusing to me. They keep touting an expansive character creation and gear/outfit system both of which are totally useless in first person perspective. RPGS generally aren't played in first person because a huge part of the experience is finding cool loot and seeing it on your character. They've done polls of Fallout/TES players and something like 90% play in third person.

Why they didn't go with third person plus a Mass effect over the shoulder for combat I'll never know.

I'll still probably buy it but there are some very odd decisions being made with this game.
Really have to agree here. I recall they originally intended for 3D cutscenes as a whole, and when they admitted the switch to first person full time (Given the delays, most likely to cut down on dev time even more.) most forums I browsed pretty much called some sort of backtracking.

Hopefully the character creation doesn't turn out to basically be some sort of artefact, only left there because they put so much time into it anyway. Otherwise... Well, hopefully there'll be a good modding community if the game turns out to be even half as good as the people hyping it up seem to think.
 
The third person thing is really really confusing to me. They keep touting an expansive character creation and gear/outfit system both of which are totally useless in first person perspective. RPGS generally aren't played in first person because a huge part of the experience is finding cool loot and seeing it on your character. They've done polls of Fallout/TES players and something like 90% play in third person.

Why they didn't go with third person plus a Mass effect over the shoulder for combat I'll never know.

I'll still probably buy it but there are some very odd decisions being made with this game.

My guess is one of the first mods out there will be for a third person perspective. I have no ideas why they don't do the Fallout/GTA 3rd person/First person choice (I know in GTA it is relatively new). Like, character customization doesn't matter unless we can see it. To have no third person for an intense FPS/RPG is actually an oddity. Part of the fun with 3rd Person cutscenes is seeing your character.

I think part of the crunch is that they basically gave up on make a lot of the systems work in 3rd person. So to force uniformity they've removed the third person entirely. But to have first person cut scenes is actually pretty weird, especially since we seem like we're a voiced protagonist over a silent one. Something must be REALLY borked with 3rd person in the game and they don't have time or want to fix it.

It does call into question a very real doubt people should have with it.

EDIT:
The only excuse I can find that they took it out is 'Immersion'. This is a lie. Sorry, I just don't believe the devs when they say its 'an artistic choice'. You don't have to have 3rd person conversation, but to eliminate 3rd person entirely is foolish. I can play Fallout or GTA entirely in first person if I want. If someone wants immersion, they can do that too. To force it entirely screams of something else to me.
 
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There's no 3rd person so its kind of sad if the character creator is super detailed, but you never have a 3rd person mode.

To some degree it makes sense because in pen and paper RPGs you "are" that character, it isn't like Geralt in Witcher where we're playing an already established character, the characters we create are supposed to be "us" in this world so it makes sense that we would see through "our own eyes"

But even so I do still wish it was optional to switch between first person and third person, when I play something like Vampire The Masquerade Bloodlines most of the time I play in first person but I do like to on occasion switch to third person just to get a feel of what I look like.

This can be mitigated by simply having a detailed character model in the menus, which I'm assuming the game will have, right?

Still, it is a disappointment that there's no third person in game camera.
 
I don't get why they did 1st person only but you can see yourself in mirrors, etc in full detail? So they made the walk animations and everything but it's never going to be used? Should be an fairly easy fix for modders if the animations are already there.
 
I've been thinking about why CD Projekt Red is virtue-signalling like this, and here's an angle that a lot of people here might not have considered.

It's very much a "Cover Your Own Ass" countermeasure against cancel culture, but not from the usual suspects.

They're not too worried about ResetEra, Woke Twitter, or the clickbait mills. These are the same guys who more or less torpedoed Saint Anita herself last year, finishing off any influence she may have had left (with her rants against The Mandalorian being the final nail in the coffin)

Instead, CD Projekt Red is way more worried about Sony and Microsoft, especially the former.

Sony has gone full woke for a while now and IIRC, they were one of the earliest game companies to start virtue signalling like crazy for BLM.

CD Projekt Red doesn't want Sony to drop them and keep Cyberpunk 2077 off the PS4 and PS5 just because they didn't express the proper opinions, and given their past controversies with the troons last year, the wokepunks at Sony would see mere silence or neutrality as condoning the opposition.

"Everything is political", intersectionality, and all that punk rock bullshit garbage. CDPR has to nod their heads and give the proper platitudes right now so they can make sure their game is on the biggest console right now and sell more units.

If this were UbiSoft or BioWare being all gung-ho on this, it'd just be more wokepunk SJW cringe but I think CD Projekt Red is trying to keep from getting "cancelled" by Sony since the PS4 is the most popular console this generation and they've already spent so much money pursuing this game.
 
I've been thinking about why CD Projekt Red is virtue-signalling like this, and here's an angle that a lot of people here might not have considered.

It's very much a "Cover Your Own Ass" countermeasure against cancel culture, but not from the usual suspects.

They're not too worried about ResetEra, Woke Twitter, or the clickbait mills. These are the same guys who more or less torpedoed Saint Anita herself last year, finishing off any influence she may have had left (with her rants against The Mandalorian being the final nail in the coffin)

Instead, CD Projekt Red is way more worried about Sony and Microsoft, especially the former.

Sony has gone full woke for a while now and IIRC, they were one of the earliest game companies to start virtue signalling like crazy for BLM.

CD Projekt Red doesn't want Sony to drop them and keep Cyberpunk 2077 off the PS4 and PS5 just because they didn't express the proper opinions, and given their past controversies with the troons last year, the wokepunks at Sony would see mere silence or neutrality as condoning the opposition.

"Everything is political", intersectionality, and all that punk rock bullshit garbage. CDPR has to nod their heads and give the proper platitudes right now so they can make sure their game is on the biggest console right now and sell more units.

If this were UbiSoft or BioWare being all gung-ho on this, it'd just be more wokepunk SJW cringe but I think CD Projekt Red is trying to keep from getting "cancelled" by Sony since the PS4 is the most popular console this generation and they've already spent so much money pursuing this game.

Despite being a bunch of goobergrapers, Warhorse was able to get Kingdom Come Deliverance on the PS4, though, no problem? And that was despite Dan Vavrá being cancelled for not having POCs in rural Bohemia?
 
Despite being a bunch of goobergrapers, Warhorse was able to get Kingdom Come Deliverance on the PS4, though, no problem? And that was despite Dan Vavrá being cancelled for not having POCs in rural Bohemia?

True, but I don't think Sony wasn't quite as woke back then as they are now, as strange as that may sound. Kingdom Come Deliverance was like at the start of Sony's skyrocketing wokeness, wasn't it?

2018 was the year when Sony started going off the deep end with their new censorship policies. They were sort of woke before that, but I don't think it got really bad until the second half of 2018.

Also, CD Projekt Red was in enough crosshairs over the troon whining that Anita herself thought she could capitalize on that. She was already fading before, but CD Projekt Red essentially telling her to fuck off more or less ended what little relevance she had left completely.

I'm pretty sure there might be some bitter bearded simps or dangerhair wokepunks working for Sony of America who would bring that up if CD Projekt Red tried to buck against the BLM virtue signalling.

Unlike Kingdom Come: Deliverance, where you can just crack open a history book or even a goddamn Wikipedia article to debunk the wokesters, Cyberpunk 2077 is in an entirely fictional setting, and SJW's censor names or words they don't like because they think right-wingers are like Voldemort.
 
Sony ditching CDPR would hurt them more than to CDPR. They have an exclusive deal with microsoft, they have their own storefront and time to time they are the most sold game on steam. CDPR really doesnt need Sony
 
Sony ditching CDPR would hurt them more than to CDPR. They have an exclusive deal with microsoft, they have their own storefront and time to time they are the most sold game on steam. CDPR really doesnt need Sony

True, but I wouldn't be surprised if some suit higher-up at CDPR doesn't fully grasp that, especially since Sony has been heavily coasting on their success of the PS4 for so long.

Plus, with Sony's status as one of the biggest entertainment corporations in America right now, I'd say they use that image to lean on other game companies in their dealings, especially the smaller AAA devs like CDPR, who are probably the closest we have to a AA or mid-budget studio in the modern era
 
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