Cyberpunk 2077 Grieving Thread

Maybe I'm wrong but it reminds me of Kingdom Come's ridiculous leveling mechanic where your precision blows and strikes only do real damage after you're leveled enough, and then after a certain point you become the Terminator.
I like action/shooter RPGs but only if a player's technical skill can outmatch level requirements, like learning the mechanics and tricks so well you can tough your way through an area/mission you're not supposed to be in and get extra rewards.

It's not fun if I have my cursor on a guy and fire, only for my bullet to whiz two miles away from him just because I'm not level 20 with the "shoot where you aim" perk.
That shit was excusable with isometrics, but "skill" shouldn't affect spread of a bullet after it leaves the chamber.
 
complaining about install sizes is such a poorfag complaint.
lol no ... these brand new generation machines (PS5, Xbox Whatever, etc.) are shipping with 1TB disks with 250+GB reserved for the OS, meaning you can install maybe 6-7 "modern" games before they run out of space. That's some bullshit. "Poorfag" my aching ass.

Meanwhile on my PC mustard race system, a 1TB SSD I've dedicated to games currently holds 98 games and still has 100GB free. And those aren't indie titles, it's stuff like Cities Skylines, American & Euro Truck Simulator, the whole Bioshock series, Anno 2070 and 2250, No Man's Sky, Rage, Fallout 3 and 4, RDR 2, Sleeping Dogs, Total War SHOGUN 2 and Warhammer 2, Train Sim World, X-Plane 11, Zombie Army Trilogy, the whole S.T.A.L.K.E.R. series plus Anomaly and Lost Alpha, and tons more.

Those games all have tons of content, and somehow they manage to clock in at less than 70GB each. Hmmm... wonder how they did it...

:thinking:
 
lol no ... these brand new generation machines (PS5, Xbox Whatever, etc.) are shipping with 1TB disks with 250+GB reserved for the OS, meaning you can install maybe 6-7 "modern" games before they run out of space. That's some bullshit. "Poorfag" my aching ass.

Meanwhile on my PC mustard race system, a 1TB SSD I've dedicated to games currently holds 98 games and still has 100GB free. And those aren't indie titles, it's stuff like Cities Skylines, American & Euro Truck Simulator, the whole Bioshock series, Anno 2070 and 2250, No Man's Sky, Rage, Fallout 3 and 4, RDR 2, Sleeping Dogs, Total War SHOGUN 2 and Warhammer 2, Train Sim World, X-Plane 11, Zombie Army Trilogy, the whole S.T.A.L.K.E.R. series plus Anomaly and Lost Alpha, and tons more.

Those games all have tons of content, and somehow they manage to clock in at less than 70GB each. Hmmm... wonder how they did it...
Anyone that neutral-rates or neg-rates you is a literal nigger.
 
lol no ... these brand new generation machines (PS5, Xbox Whatever, etc.) are shipping with 1TB disks with 250+GB reserved for the OS, meaning you can install maybe 6-7 "modern" games before they run out of space. That's some bullshit. "Poorfag" my aching ass.

Meanwhile on my PC mustard race system, a 1TB SSD I've dedicated to games currently holds 98 games and still has 100GB free. And those aren't indie titles, it's stuff like Cities Skylines, American & Euro Truck Simulator, the whole Bioshock series, Anno 2070 and 2250, No Man's Sky, Rage, Fallout 3 and 4, RDR 2, Sleeping Dogs, Total War SHOGUN 2 and Warhammer 2, Train Sim World, X-Plane 11, Zombie Army Trilogy, the whole S.T.A.L.K.E.R. series plus Anomaly and Lost Alpha, and tons more.

Those games all have tons of content, and somehow they manage to clock in at less than 70GB each. Hmmm... wonder how they did it...

:thinking:
Besides revealing you have autism through your game choices, most of the games you mention are not high graphics games, and hard drives are not expensive at all anymore.
 
Besides revealing you have autism through your game choices, most of the games you mention are not high graphics games, and hard drives are not expensive at all anymore.
A lot of them are also old games that had to fit on a DVD-9. I can probably fit 98 PS1 games on a 0.1TB drive, so let's do this: at 70GB Cyber punk is a 100 times larger than Breath of Fire IV, a game that was released almost exactly 20 years ago in the US(28th November 2000). Cybpu doesn't even have turn based combat like a real rpg or cd audio.
 

PS4 pro snd PS5 gameplay.
I found this screenshot kinda funny
1606239369366.png
 

Some answers here. He says the shooting gets better as you level up and get enhancements, ect..
The shooting sounds not unlike Deus Ex. Which was annoying at first due to some of the goofy misses. But after a while it was fine, if a bit immersion breaking. I mean I could hit some of the shots that JC missed.
 
Meanwhile on my PC mustard race system, a 1TB SSD I've dedicated to games currently holds 98 games and still has 100GB free. And those aren't indie titles, it's stuff like Cities Skylines, American & Euro Truck Simulator, the whole Bioshock series, Anno 2070 and 2250, No Man's Sky, Rage, Fallout 3 and 4, RDR 2, Sleeping Dogs, Total War SHOGUN 2 and Warhammer 2, Train Sim World, X-Plane 11, Zombie Army Trilogy, the whole S.T.A.L.K.E.R. series plus Anomaly and Lost Alpha, and tons more.
You have to keep in mind those games use dated rendering techniques that were once cutting edge but are now more or less quaint. Games that use high quality maps or really nice lighting, complete with the latest and greatest motion capture tech, they tend to start ballooning in size.

But you can also work to shrink down the size by using compression, in which that’s where the plot is lost on modern devs. Now, they can be using bloated size as way to keep you playing their games, but that is speculation. I am looking to expand my storage again soon, my 10 TBs are already hitting peak storage
 
So from what I'm hearing with the leaks, the critic opinions, and the over all length from what I've heard this might actually be a decent buy for me. Graphics are 'good enough' and I'm willing to tolerate even the worst looking games so long as the gameplay is fun (Shores Of Hazeron that's a visual nightmare) and the visual bugs are there, but they don't make me pause or ruin anything for me. I will say the texture quality could use a boost because they look super blurry and low-res but maybe if modding support comes out I might install a texture upgrade but thankfully this seems pretty well masked with the lighting and reflective surfaces so I can put up with it. Gameplay looks average but that's what I expected since this is an RPG shooter and most RPG shooters tend to have dodgy AI and awkward gun mechanics (fallout new vegas and fallout 4) as they need to compensate for player builds. Driving around Night City seems like it will be a fun activity and the streets are surprisingly beautiful given the lighting and neon signage. The game could use more pedestrians but maybe that'll be fixed come the density slider that the game will supposedly have on PC.

To be well honest I'm not that doom and gloom about this game as I had initially feared given the older trailers for the game that showed Night City barren and empty with sound effects seemingly not taken into account the setting or resonance depending on where the player character is. It sucks content had to get cut, but as long as the game is as immersive and lived in as I'm expecting it to be and as long as I can autistically immerse myself in an RP setting as though I am living in the world I don't give a shit. Sure it's not going to be the best game of all time, but if I'm willing to put up with broken messes like Divinity Original Sin 2 or Morrowind and Fallout New Vegas, I can put up with this as long as I can do as I described.
 
But you can also work to shrink down the size by using compression, in which that’s where the plot is lost on modern devs.

This. All the way this. I mean, even back in the early 1990s with compression algorithms you could get reductions of 50 percent. On the Atari ST it was commonplace to compress programs by running the executable file through a "packer" which would compress the program and then put the compressed program in an executable wrapper which would decompress the rest of the file into memory and then run it. On floppies it was actually faster than running it uncompressed. With the surfeit of CPU power available to modern developers compression should be routine.

So is there hard confirmation that I can play as an amazonian california gold futanari yet? If not, they will not be getting my money.

That reminds me. Has anyone actually seen the genital customisation options in action yet? I want to play as an FTM transgender with a manpussy.

but they don't make me pause or ruin anything for me. I will say the texture quality could use a boost because they look super blurry and low-res

The PS4 Pro footage uploaded today looks nicer texture-wise than the leak from the drunken Floridian. That being said, I'm sure there'll be some memeable bugs. I'm kinda expecting them deliberately having the car summoner summon your car on to the roof of a 42 story skyscraper occasionally as an homage to Roach getting stuck on houses in W3.
 
This. All the way this. I mean, even back in the early 1990s with compression algorithms you could get reductions of 50 percent. On the Atari ST it was commonplace to compress programs by running the executable file through a "packer" which would compress the program and then put the compressed program in an executable wrapper which would decompress the rest of the file into memory and then run it. On floppies it was actually faster than running it uncompressed. With the surfeit of CPU power available to modern developers compression should be routine.
I think some devs are actively reducing file size to a large amount, it’s just that the source code itself might be just large. For example, the Watch_Dogs legions source code is around 560gb. I believe the game itself is around 65GB with the texture pack installed, so that’s some nifty compression right there.

I can’t fathom how large the source code for 2077 is though. The only dev’s I can think of that do a deliberate shitty job is the two CoD devs, because most of their games last gen/current gen have been 50+gb each.
 
So from what I'm hearing with the leaks, the critic opinions, and the over all length from what I've heard this might actually be a decent buy for me. Graphics are 'good enough' and I'm willing to tolerate even the worst looking games so long as the gameplay is fun (Shores Of Hazeron that's a visual nightmare) and the visual bugs are there, but they don't make me pause or ruin anything for me. I will say the texture quality could use a boost because they look super blurry and low-res but maybe if modding support comes out I might install a texture upgrade but thankfully this seems pretty well masked with the lighting and reflective surfaces so I can put up with it. Gameplay looks average but that's what I expected since this is an RPG shooter and most RPG shooters tend to have dodgy AI and awkward gun mechanics (fallout new vegas and fallout 4) as they need to compensate for player builds. Driving around Night City seems like it will be a fun activity and the streets are surprisingly beautiful given the lighting and neon signage. The game could use more pedestrians but maybe that'll be fixed come the density slider that the game will supposedly have on PC.

To be well honest I'm not that doom and gloom about this game as I had initially feared given the older trailers for the game that showed Night City barren and empty with sound effects seemingly not taken into account the setting or resonance depending on where the player character is. It sucks content had to get cut, but as long as the game is as immersive and lived in as I'm expecting it to be and as long as I can autistically immerse myself in an RP setting as though I am living in the world I don't give a shit. Sure it's not going to be the best game of all time, but if I'm willing to put up with broken messes like Divinity Original Sin 2 or Morrowind and Fallout New Vegas, I can put up with this as long as I can do as I described.
Don't get your hopes up too high. It's one thing to overlook all the cut content, all the delays and all the technical mess to enjoy a decent mediocre game that's fun.
However, we still have no idea about the actual writing of the game or the extent of the gameplay. Those two are the most important even for a "bad but fun" game, and considering the mass exodus of old staff, new writers if I recall right, the repeated references and emphasis on particular political things even via social media, well... Honestly Keanu Reaves cucking you might be the least of it, if true.

Just don't get your hopes up. Cautiously semi-hopeful at best.
 
Besides revealing you have autism through your game choices, most of the games you mention are not high graphics games, and hard drives are not expensive at all anymore.
But maybe someone shouldn't have to own 100 hard drives just to download modern titles? The latest COD is 200 gigabytes. For what reason? Modern developers do not know how to compress data.
 
I plan on buying it day one. I love rpgs and TW3 and Fallout New Vegas are my two favorite games ever despite being technical dumpster fires. I'm not expecting it to be the best game ever but I'm pretty sure I'll like it a lot.

Speaking of technical dumpster fires and jank but actually good writing and fun, have you played the Gothic series or ELEX at all?
 
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