- Joined
- Aug 1, 2020
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Meme template happens at 0:34.
You know I'd really be into a false open-world game that begins as typical "cinematic" crap and slowly devloves into a nightmare of glitches, visual distortion and near incoherence as you have to figure out what's really going on through the eyes of a madman.
Oh come on, the jank driving controls in the Just Cause series is part of what made the games so spectacularly fun (especially once you get that crazy ass grappling hook involved)! That and blowing up all the red & white shit. That was pretty good too.I don't know how you can make driving worse in this game than it was in some of the Just Cause titles, but somehow they did.
Ahaha!!! RIP to the PS1 model at 1:43
That's horrifying, but I can tell what's going on I think. It's the LOD's fucking up. It has the same dithering fade Witcher 3 uses as a low poly asset is swapped for the new one. You can see it with the hands and hair especially. It might be that the entire inside of a car has static npc-LOD stand-in rigged to it if it's npc controlled, and it's not swapping it off to the full detail model that is supposed to animate with V's arms.You know I'd really be into a false open-world game that begins as typical "cinematic" crap and slowly devloves into a nightmare of glitches, visual distortion and near incoherence as you have to figure out what's really going on through the eyes of a madman.
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Yup! A finished game that has been in the works for about 7+ years now that was delayed thrice! Isn’t it amazing?I'm a little confused about what I'm even supposed to...and this is the finished product yes?
I've been 20 minutes into this stream and they've already crashed their ps5
I hate that use of dithering so much and they use it on so many things, not only fading in screen space reflections but streaming in new objects as seen during the driving. In the underpass parts the fading in of objects that are REALLY CLOSE(very visible at 0:49 and a couple of seconds afterwards), but they're cleverly using the bloom and HDR effect to mask it everywhere else. 00:46 to 00:47, in the upper right, the details of a series of lamps appear within pissing distance, masked by being overly bright at first.
stream got taken down by CDPR
>hits 19 cars