Cyberpunk 2077 Grieving Thread

The game is pretty good on PC. Shame for console fags, but such is life for plebes. They dont get to play good stuff that is meant for true patricians.

Jokes aside, I am pretty bummed for people playing this on console. I am using PC with Core 9 and GTX graphics card with an xboxone emulation controller. It's really a good game, even at 30 FPS and Medium Settings. Very atmospheric, constantly getting side tracked to look at various nooks and crannies. They really should have just thrown in the towel on getting this to work on PS4 and Xbone and just released on PC, PS5 and Series X. Yeah it would have irritated the fuck out of people, but not to the extent releasing onto a system that could not handle the load could.
I still think the better option would have just been to either delay the whole release or do a staggered release the same way Rockstar did with GTA V and RDR2 on PC. If the game isn't ready on every platform you've advertised it for, take the hit in stride and release it properly. A lot of the more gnarly aspects of this turd could have been ironed out if they would have just been straight up and said "look guys we know you've been waiting forever and will be disappointed, but we as developers can't in good conscience release an unfinished product to you, we want to do what's right." There would have been some initial griping from the truly self absorbed but most people would have understood it as a necessary part of the process. They could have even salvaged some of the hype with a staggered release so that there would still be people playing it on PC who could hype it up and brag about it, thus creating FOMO and a desire to get it for console at first opportunity.

Instead they just kinda threw up their hands, called law of surprise and let things play out as they did. And now they're even more of a joke and a meme than Hello Games with NMS at this point because at least Hello Games had a small dedicated team that knew what to do to improve the game and committed to doing it without making a dramatic production about it. And that has transformed the sentiment from what would have been mild annoyance or frustration to outright loathing, distrust and anger.
 
It was pretty hard to get to that content in New Vegas when bugs would lock entire quests and questlines off, at least in my experience. There was also always the guarantee that for gameplay systems that were disappointing in New Vegas, you could mod them to better since it was a Bethesda engine game. People have always been more accepting of Bethesda games constantly launching in unacceptable states for that reason. It's why Fallout 76 was a shitstorm on the level of this shitstorm. You couldn't mod out the stupid decisions Bethesda made.
That doesn't change my point at all. A week after release and even reddit's response to the game is still incredibly lukewarm; a lot of the top threads that aren't bitching about bugs or refunds are complaining about other aspects of the game (cut content and failed promises in particular).

EDIT: Also, New Vegas is estimated to have sold 12 million copies while SteamSpy estimates 2 - 5 million Steam owners have the game. Meaning somewhere around at least 7 million people who bought the game did so on a console and therefore had no guarantee that mods would fix anything.
 
Last edited:
  • Agree
Reactions: PotatoBaster
I still think the better option would have just been to either delay the whole release or do a staggered release the same way Rockstar did with GTA V and RDR2 on PC. If the game isn't ready on every platform you've advertised it for, take the hit in stride and release it properly. A lot of the more gnarly aspects of this turd could have been ironed out if they would have just been straight up and said "look guys we know you've been waiting forever and will be disappointed, but we as developers can't in good conscience release an unfinished product to you, we want to do what's right." There would have been some initial griping from the truly self absorbed but most people would have understood it as a necessary part of the process. They could have even salvaged some of the hype with a staggered release so that there would still be people playing it on PC who could hype it up and brag about it, thus creating FOMO and a desire to get it for console at first opportunity.

Instead they just kinda threw up their hands, called law of surprise and let things play out as they did. And now they're even more of a joke and a meme than Hello Games with NMS at this point because at least Hello Games had a small dedicated team that knew what to do to improve the game and committed to doing it without making a dramatic production about it. And that has transformed the sentiment from what would have been mild annoyance or frustration to outright loathing, distrust and anger.
The problem is, there's 8, EIGHT fucking reasons why people wouldn't have taken another delay.

And considering how utterly broken it is, the rage of a few couple million disgruntled consolefags is nothing compared to the fury of the investors, ready to chew Marcin out for losing such a huge chunk of market, out of the blue. They're gonna rip him to shreds in the next investors calls.

I definitely wouldn't want to be in Marcin's shoes right now.
 
Last edited:
On higher settings I can see why it makes the PS4 and Xboxone die and shit all over themselves. There is literally so much going on. While a bunch of gangbangers are mugging a lady to your left, 30 NPCs are walking along the sidewalk to your right, while 15 cars are driving along in front of you with another 15 behind. And if you look up, there are advertisements scrolling across marquees.

And if you stop to help the lady getting mugged, well, now the game also has to calculate all your actions, gun fire and so on, on top of increasingly more complex AI behavior. All the while trying to compile that vaunted lighting and shadow effect. Which make no mistake is gorgeous on high settings, but I am sure is a stone cold processor hog.

This game was designed with high end PCs from 4 years ago as the base model. There was absolutely no way the PS4 or Xbone could have handled it. From what I see they tried to reduce the load by severely curtailing the number of NPCs on Console, but that is just pissing in the wind when compared to how large the game environment is in a vertical and horizontal space. So they tried to fix that too by reducing the load in space, but if you are running fast or in a vehicle, you easily outrun that, leading to game breaking glitches.
 
That doesn't change my point at all. A week after release and even reddit's response to the game is still incredibly lukewarm; a lot of the top threads that aren't bitching about bugs or refunds are complaining about other aspects of the game (cut content and failed promises in particular).

EDIT: Also, New Vegas is estimated to have sold 12 million copies while SteamSpy estimates 2 - 5 million Steam owners have the game. Meaning somewhere around at least 7 million people who bought the game did so on a console and therefore had no guarantee that mods would fix anything.
A better comparison would be like a mix of No Man's Sky and Arkham Knight's PC port, then. I didn't really like the New Vegas comparison that much because Skyrim or Fallout 4 cutting established features from earlier entries and launching buggy probably fits better.

One thing I'm wondering is why body types were cut. They exist in the game, there's tons of skinny to fat NPCs.
 
I can see why Rockstar and Bethesda have taken a "don't say hardly anything until you're pretty sure it's done" approach the past 10 years.

The "we can't delay this further" thing could have been avoided if CDPR didn't say shit about Cyberpunk in 2012 and just didn't mention anything until 2018 at the earliest. That is, assuming of course, that Sony/Microsoft contracts didn't force them into a 2020 release.
 
A better comparison would be like a mix of No Man's Sky and Arkham Knight's PC port, then. I didn't really like the New Vegas comparison that much because Skyrim or Fallout 4 cutting established features from earlier entries and launching buggy probably fits better.
Arkham Knight I remember still getting a lot of love amongst the hate for bugginess. No Man's Sky I think just proves my point further: from what I remember people weren't upset solely because the game was buggy but also because it was a barren, shallow game that didn't live up to its potential.
 
I can see why Rockstar and Bethesda have taken a "don't say hardly anything until you're pretty sure it's done" approach the past 10 years.

The "we can't delay this further" thing could have been avoided if CDPR didn't say shit about Cyberpunk in 2012 and just didn't mention anything until 2018 at the earliest. That is, assuming of course, that Sony/Microsoft contracts didn't force them into a 2020 release.

They've been saying that the game wouldn't come out "when it's ready". That had been their motto in regards to it since 2013. If they just kept their mouths shut until "when it's ready", this would have gone so much better.

I don't know why Sony would force a 2020 release and then pull the game from release afterwards. There's no way they would do that to their broken version of the game. CDPR's management is solely at fault. They even said during the conference call on Dec. 14 that releasing only the PC version (and by extension Stadia) on December 10 was an option for them.
 
Performance and bugs aside, I have zero intention of replaying the game any time soon. Finished it, got the nomad ending, watched the other endings on youtube and uninstalled it because literally nothing about the game compels me to try it again. The game in my opinion has essentially no replayability and none of the endings even feel satisfying. V gets shafted in every ending except maybe one (nomad), and even that one comes off as bittersweet at the very best. There's just no point in replaying it knowing that nothing you do with this character you created actually matters.

Maybe in a year or two I'll try it again if they manage to fix up the bugs and add DLC or an expansion that attempts to add back all the blatant shit the game is missing both gameplay and storywise. I didn't even pay for the game but I still feel oddly let down after finishing it. I did have some fun with it though especially at the start, thankfully my PC ran it fine but I still came across a good amount of bugs and had one crash.
 
The game is pretty good on PC. Shame for console fags, but such is life for plebes. They dont get to play good stuff that is meant for true patricians.

Jokes aside, I am pretty bummed for people playing this on console. I am using PC with Core 9 and GTX graphics card with an xboxone emulation controller. It's really a good game, even at 30 FPS and Medium Settings. Very atmospheric, constantly getting side tracked to look at various nooks and crannies. They really should have just thrown in the towel on getting this to work on PS4 and Xbone and just released on PC, PS5 and Series X. Yeah it would have irritated the fuck out of people, but not to the extent releasing onto a system that could not handle the load could.
This. I'm running this on PC at medium settings with a I7 processor and a 2080 graphics card and while it isn't perfect technically speaking, and it could use a lot more content to flesh out the world, it's still a fine game in it's own right and I am confident that CDPR will fix the bugs, expand the fuck out of the game with FLC and DLC and genuinely do what they wanted to do for the game's launch, but basically couldn't because of the Sideways-Vagina Virus.
 
While the entire pc crowd is being ecstatic about finally getting their chance to shit on smug console players they're doing themselves an absolute disservice.
Because the game performs and runs like crap on PC. Unless you're ok with having the game look like complete ass and playing in 480p with all settings dialed on low it will run like shit. Even with a RTX 3080 this game will chug on 30 fps if you want it to look good and not like a bunch of blurry pixels smeared on your screen. So all those pc gamers bragging how the game runs buttery smooth on their system are probably playing with ray tracing and all the features that make the game look like a 2020 game as opposed to a 2005 one turned off.
 
I got the Nomad ending, too. There's something I've been wondering about it:
Isn't the V we've been playing as up until the point where he jacks into the machine at the end technically dead now? Alt's explanation for how the Soulkiller works sounded like it kills the original mind (the 'soul' of the person) while creating a data copy of it (an engram). She used the Soukiller to separate Johnny and V and apparently took the engram it created and reuploaded it to V's body.
 
They've been saying that the game wouldn't come out "when it's ready". That had been their motto in regards to it since 2013. If they just kept their mouths shut until "when it's ready", this would have gone so much better.

I don't know why Sony would force a 2020 release and then pull the game from release afterwards. There's no way they would do that to their broken version of the game. CDPR's management is solely at fault. They even said during the conference call on Dec. 14 that releasing only the PC version (and by extension Stadia) on December 10 was an option for them.

Because they had advertised it as a PS4 game and the PS4 is on the way out.

Sony and Microsoft are absolutely at fault. Once again, they are supposed to check these games out when they license them for their systems and put them on their store fronts. I know everyone wants to hate and shit on CDPR, and you should, but stop acting like Sony and MS got bamboozled. The only way they got bamboozled is when CDPR said they should just refund it.

Tor Lugosi said:
I got the Nomad ending, too. There's something I've been wondering about it:
Spoiler

There's a convo with Johnny at some point where V asks him if he thinks he is the real Johnny, or if the real Johnny's soul left when he died. Johnny is basically like "I don't give a fuck, I'm me." and it's left at that.

I think it was supposed to be one of those things that "make you think" even though it's never really brought up besides that one side mission.

While the entire pc crowd is being ecstatic about finally getting their chance to shit on smug console players they're doing themselves an absolute disservice.
Because the game performs and runs like crap on PC. Unless you're ok with having the game look like complete ass and playing in 480p with all settings dialed on low it will run like shit. Even with a RTX 3080 this game will chug on 30 fps if you want it to look good and not like a bunch of blurry pixels smeared on your screen. So all those pc gamers bragging how the game runs buttery smooth on their system are probably playing with ray tracing and all the features that make the game look like a 2020 game as opposed to a 2005 one turned off.

I agree that PC gamers shouldn't be shitting on console players, especially since it seems it wasn't well optimized since some systems are fine and some are not.

Disagree on the rest though. I'm playing everything on high and it looks fine. 1440p and no ray tracing because my card doesn't have it, but honestly 4K and Ray Tracing seem like a scam to me so I don't even care.
 
Last edited:
While the entire pc crowd is being ecstatic about finally getting their chance to shit on smug console players they're doing themselves an absolute disservice.
Because the game performs and runs like crap on PC. Unless you're ok with having the game look like complete ass and playing in 480p with all settings dialed on low it will run like shit. Even with a RTX 3080 this game will chug on 30 fps if you want it to look good and not like a bunch of blurry pixels smeared on your screen. So all those pc gamers bragging how the game runs buttery smooth on their system are probably playing with ray tracing and all the features that make the game look like a 2020 game as opposed to a 2005 one turned off.

glorious-pc-masterrace.jpg
 
While the entire pc crowd is being ecstatic about finally getting their chance to shit on smug console players they're doing themselves an absolute disservice.
Because the game performs and runs like crap on PC. Unless you're ok with having the game look like complete ass and playing in 480p with all settings dialed on low it will run like shit. Even with a RTX 3080 this game will chug on 30 fps if you want it to look good and not like a bunch of blurry pixels smeared on your screen. So all those pc gamers bragging how the game runs buttery smooth on their system are probably playing with ray tracing and all the features that make the game look like a 2020 game as opposed to a 2005 one turned off.
It looks pretty damn good even without raytracing, saying it looks like a 2005 game without it is just not true at all. I'm sure most PC players are playing on Medium and it still looks fine on those settings. CDPR also limited the CPU and GPU for some fucking reason.
 
I got the Nomad ending, too. There's something I've been wondering about it:
Isn't the V we've been playing as up until the point where he jacks into the machine at the end technically dead now? Alt's explanation for how the Soulkiller works sounded like it kills the original mind (the 'soul' of the person) while creating a data copy of it (an engram). She used the Soukiller to separate Johnny and V and apparently took the engram it created and reuploaded it to V's body.
>the soul is nothing but the information in your brain
Why does CP2077 feel like atheist commie SJW wish fulfillment more than a dystopia? Name one thing that's actually dystopian about the setting from the perspective of a far blue haired antifant.

Edit: feel like elaborating
>everyone is ugly, no lookism!
>everything is controlled by retarded corporations that Twitter commies love so much
>everybody acts like a sociopathic asshole
>overcrowded crime-infested city
>strong empowered badass yes queen gangster women and niggers of color run everything
>generally extreme diversity of ethnicities
>you don't have a sex, only "body type" and its not related to whether you have a dick or vagina
>your entire personality is nothing but a computer program that can be backed up and transferred
>sexual degeneracy everywhere
>people modifying their bodies (future extension of piercings) and adding shitty tattoos
>retarded asshole coked up (presumably) rockstars are the legends
Sounds like a liberal wet dream.
 
Last edited:
>the soul is nothing but the information in your brain
Why does CP2077 feel like atheist commie SJW wish fulfillment more than a dystopia? Name one thing that's actually dystopian about the setting from the perspective of a far blue haired antifant.

I'll name you two

1. Everyone is allowed to seemingly have any gun they can afford.
2. Lesbians don't have to fuck you if you have a dick and identify as female.

Truly horrifying future.
 
I agree that PC gamers shouldn't be shitting on console players, especially since it seems it wasn't well optimized since some systems are fine and some are not.

Disagree on the rest though. I'm playing everything on high and it looks fine. 1440p and no ray tracing because my card doesn't have it, but honestly 4K and Ray Tracing seem like a scam to me so I don't even care.
The game looks really, really good in 4K with Ray Tracing on and all settings dialed up. It just performs like ass to a degree it shouldn't. But anything below 4k and without any of the next gen gpu features enabled and the game looks like your average video-gamey looking PS4 title. So while PC gamers are having their moment right now the fact that nobody is pushing them to actually stabilize peformance on PC is setting a bad precedent, because priority might shift to making the game run on PS4, completely blindsiding the performance issues on PC.
 
Back