Cyberpunk 2077 Grieving Thread


I know I’m late to the party, but lmao at this shit trending on Twitter right now! This game is so bad that fucking Sony who defended crap like Last of Us 2 had to take this shit down because of how unplayably buggy it is on their own console. Eight years in the works during the late PS3 era and the entire PS4 era and it can’t even work properly on its main platform. I know its less buggy on PC, it’s the fact that it’s been targeted so many times to be a PS4 game and it can’t even work on there. That is the part I find the most baffling out of this shitshow. I can’t wait to see how much worse it will run on PS5. Did they even have time to make it compatible for PS5? It’s like they didn’t put the time and effort into the game at all and just bragged about how fresh and woke it was going to be on twitter and in the teasers.

Even the retards who are fanboying this game are supposedly saying it’s like the next Witcher 3 and can only run in pro which is basically bullshit because RDR2 runs fine on my first Gen PS4 and that’s a massive game as a whole.

I didn’t expect this game to actually become a bigger trainwreak than no man sky, but holy fuck, Sony just proved it to me to be the case. I knew from the beginning once they removed third person on a custom character game that something was up behind the scenes and it wasn’t the good kind.

Y'know, I kind of believe that this one will be remembered as one of the worst disasters in gaming history for years to come. It takes some skill to fuck shit up this badly.

I mean this game has been hyped way longer than No Man’s Sky and was the most anticipated game this year. It won’t surprise me that that people who waited a long eight years for the game and ended up with something like this will leave them with a sour taste for years to come.
 
Last edited:
  • Like
Reactions: JohnLenin
because cp2077 wasn't done my a small indie studio that could probably keep working for a few years on their casual procedural universe sim, nor was it an open world pirate pvp game supposed to sell microtransactions where the content comes from the players itself. how long was cp2077 in development? how big is the team? and let's assume they really want to "fix" it - which comes out of their pocket, after they were generous with their money in the past only hiring the best devs and taking the time it needs to not be a bug-ridden mess - what is there actually left to "fix"? bugs and performance, sure, and then what? it's still a single player rpg "action adventure story" most people that bought it (and a lot that didn't) will have finished soon, with pretty much no replayability, even less when the next shiny new AAA thing shoves their advertisements in their face. because that's the thing with stories, once you're done with them there's hardly any reason to go back.

what a lot of people seem to fail to grasp is that CDPR isn't some small polish indie studio any more, they are a publicly traded company trying to swim in the same pond as EA/UBI/actiblizz, they won't completely rework the game to what people actually expect from it because there is no fucking money in it (good luck trying to sell people dlc "expansions" after this shitshow), the ROI on any post launch support is minimal at best, and even with the PR hit that money is better spend on marketing for their next game, because that's what's gonna generate more money in the future, not an already released game everybody played once and finished after it was pretty much designed to be played once and be done with it. AI and open world is just window dressing if there's hardly any point to any of it. it simply doesn't matter any more what those "friendly good guys at CDPR" (who mostly left long ago) want when the "friendly good guys giving them money" kindly suggest what to do. like every other fucking AAA company they were so eager to become.
Even if you assume that CDPR is like all the other AAA devs now, if they want to sell lots of DLC they are going to have to fix the game as much as they can simply to help heal some of the damage done by the buggy release.
 
  • Optimistic
Reactions: Haram Exercise
DICE is already somehow forgiven after the BF2 and BFV fuckups, everyone's going to pre-order Starfield, and people are already getting hyped for Mass Effect 5. People have a short memory about this kind of shit except in a few cases.
dice is dead, there's no talent left (their best chance is a "dice" la game helmed by zapella), starfield will be run by microsoft (which means there's a pretty good chance it will be canceled), mass effect got killed after 3 by bioware's retardation, who would've thought blowing up the whole galaxy was a good idea?

the biggest irony is that this would give them easy opportunity to revive those IPs for cheap, instead those companies are gonna double down because it's less risky if when shit inevitably bombs so hard it kills the franchise for good. "apparently there wasn't as much interest in those IPs as we thought (on that platform)" - literal ubishit quote after they fucked their pc versions sideways because MUH PIRACY.

almost like video games are made by retards for retards.
 
I mean this game has been hyped way longer than No Man’s Sky and was the most anticipated game this year. It won’t surprise me that that people who waited a long eight years for the game and ended up with something like this will leave them with a sour taste for years to come.
To be fair, cp77 is better than that trash fire no man's sky at release.
 
Even if you assume that CDPR is like all the other AAA devs now, if they want to sell lots of DLC they are going to have to fix the game as much as they can simply to help heal some of the damage done by the buggy release.

what's there to heal tho? to what gain? you expect people to constantly replay the marginally more fixed version, or go back to the game in a year after "it's totally fixed y'all, CDPR are still the good guys!!!1" when it has to compete to all the 2021 releases? at some point the majority of people will move on (= who's gonna buy the dlc?), and even with fixed AI and not running like shit I don't see game have a lot of staying power or generate the nostalgia that people want to (constantly) revisit it.
more importantly, who's gonna pay for that? of course they can always ask for another $70 next christmas, good luck with that. and that's before people are willing to pay for any DLC. which depending on the work they have to put into the game or the dlc itself won't be cheap either, since we know by now how much they're willing to spend money on good quality.

they apparently sold the game to 15 million suckers mostly based on hype, which now has turned sour, and while most people are retarded sheep, some wrecks are simply to big to salvage. there's a reason we've never seen colonial marines 2 or duke nukem fiveever.

more likely they'll push the standalone multiplayer with some perks for original owners (that's cheap and easy to do), but given the talent left will probably end up as the eurojank version of fallout 76, after which they'll do a witcher 4 (because remember 3? everybody loved that one!) and quietly try to make everyone forget the whole cyberpunk shitshow (if they even make it this far).

EDIT: of course there's always the slim chance that they see the current situation as a wake up call and change course, with enough people willing to finance it, but given how the game ended the way it did up for a reason (among others, management being retarded), I doubt it.
 
This games biggest problem is it has close to zero replayability. People still buy Skyrim and New Vegas today because you can replay those games hundreds of times. No one will replay Cyberpunk which means all they really have is the initial sales. No one's going to be buying this in five years.
 
To be fair, cp77 is better than that trash fire no man's sky at release.

This line of thinking is basically letting a bug chaser poz you.

AAA vidya, like most products today, are just sold for the social media clout, all they care about is you talking about the game and not actually buying it anymore.
 
I know this game isn't exanctly an RPG any more, but it's really annoying that eveytime I choose an option, I have Silverhand's annoying ass bitching or making some annoying 3edgy5me quip. I don't know if the rumor of Keanu wanting to do more voice lines resulting in them completely buthering the story is true, but it's starting to seem like it is. Also, there's some weird denial going on about the state of this game. On reddit there's a spin-off of the main game sub called r/lowsodiumcyberpunk that's just complete retardation. Anytime someone criticizes this game these people spit the same thing: "YEAH WELL I'M ENJOYING THE GAME AND THAT'S ALL THAT MATTERS!" That's cool, and I enjoy it too, but it doesn't change that the game's a buggy mess and they lied about a lot of the features.
If I remember correctly, Anthem also had a 'Low Sodium' subreddit.

Kinda funny tbh. The game is just so fucking gay you need a 'no bulli' sub, just like that shit lootershooter game.
 
There's a decent chance this could get worse too. Australia and European countries have much stronger consumer protection laws than the U.S and some eurofag anons are saying the amount of cut content and disparity between the trailers and final product likely meets the requirements for fraud in their countries.
 
Keep in mind that even if you refund digitally, you keep the game and get updates for it still.

Even if it turns around, they aren't making the money back from those refunds by pushing out an update. Unless they're expecting players to buy it a second time, which is lol.
 
Keep in mind that even if you refund digitally, you keep the game and get updates for it still.

Even if it turns around, they aren't making the money back from those refunds by pushing out an update. Unless they're expecting players to buy it a second time, which is lol.
Redditors will, they did with Golfing with Abby 2k20 they might do it again.
 
Who's next?
cyberpunk shazamed.jpg
 
This games biggest problem is it has close to zero replayability. People still buy Skyrim and New Vegas today because you can replay those games hundreds of times. No one will replay Cyberpunk which means all they really have is the initial sales. No one's going to be buying this in five years.
I'm slowly finding out there is some degree of replay-ability. It doesn't concern the lifepaths as much as certain choices in the game. I don't know yet just how major the differences are, but from comparing my game experience with my friends', and some choices and approaches we did, it actually made me want to replay again, after I'm done with my first play through. It's still not what I hoped for, it's still missing a good chunk of what we were promised, but the longer I play, the more I enjoy the storylines and side missions.
 
I know this game isn't exanctly an RPG any more, but it's really annoying that eveytime I choose an option, I have Silverhand's annoying ass bitching or making some annoying 3edgy5me quip. I don't know if the rumor of Keanu wanting to do more voice lines resulting in them completely buthering the story is true, but it's starting to seem like it is. Also, there's some weird denial going on about the state of this game. On reddit there's a spin-off of the main game sub called r/lowsodiumcyberpunk that's just complete retardation. Anytime someone criticizes this game these people spit the same thing: "YEAH WELL I'M ENJOYING THE GAME AND THAT'S ALL THAT MATTERS!" That's cool, and I enjoy it too, but it doesn't change that the game's a buggy mess and they lied about a lot of the features.

It's kind of like Arkham Knight when an illusion of the Joker pops up and starts fucking with you everytime you do something.

This games biggest problem is it has close to zero replayability. People still buy Skyrim and New Vegas today because you can replay those games hundreds of times. No one will replay Cyberpunk which means all they really have is the initial sales. No one's going to be buying this in five years.
Could it be because of the lack of mods at the moment? Bethesda games have been virtually modded to death.
 
  • Optimistic
Reactions: Bum Driller
1608305278161.png


1608305328004.png

CD Projekt shares plunged as much as 20% to a nine-month low on Friday as the Polish game studio suffered fresh backlash to its release of a bug-ridden Cyberpunk 2077 last week.
Sony announced on Friday that it was pulling the video game from its PlayStation Store and offering full refunds to players following a wave of complaints about the long-awaited title. The news erased the equivalent of $1.7 billion from CD Projekt's market capitalization.
CD Projekt apologized for disappointing players on Monday, and pledged to fix the game through software updates over the coming months. It also offered refunds to those who bought the game for the PlayStation 4 and the Xbox One, as the experience is especially bad on those older consoles. Players have reported frequent crashes, poor graphics, choppy frame rates, and characters and objects repeatedly glitching.

"After three delays, we were too focused on releasing the game," co-CEO Adam Kicinski said during an analyst call on Monday. "We underestimated the scale and complexity of the issues. We ignored the signals about the need for additional time to refine the game on the base last-gen consoles. It was the wrong approach and against our business philosophy."
Fortunately for the embattled developer, it can afford a few refunds. It turned a profit on the game before it even launched, thanks to pre-order sales of more than 8 million copies.
BUY THE DIP!!!! BUY BUY BUY BUY!!!!!!!!!!!!!!
 
Not sure if this has been posted but, there is a list of stuff that has been cut since the 2018 Demo.

View attachment 1795112

For Good measure here is someone with the 2018 "Full Gameplay Walkthrough"
Add onto the things cut the deep interesting aspects of the Blackwall and Old Net, braindance outside the main story, I thought I remember there was going to be the option to join Net Watch, an actually useful language translator cybernetic where you couldn't understand jack fuck if you didn't have it, etc.

So I requested refund from GOG even though the only option for recoupment is the funds going to GOG Wallet.
If they ever fix the thing down the road, maybe I'll buy back the Enhanced Edition for $10.
It's not worth keeping a broken $60 port.
 
Back