ay now, rockstar doesn't want to get rid of the hackers because simply serversiding a couple of things and making SC identification more accurate will literally obliterate them as most modmenus can have all their net actions blocked by a firewall rule.They'll just have the police constantly spawn in behind you over and over and over again. They don't need AI or realism! They can say the police have teleportation technology!
TBF, the microtransactions are going to be in the multiplayer.
They're already hiring:
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Cyberpunk 2077 job listing suggest multi-player game in development
It appears that CD Projekt Red has gone on a hiring spree for Cyberpunk 2077 and future projects for the franchise.www.sportskeeda.com
They want it to be GTA Online. Of that, I have no doubt. But you're a fucking retard if you think they can do this at all competently. Their base game is an absolute fucking mess, a buggy, un-optimized piece of shit full of mediocre gameplay and mechanics.
How in the ever living fuck do they think they'll be able to pull off decent multiplayer without a good base is beyond me. GTA V and RDR 2 all had very very strong bases to build from. And even THEN Rockstar took a long time to build up multiplayer.
Cyberpunk 2077 doesn't have a base to build on. Imagine trying to use the base game to make a GTA Online. And the hackers, oh my God. Even Rockstar can't deal with them and these polaks feel like they will. Mark my words, that shit will be hacker heaven and CD Projekt will not know what the fuck to do.
They all quit and took their checks when that faggot Badowski or whatever the dumbfuck polak's name is thought they could be Rockstar. He should have never been put in charge, but I imagine he forced his way in. By contrast, the Witcher 3 had multiple directors. So like a writing room, you've got people going "No, that's stupid, don't put that in the game." You can also split up management duties that way and see if the middle management is functioning properly or acting like cunts.
So with Cyberpunk, it was all him. He clearly did not want it to be an RPG and wanted to turn it the studio into Rockstar, which is why they super-hyped the game.
They started stripping RPG elements, changing the direction to Keanu (who was originally supposed to be a Ghost in the Machine sort of character, basically a cameo. Basically a wink wink at the player. The character, Johnny Silverhand) and changed the perspective from 3rd to 1st only. Then you had the Witcher 3 devs quite en masse until there was a total lack of manpower.
Which is when they started hiring Westerners based on their rep, paying them shit and working them to death in the gulag while Irwininski got fucking blasted, shitting himself until he had to give interviews, in which he looked terrified about having to talk about the game. I don't know, maybe there was some domestic violence with Badowski beating him until he gave him control over the game.
still i don't think cyberjank's multiplayer will be as shit as GTA's, mostly because of the lack of players.