Diablo 4 general - All shit will hit the fan this June

Glowie

Threatened a lolcow with narcoterror.
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Now that IGN, every milquetoast breadtuber there is making videos about this, I thought to start this thread and share my thoughts and fill the thread with current facts, opinions and impressions here. I'll keep political sperging and repeating how Activision is shit, Diablo Immortal, WC3 reforged and Overwatch 2.

This thread is dedicated to Diablo 4, speculation based off what is seen in beta, what developers say and what anyone can see in public.

I'll start off what I've been and experienced so far and go from there.

Call me jaded asshole, when I look at Diablo 4 graphic it's Diablo 3 with same coat of paint, I'm not impressed at all even with RTX support or whatever tickles fancy easily distracted people. I don't feel "bad ass" oozing from anywhere. I'm wholly unimpressed personally.

D4 class skill trees are carbon copy of shit like Warhammer: Chaosbane, shit is just decorative.
Like skill trees the builds will be generic cookie cutter build, forget about "play your own way". You WILL play same shit like everyone else. Everything is simplified

It will be aimed for casuals like Diablo Immortal. Just like with D3 it turned into casual slogfest that devolved into running infernal keys with the boys where you are carried by 3 other people when farming Ubers ad nauseam for gear that will be locked after 15 minutes on drop.

Battle passes and premium currency.
Diablo 4 will be open world lite MMO. There will be a premium shop to fund servers and milk money from players who buy skins, mounts and pets.
Since this will be lite MMO you will get partake ho hum repeated world events, bosses and all. Things work with limited users testers that is, since cross play will be implemented on release. If any of you are planning to play on release, plan to dish out 100 USD for early access (Which isn't worth it) expect error 37 electric boogaloo.

Trading has been thing since D2, trading will be limited a la Reaper of Souls.
Which means you cannot trade anyone with loot gained in first season with people who paid for battle pass. With leaderboards you as a average player do not have same advantage as whales.

You are forced to grind and grind since you can't go out your way to trade for optimal class specific gear now that you need.

Is it it pay to win?
If you want to argue semantics, no.
As a free player who paid for base game, you are locked from future content, classes, future expansions, etc. Essentially you will be a pleb when you meet whales who will splurge hundreds on Palladium for cosmetics and future content.

D4 will not be anything epic, kick ass. It will be mediocre experience aimed at casuals.

If this is cup of tea, it's up to you. Anyone who is autistic enough to run D2JSP or you aren't brand loyal or addicted to nostalgia, pass it.

If you are into mediocre ARPG, go ahead and buy this.

That being said

discuss.
 
I'll probably play it, on console for the trophies, but that's it. I didn't like the seasonal shit they introduced in D3, I didn't like the endless portal grinding and other shit. I like grinding at times, I just don't like the portals and seasonal shit. Then I fired up Battlenet Launcher, to be greeted with a splash page telling me there will be seasonal battle passes in D4.

Well... That fucking helped me make up my mind.
 
D4 is going to be better than D3 since Blizzard is doing everything they can to copy D2. But D4 is just going to be a water down version of D2. So from shit to mediocre. I guess thats improvement. Maybe D5 or D6 might be good?
It will not be better than D3 or D4.

Diablo 3 (RoS) - is a decent to good ARPG that actually works in some areas. It won't ever be Diablo 2 for most players, but I prefer it to PoE most days. The seasonal stuff wasn't amazing but they at least realized you couldn't just have the gameplay be identical forever and tried to change it up in places.

D4 is going to be "similar" to D2 but it's going to be loaded to the gills with the most pay to win dogshit ever and will take all of it's cues from that area from Diablo "Made us so much money" Immortal. There will be alternate currencies, seasonal battle passes, FOMO items, tie-in promotions, game boosts/level boosts, and who know what the fuck else they'll think of.

That's not even to say it will be good - Diablo 2 didn't "really" take off until Lord of Destruction and Diablo 3 was entirely saved by Reaper of Souls, not sure how much benefit of the doubt Diablo 4 is going to have after Immortal and the general goodwill burn Blizzard has been doing over the last decade - but if it is bad at launch it's going to be quickly forgotten (aka Overwatch 2/WoW Dragonflight).
 
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Diablo 3 (RoS) - is a decent to good ARPG that actually works in some areas. It won't ever be Diablo 2 for most players, but I prefer it to PoE most days. The seasonal stuff wasn't amazing but they at least realized you couldn't just have the gameplay be identical forever and tried to change it up in places.
It was the opposite for me. Reaper of Souls is what made me quit D3 and start playing alot of POE. I hated the seasonal shit it was just a race to get your class set armor.
 

In my Diablo 4 adventure I only encountered helpful NPCs who stuck around for a dungeon or two then rode of into the sunset. When I asked Jackson how the game’s follower function will work, they stated “for the launch version of the game we do have some places in the story in particular where you will have certain named NPCs following you and helping you out as you figure out what Lilith is doing in the world.

“We don’t have anything to announce about the Diablo 2-type follower that you hire – we’re sticking it to the campaign for now.” Emphasis on the for now.
With a wry smile they continue “stay tuned, we may have something in the future to announce but no promises.” This immediately prompted a response from dungeon producer Ash Sweetring, who channelled her inner Mr. Burns with an ‘interesting’ hand motion in the background. Now that’s what I call sus.
 
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That's not even to say it will be good - Diablo 2 didn't "really" take off until Lord of Destruction and Diablo 3 was entirely saved by Reaper of Souls, not sure how much benefit of the doubt Diablo 4 is going to have after Immortal and the general goodwill burn Blizzard has been doing over the last decade - but if it is bad at launch it's going to be quickly forgotten (aka Overwatch 2/WoW Dragonflight).
I played D3, and I can remember when Reaper of Souls came out I was like...yo, these people have lost the fucking plot.

They have this very middling game that's constantly being updated with huge shifts in how it's structured in order to try to forge it into something worthwhile, and they actually have the nerve to come out and tell people "We know this isn't really satisfying at the moment and that you aren't having that great a time with what's here...but it's the scheduled time for the playerbase to give us more money so here's an expansion. Buy it and maybe then the game will be good. That'll be $40".

I could've heard that the expansion was the most transcendental piece of media in the last decade and it wouldn't have mattered to me; expansions are meant to give people more of what's already there (which in this case was barely worth the initial asking price), not for them to gamble in the hopes it'll retroactively fix the original game.

You'd figure that given the state of the original game that they might eventually make the expansion free or trivially priced, but no, it never dropped below $20, even a couple years later.
 
It was the opposite for me. Reaper of Souls is what made me quit D3 and start playing alot of POE. I hated the seasonal shit it was just a race to get your class set armor.
It doesn't have to be for everyone - but Reaper of Souls will be the only time in recorded history that someone was allowed to remove a cash shop.

PoE is definitely better if you want to invest a lot of time into a game/character and has a lot of really innovative ideas, I just think it's very long, very messy, and requires a lot more time investment - I think that Diablo 3 is a lot better if you want to play an ARPG without investing a huge amount of time into it.

I think Diablo 4 will fall drastically short of both games.

I played D3, and I can remember when Reaper of Souls came out I was like...yo, these people have lost the fucking plot.

They have this very middling game that's constantly being updated with huge shifts in how it's structured in order to try to forge it into something worthwhile, and they actually have the nerve to come out and tell people "We know this isn't really satisfying at the moment and that you aren't having that great a time with what's here...but it's the scheduled time for the playerbase to give us more money so here's an expansion. Buy it and maybe then the game will be good. That'll be $40".

I could've heard that the expansion was the most transcendental piece of media in the last decade and it wouldn't have mattered to me; expansions are meant to give people more of what's already there (which in this case was barely worth the initial asking price), not for them to gamble in the hopes it'll retroactively fix the original game.

You'd figure that given the state of the original game that they might eventually make the expansion free or trivially priced, but no, it never dropped below $20.
While I don't disagree that it should have been a free update but I can see why they wouldn't turn it down the $300,000,000 it brought in, roughly. Content wise it was similar to Diablo 2 (1 new act, some new systems, etc) but probably should have went deeper into "tangible" content (and should have included the Necromancer I have no idea why the fuck they separated that other than pure, unadulterated greed).

That said - it's not like they learned the "correct" lesson from it, Diablo 4 is going to be monetized to all hell and back.
 
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It was the opposite for me. Reaper of Souls is what made me quit D3 and start playing alot of POE. I hated the seasonal shit it was just a race to get your class set armor.
Blizzard didn't bother to moderate trading when pay to win auction house so they disabled it altogether, one of few reasons why Diablo 3 went to shit when one of reasons people played D2 hell D1 in the first place, trading.

Drop rates are shit and that was the reason trading existed in the first place. Blizzard went full casual pandering then installed battle passes, auction houses and forced wow Esque teams group farming.

The fact that Diablo bosses are literal recolors of bosses with same mechanics opposed to games with new bosses and mechanics.

Diablo 4 will be same shit in different wrapping and consoomers and Blizzard simps will buy that shit, eat it with a grin and ask for seconds

Blizzard is speed running how quickly they run their franchises to ground milking for profit and inevitably repeat Diablo immortal
 
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Loved D2, hated D3 and Immortal finally killed my interest in anything Blizzard has to offer.

Just play Titan Quest or Grim Dawn if you want a good action rpg
 
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Blizzard didn't bother to moderate trading when pay to win auction house so they disabled it altogether, one of few reasons why Diablo 3 went to shit when one of reasons people played D2 hell D1 in the first place, trading.

Drop rates are shit and that was the reason trading existed in the first place. Blizzard went full casual pandering then installed battle passes, auction houses and forced wow Esque teams group farming.

The fact that Diablo bosses are literal recolors of bosses with same mechanics opposed to games with new bosses and mechanics.

Diablo 4 will be same shit in different wrapping and consoomers and Blizzard simps will buy that shit, eat it with a grin and ask for seconds

Blizzard is speed running how quickly they run their franchises to ground milking for profit and inevitably repeat Diablo immortal
It's not just the drop rates being shit - it was that gear mattered so fucking much vanilla Diablo 3 that it all went to hell.

The game wasn't playtested very well and was extremely unfun (read - not hard, but unfun) - as in every enemy was gigantic HP sponges and players needed to invest heavily into defense on gear to survive. A lot of builds were just "hold down a button and let passives/procs do the work" and gear increases were 100% not optional for pushing deeper into difficulties (including the infamous Inferno mode). Gold as well (it was used in all upgrades).

I get that Blizzard wanted to close down the "grey market" (like D2JSP and such) but it was the absolute wrong way to do it.
 
Take this with a big grain of salt but i remember hearing or hearing sometimes ago that the plot would involve Inarius and Lilith plus the Plot Twist of Diablo dining nuffin' wrong. And given how absolutely stupid the writing has been for a long time at that company i can see that they might do that
 
Diablo 1 = Fun back in the day
Diablo 2 = Still fun to get on and mess around every now and then
Diablo 3 = Didn't touch it until maybe 4 years ago. Room mate was really into it and picked me up a disc copy. Played through the storyline. Okay what now? He wanted to grind out Paragon levels on the BS system that they use for it.
I wasn't even remotely fun or entertaining.
Get bigger numbers to make baddies deader better to make baddies better to get bigger numbers to.........infinite loop.
After 2 or 3 days of that I noped out and just told him to give the disc to his brother or something.
I'll treat D4 like it's an exploding leper wanting to come in my house and watch Rings of Power with me. Not going anywhere near it. Not even watching the trailer. Reading info. Nothing.
Also did the same thing with Diablo Immortal. I've learned more from this thread than I have everywhere else on the planet. IRL and internet combined.
I'm also content with this.
 
d1 is prehistoric and belongs in a museum
d2 is boomer jank
d2 remaster is just nostalgiabait cashgrab
poe is d2 on crack for mega autists
d3 is the "we want the call of duty audience" of arpgs
immortal is the "we want the gacha whale audience" of arpgs
d4 will be an unholy hybrid between d3 and immortal
 
I loved Diablo back when we got it. The atmosphere was awesome. Everything in the game just had a dark unsettling vibe to it. Even the town. I still remember getting down to the butcher for the first time and it scaring the shit out of me. I remember the expansion was janky as hell. I still think the first diablo has the best atmosphere and as a dungeon crawler it's still the best for giving you that feeling of going deeper and deeper while your resources slowly dwindle and things get more and more horrifying. The story too, the whole fucked up back story of the church and all the fucked up shit that happened because of the portal to hell.

I got way too addicted to Diablo 2 for a while. It was pretty much all I did for almost a year apart from going to school. I wasted way too much time on that shit. It is my favourite in the series though. Gameplay wise it improved on Diablo 1 in almost every way. The skill trees were fun each class played radically different to eachother and different builds on the same class could play radically different to eachother. The dark gothic fantasy stuff in the first game was good, but I did enjoy the more dark fantasy with hint of gothic type stuff of the second one was pretty cool too. I liked the whole war between heaven and hell thing.

Battlenet pretty much made the game. Open battlenet was kind of fun. You'd pretty much just compete to see who downloaded the best sketchy probably malware infested hacking tool. Most games pretty much consisted of walking out of town, having the game glitch out and freeze for about 30 seconds or more, then at the end, whoever was still alive won.

Closed battlenet though was awesome. It was like an mmo without the commitment of an mmo. If you felt like playing through the game you could just search for a game close to where you are in the game or make your own and people would join. Playing through the game with people who actually wanted to play through the game instead of trading or battling or loot farming was genuinely fun. Especially when you got a good group together that stayed for a few hours. Trading and PvP were fun too, that's what I got addicted to though.

Diablo 3 was not very good. I ended up trying it when me and my wife were looking for some co-op games we could play together on the ps3. We played diablo and some gauntlet game, I'm not sure which one. Both of them were kind of meh and not as good as the previous games in both their series, but we both liked gauntlet better and ended up playing that more. Diablo 3 actually reminded me more of Gauntlet than the previous Diablo games. We stopped playing Diablo about 2/3's of the way through act 1 or something like that.

Diablo 4 sounds like a free to play mobile gacha game, except you have to buy it first. I can't really think of much to say about Diablo 4. It sounds like it's going to be shit designed around vacuuming as much money from the retards who pay them for the privilege of playing their shit.
 
It's not just the drop rates being shit - it was that gear mattered so fucking much vanilla Diablo 3 that it all went to hell.

The game wasn't playtested very well and was extremely unfun (read - not hard, but unfun) - as in every enemy was gigantic HP sponges and players needed to invest heavily into defense on gear to survive. A lot of builds were just "hold down a button and let passives/procs do the work" and gear increases were 100% not optional for pushing deeper into difficulties (including the infamous Inferno mode). Gold as well (it was used in all upgrades).

I get that Blizzard wanted to close down the "grey market" (like D2JSP and such) but it was the absolute wrong way to do it.
Blizzard couldn't be assed to moderate illicit trade, chink mass farmers and scammers. Working on report system and taking things case by case basis to balance healthy trading economy and root out Grey markets that they wanted to be gone so badly. Because that would've cost money and people who play their games instead of sitting on their ass behind support Blizzard forums.

RoS specifically went to shit after pandering to casuals and missing the point of trading system altogether and their game with it.
Same Uber boss run ad nauseam which had mandatory team play, greater rift tiers and leaderboards that meant Jack's shit.

Bosses remained exact same in D3, hell in Diablo Immorral same boss was regular mob elite with souped up stats and that's it.
Diablo 4 won't change a damn thing with that, since Blizzard can't and won't change since average Blizzard fan and people like asmongold flip flop with his opinions and still buy same shit thinking that current year Blizzard games will be "fun".

That and same crowd are suckered in cinematic trailers and mistake them for the game itself.

Personally I'm giving this game a hard pass like every game post OW 1, same microtransaction run garbage with every subsequent game.

I'm more entertained by the failed launched days, decline in quality and drama from Blizzard themselves.

D4 will be same casual oriented yawn fest with their obsession over in game shekels. Let's face it grey market undercut Blizzard's profits in game so they neutered trading altogether. Good goys only use auction house with premium currency and grind same shit with paid battle passes.

Path of Exile is free to play game and somehow they still manage outdo Blizzard at every turn and keep their servers running with same proceeds.

Diablo immoral being soulless cash grab netted Blizzard profits in tens of millions thanks to stupid whales buying their P2W. When a spin off game earns three times the game budget, I'm having hard time believing that any kind of store is needed to keep the servers going.

Blizzard only wishes that they have the creativity, talent or passion of indie studios.

That being said D4 will die like RoS did, slow and stagnating death when people are sick and tired of the pseudo MMO shit.
There won't be a "constantly evolving world that are determined by player choices" and other Todd Howard tier lies.

This thread will be here when game launches with inevitable shitstorm, honestly I'm looking forward to that than anything else.
 
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