Diablo 4 general - All shit will hit the fan this June

Despite some elements of the game being rushed, I think the positive attention from hardcore streamers is helpful too, they're a picky sort and the footage/hour-to-hour buffs and nerfs put up in the wee hours sometimes shows that both Blizzard is actively meddling with the balance & players don't mind too much. The serious players have been hoarding items and altering builds/sidegrading to keep going and it's overall a good look for the game.

This new necro I'm in is 36 in 9 hours solo, the time spent over the weekend was not in vain as far as potions/stats shared account-wide & understanding where the dead weight is in gameplay.
 
Despite some elements of the game being rushed, I think the positive attention from hardcore streamers is helpful too, they're a picky sort and the footage/hour-to-hour buffs and nerfs put up in the wee hours sometimes shows that both Blizzard is actively meddling with the balance & players don't mind too much. The serious players have been hoarding items and altering builds/sidegrading to keep going and it's overall a good look for the game.

This new necro I'm in is 36 in 9 hours solo, the time spent over the weekend was not in vain as far as potions/stats shared account-wide & understanding where the dead weight is in gameplay.
You nolifing HC losers wasting hundreds of hours on ded characters lmao.
Obviously everyone who spends more time than me is nolifing it, and rest are noobs
 
  • Like
Reactions: Bush did USS Maine
You nolifing HC losers wasting hundreds of hours on ded characters lmao.
Obviously everyone who spends more time than me is nolifing it, and rest are noobs
I get nothing but flak about it from my friends, but it makes the game way more fun and interesting when death has serious consequences, like minute-to-minute I have to seriously evaluate every elite as a threat or part of a death combo even on the easy world tier. Also dying and losing that character is proof I can put it down without attachment. It's somewhat zen in that way.
 
Completed my first Paragon board, just in time for the unwashed poors to bring the server to its knees. Back to work and family tomorrow so got there with hours to spare, ha.

Loving the game, genuinely am. While I understand where people are coming from in regards to speed and itemisation, I like how the game is. Fast enough to feel powerful (summoner Necro T3), but not so strong I can slap on a podcast and use the game as a sleeping aid. I'm guessing Blizz are trying to slow down the power creep D3 had, although it remains to be seen how many patches it'll be before that all changes.

Going to finish up Lilith altars and Aspects, then start rolling alts.
 
Last night I finished campaign, unlocked tier 3 and checked some endgame activities. I went in completely blind and am positively surprised as the game is pretty decent. 7/10 so far, may go up or down a point depending on quality of endgame.

Microtransactions are pretty unintrusive at the moment and I keep forgetting they are even in the game. Until someone reminds me of it in the forums. Although tbh I never gave a shit about cosmetics so others may feel different about it.
 
Story popped up in my recommended newsfeed. Faggots still big mad they can't make proper hideous genderblob characters.

Diablo IV has also been criticised for what it doesn't let you do.
Body types are linked to character classes - you have to select a druid or barbarian to play as a fuller-figured character, while those who want a slimmer avatar have to play as a mage or a rogue.
Ashlyn says she thinks Diablo has taken a step in the right direction, but would like to developers doing even more to challenge norms.
It's something Twitch streamer Ben Thompson, known to followers as ReadySetBen, agrees with.
He says black and LGBT+ gamers like him could be better served.
Ben points to black hairstyles as an example where some games still aren't getting things right.
"They'll put comical afros in it, or they'll put in these square shaped dreadlocks. It misses the mark," he says.
This also fully demonstrates that you can never win with whiny progressive faggots, because no matter what you do it will never, ever, be enough.
 
1686083483861.png
1686083553613.png

25 dollars vs 2.50 dollars. Inflation is a bitch
 
Can just disable the campaign entirely after your first completion, and it's a new toggle that can be applied to soft and hardcore. All account rewards earned through renown are automatically granted (starting a new mage with 10 skill points straight off makes those first levels hysterically quick), though renown itself is reset - you have to earn it through exploration, etc, even if you already have, say, the altar or aspect bonuses.

You have the main way point in each area active from level 1, and the Whispers system can also be used. Mounts are also free to use straight off.

Kind of neat just wandering around and killing stuff without a main plot bothering me. Server is really stable too despite the poorfags polluting my play space. I still wouldn't trust it on HC, even if the butcher wasn't there, but bugs are pretty minimal as well.
 
Story popped up in my recommended newsfeed. Faggots still big mad they can't make proper hideous genderblob characters.


This also fully demonstrates that you can never win with whiny progressive faggots, because no matter what you do it will never, ever, be enough.
You beat me to it. I came to post this.

A game about killing satan needs to be inclusive. lol, lmao even
 
  • Like
Reactions: Mexican_Wizard_711
I've had two horse armors drop in Scosglen, so you do get some for free by playing the game. They look like normal saddles and bags, one merchant-style, one knightly.
 
The cutscenes give me hardcore nostalgia, feeling that deep warmness in my bones from Diablo 2 that I watched my dad play when I was 6 and probably played over 9000 hours of. Things they could'a done better: the loot(fuck Blizzard for not putting in any work here), the color pallet (more dark colors like sickly greens and goopy reds to accentuate the dark and accurate background) and the skill tree could'a been a little better, I'm not a fan of the PoE grid, I think the OG D2 flowchart was perfect, Titan Quest did it even better, and that's a skilltree that just makes sense as a tree.
The fact that a 62 billion dollar company can let their servers just crash randomly when they put their flagship game on online only pisses me off. But I give the game a 7.5/10, I'd buy it if I had spare time, but because I'm try'na rise & grind I'll have to put that on the backburner. I give Diablo 3 a 5/10 cause it's just so simple and there's no actual skilltree, but the loot is pretty cool, in like a Borderlands type way, it puts some really cool modifications on your character. Don't like the way the special items aren't level locked though, D2 really has the best loot system to ever exist imo.
 
Spent an hour dicking around in the PVP zones today, and that's all I'm going to spend there. It's not a fun mess, just a train wreck of one shot kills and pre-made gang squads.

Rewards seem to be purely cosmetic at least.
 
  • Thunk-Provoking
Reactions: AgendaPoster
Spent an hour dicking around in the PVP zones today, and that's all I'm going to spend there. It's not a fun mess, just a train wreck of one shot kills and pre-made gang squads.

Rewards seem to be purely cosmetic at least.
So what you're saying is, they did manage to capture a little of that Diablo 2 spirit after all.
 
The flesh is week, and so am I.

Initial impressions, as someone that has played thousands of hours of Diablo 2, dozens of hours of Diablo 3, Hundreds of Hours of the real Diablo 3(Marvel Heroes, RIP), and dabbled in both Project Diablo 2 and Median XL:

-Started with a Rogue, Necro is my favorite D2 class, so went off type. I prefer new classes actually, as Barb was my last favorite from D3 and I like Witch Doctor more than D3 Necro. Since all of these classes are returning, I picked the one not from Diablo 2.

-"The Skill Tree is back": lol, lmao even. This is a skill tap root, it goes down with the occasional small side root. It's absolutely worse than D2's skill tree and D3's rune system. Maxing it out to 5 skill points seemingly gives you all of a 50% increase in power, it's like they put that there as an afterthought to make it more like Diablo 2.

-Class specialization: These have the potential to make up for the anemic skill root. I enjoy mechanics that make play styles feel different. One of my best experiences in an ARPG Diablo Clone was playing Juggernaut in Marvel Heroes, his entire kit was based around always moving. I've only experienced the first Rogue specialization so far, just unlocked second, and it's nothing as ground breaking as what they did in Marvel Heroes, but it's something. M1 three times than M2 is extremely basic, but it was the first one and I can only hope they get more interesting.

Difficulty- everything scales to your level, typically I hate that, but if what I hear is true that after the first story run you can essentially do the game in whatever order, I could be won over. The excess of side quests, side dungeons, etc also could turn my initial negative reaction positive if the design is around playing through it multiple times. I don't have to run every quest and skill dungeon my first play through, it seems like I can run at least two more characters with out repeating anything.

Over all, I'm not hooked, I played fora few hours, put it down, than played for a few hours. The skills seem basic but effective(could be better thanan excess of skills that are trash), starting the game at Tier 2 feels good, the one boss I had trouble with felt like a skill issue, and I went from multiple wipes to easy after I got a strategy down. There are minor things that turn me off, and minor things that I like, and I could see my final opinion on the game going either way.
 
Last edited:
Back