Diablo 4 general - All shit will hit the fan this June

I can't believe this shit. I only followed the development on the surface level but this sounds even more lazy than expected. How can it be that there's not a single competent game designer left at Blizz?
Competent games take competent time but also experimentation - which creates risk.

Companies (not just video game companies) are extremely risk averse - which is why Blizzard is mining out all of it's existing franchises instead of working on new ones. Diablo 4 already has a target audience and expected profit based on the historical performance of Diablo 2 resurrected, Diablo 3 RoS and Diablo Immortal.

Companies also don't want to put in a game systems that will hurt sales (Diablo 3 Vanilla's RMAH) or a concept that might not work (Battleborn). To get something made (or remade) you need a very specific person with a very specific vision and it really needs to be in a company that takes care of employees - which isn't Blizzard.

Japanese companies often do so (FFXIV's Yoshida has a massive role in all FF now, Miyazaki is CEO of FromSoft, etc) but for American devs they are largely better of spinning off into their own studio and working with a publisher (Devolver, Valve, Epic) than trying to make something for an existing studio.

So Blizzard has really set itself up to fail through it's decade of incompitence and there aren't that many truly great developers you can just go poach - it's a very small network. Guys like Jeff Kaplan or Jay Wilson don't publicly say why they left Blizzard but if one of their dev friends ask them, they'll likely be told "Don't work there it blows".
 
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Not sure if I'm missing something here either, but they really seem to be downplaying the Nephalem stuff from D3. I can't tell if the writers are just winding down the scale, or trying to simply distance themselves from Diablo screaming NEPHALEM for an hour.
They're trying to distance themselves from Diablo 3. Are there any references to 3 at all? Leah, Black Soulstone, Zoltun Kulle, that one time Diablo invaded heaven or that Angel of Death?
 
They're trying to distance themselves from Diablo 3. Are there any references to 3 at all? Leah, Black Soulstone, Zoltun Kulle, that one time Diablo invaded heaven or that Angel of Death? Nothing that's jumped out at me, at least. Lorath (although given the drastic change in VA it may as well be a new character) blithely mentions the past, but doesn't really go into any specifics. The world is fucked, Inarius is trying to get back into heaven, and a certain NPC's identity becomes obvious the very nano second a certain musical cue plays.

Lmao, not sure what exactly triggers it, but you can get a mini boss to suddenly spawn and charge you down. He won't de-aggro, and completely ignores everything except for his victim. I see a lot of HC tears....
 
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It's ok so far ton of lag and connection issues though tried druid and the model is horrible and honestly the feel of the class is meh. Went with hard difficulty and necro and so far I am actually popping potions which is good tbh. They should make mounts earlier there is a lot of walking. The shop so far is not very present like you can avoid it thankfully. This does feel like Blizzard are playing very safe to not piss off people though since they know the OW and Wow audience are gone. The diablo fans tend to be OGs and more loyal but rocking the boat too much after immortal poses great risk.

They hinted at a new class probably Paladin being added so this is giving me optimism on life but these mother fuckers conned me with Overwatch so I am mega cynical.
 
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They're trying to distance themselves from Diablo 3. Are there any references to 3 at all? Leah, Black Soulstone, Zoltun Kulle, that one time Diablo invaded heaven or that Angel of Death? Nothing that's jumped out at me, at least. Lorath (although given the drastic change in VA it may as well be a new character) blithely mentions the past, but doesn't really go into any specifics. The world is fucked, Inarius is trying to get back into heaven, and a certain NPC's identity becomes obvious the very nano second a certain musical cue plays.

Lmao, not sure what exactly triggers it, but you can get a mini boss to suddenly spawn and charge you down. He won't de-aggro, and completely ignores everything except for his victim. I see a lot of HC tears....

The butcher is random.

Haven't encountered him yet in the final release and I beat the campaign since my friend gifted me a copy. I like the gameplay so far. A lot less woke than I thought it'd be and the QOL changes like the stash saving any missed legendaries that dropped in a dungeon are very welcome.

Skip Neyrelle's scenes and its a solid Diablo story besides the misunderstanding of Lilith wanting to "Destroy" her pride and joy of Sanctuary. She was trying to replace the worldstone with a different power.

Neyrelle makes me MATI. She can fuck off with the Lords of Destruction LARPing but with a Blue soulstone, wolfie primeval BF and some random netflix drama mixed in. She goes to travel the world and "find herself" with the primeval soulstone after we just stopped lilith from attempting to do the exact same thing and Lorath TELLS US NOT TO STOP HER!!
 
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That's more like next Christmas.
The earliest sale is probably like this Halloween or Christmas at 15% off.
I don't know, I have a feeling like we might see it sooner with how bad all of the Blizz IP's have been doing. Even Dragon Isles which is supposedly ok when on a 40% very early.

Though if I have to wait until Christmas for a real discount, that's cool with me. Diablo 4 has some nice aspects but the beta didn't hook me, it just feels like the game itself has the retardation taint that D2 didn't.
 
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I just beat the apostle of Lilith fight and that was probably one of the most boring fights, it felt like it was designed in 2002. As for Neyrelle she can fucking die, you need to go and resurrect her mom or some shit. The pacing of this story is honestly draining, it feels like it drags on and on and I just want to get to good story. Kinda sick of women tbh, every fucking main character is a woman or looks like one.
 
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I don't know, I have a feeling like we might see it sooner with how bad all of the Blizz IP's have been doing. Even Dragon Isles which is supposedly ok when on a 40% very early.

Though if I have to wait until Christmas for a real discount, that's cool with me. Diablo 4 has some nice aspects but the beta didn't hook me, it just feels like the game itself has the retardation taint that D2 didn't.
I did buy all recent Blizzard releases (D2, Starcraft 1 Remastered...) on sale so I notice the discount and timing trend.
However I think you might be right that D4 might be on sale earlier. After all, you can't buy mtx if you don't have the game.


Sale? You are probably better off playing it on Game Pass once the merger happens.
By the time it available on Game Pass there's probably expansions and whatnot, so the base game on Game Pass gonna be a pseudo demo. This is what Bungie does with "F2P" Destiny.


Anybody here finished the game yet? Can you give a non-spoiler review? Most journo and content creator review seems oddly positive (same for Street Fighter 6).

I tried the server slam (finished act1, lv20, beat ashava...) and the game feels like it needs at least 6 more months of dev. This game somehow is less polished than the AA Polish-jank that is Outrider. Slightly better than Wolcen at launch though.

  • The game for some reason renders ingame cutscene at 30fps, so when it switches from smooth 90fps+ gameplay to cutscene it look like the game have a seizure. Many time I saw characters running around to their correct position and posing before the the cutscene started.
  • Some bad animation and graphic here and there. I bet Blizzard hide a lot of jank behind the isometric camera.
  • The hub in the main city is way too big i.e. too much walking from teleport point to NPC and stash. This is why POE allow base customization.
  • Potion spam I don't like.
  • Combat in general is a straight incremental upgrade from D3. Don't know much about build diversity though.
  • Decent optimization. I can maintain 70-100 FPS at 1440p.
 
Anyone who talks about them not wanting to replicate Diablo 3: of course they want to, that game made them a shit ton of money, no matter how much it sucked, how sleazy the microtransactions were, how obnoxious the always-online thing is, etc. They will keep repeating this over and over.
 
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Anybody here finished the game yet? Can you give a non-spoiler review? Most journo and content creator review seems oddly positive (same for Street Fighter 6).

I tried the server slam (finished act1, lv20, beat ashava...) and the game feels like it needs at least 6 more months of dev. This game somehow is less polished than the AA Polish-jank that is Outrider. Slightly better than Wolcen at launch though.
There is no finish, d'oh. The story is just the appetizer. You're supposed to keep farming paragon levels or w/e it is this time, level up all characters, and/or play seasons. Or play HC and start from 0 when ded.
It felt pretty polished to me. And optimized. If you expected class balance, that's also not really relevant, as new legendaries and tweaks will be released frequently, making your old super turbo builds nearly irrelevant, so you have to farm other sets etc. for the new FOTM AoE killer build
 
Why not just play any of the dozen of Diablo clones with better plot and gameplay?
Story's been pretty dank so far. Playing as a fat nigger bitch druid named Dinduisha and oooo boy is she a whole lot of woman 🤌🏿
I really don't get all the bitching. The game's only been in pre-release for like a week.
Diablo 3 had a nearly 12 year lifespan, so you faggots better buckle up because most of you are going to be well over 40 before you stop hearing about this game
 
I've got an ARPG itch, but I'm only into stuff with a certain minimum of item complexity.

What is the itemization like? What is the most "complex" item you can craft or obtain, and are there chase items that fundamentally alter how some skills work, or are they all basic numeric buffs?

To give an idea of the mechanical complexity I'm looking for, Path of Exile has multiple uniques that fundamentally alter how your character is played: one removes the ability to penetrate elemental resistances but lets you scale increased elemental damage dealt with an ailment called Wither. There's a helmet that cycles the ailments dealt by different damage types (lightning can ignite, fire can chill, and so on; this opens up some really weird interactions). There are dozens more that offer bizarre interactions which are utterly arcane to anyone with less than double - digit hours in the game. And that's just the uniques! There are affixes on rares that convert damage, grant chances to gain certain buffs, let you drop damaging ground, and even grant support skills to skills socketed in the items (for anyone who doesn't play PoE, the skills are itemized, and stored in character armor slots called Sockets).

Even Last Epoch, that scrappy wannabe which I still assert overall sucks, has some interesting things in it: gloves that convert a % of added crit mult into bleed and poison effectiveness, letting you scale ailments using a stat that is usually opposite what you want on a DoT build. Multiple uniques that drain your health and grant a decaying Ward in its place that regenerates based on your missing HP (eventually hits an equilibrium that is your Ward "maximum"), which fundamentally changes the desirability of health leech effects, since regaining too much HP means losing possibly thousands of Ward as its decay outpaces the regen when you have a full HP pool. It has some neat ideas that are dragged down by a dogshit endgame, uninteresting map design, and lack of build options.


Is D4 anywhere near this in terms of itemization?
 
They're trying to distance themselves from Diablo 3. Are there any references to 3 at all? Leah, Black Soulstone, Zoltun Kulle, that one time Diablo invaded heaven or that Angel of Death? Nothing that's jumped out at me, at least. Lorath (although given the drastic change in VA it may as well be a new character) blithely mentions the past, but doesn't really go into any specifics. The world is fucked, Inarius is trying to get back into heaven, and a certain NPC's identity becomes obvious the very nano second a certain musical cue plays.

Lmao, not sure what exactly triggers it, but you can get a mini boss to suddenly spawn and charge you down. He won't de-aggro, and completely ignores everything except for his victim. I see a lot of HC tears....
Kezakstan(sp?) is the same desert as Diablo 3, Alcarnus is a stronghold you can cleanse, and the actual arabian city you kicked Belial out of is in absolute ruin and abandoned. Also Meshif makes a comeback, he's lived waaaaay past his sell-by date, implying he has some longevity with nephilim power but it's offset by dementia and him thinking Lorath is Deckard Cain. If forget the timeline but it's roughly 50-70 years between the events of D3 and D4.

I'm in the hardcore 1000 engraving race in spirit, I died as a druid at 46 Saturday night to an outdoor elite, some faggot fire mage in the north end of Fractured Peaks. He's gotten me twice actually. The Butcher never spawned for me on that character, but a butcher spawn killed me in a dungeon last night; I was running around, thinking I could wait him out with 7 potions, and came across a blood well thinking "great, I can refill here" but no IT WAS CURSED AND SPAWNED MORE ADDS. Currently recovered at 25. I saw Shroud die at 47 but grouping offset that in a day, I think he's done now. Quin69 is still solo and 58, so I have hope perseverance will still get me in.

It's not well advertised, but hardcore has two death saves: on a fresh character, you'll get a recipe drop for a Potion of Death's Avoidance, it's expensive in materials to make but if you would die in the 30 minutes you drink it, you go invulnerable for 2 seconds. You also get rare white drops called Scrolls of Escape which go on your emote wheel, and it's a near-instantaneous town portal for boss fights that go south, though you'll still die to heavy combos or one-shot mechanics if you aren't built durable enough. In my druid's case, it was a very durable regenerating werewolf build but somehow the fire spiked me so fast I didn't feel like I was in danger until it was too late.
 
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