Diversity is important because a video game is much more than its gameplay - vg247 completely misses the point of why people play video games.

Problem is that these people side step the actual issue people have with diversity or inclusion and opt for thier own solution of gamers just being sexist garbage. There is an issue with thinking sticking a women into every game just to have that woman be their and not develop that woman as a character she exists as a catalyst to make a vain point and this point only makes sense to the people who "created" her. A character is a defined by their actions and the way the audience engages with them as the play the game not some superficial reason of they are this thing so automatically you NEED to accept them just for being that thing. Then again most people don't want to look this far but are subjected to it anyway because the overseers of this game want the casual low brow demographic not people like me or any other person who care about other things that make a game that aren't just a generic need to be inclusive or how much money they can make on micro-transactions.
 
Meanwhile Call of Duty: Finest Hour had you playing as an African-American tank ace at the Battle of the Bulge and supporting a woman sniper at the battle of Stalingrad.

Meanwhile Medal of Honor: Rising Sun has you traveling across the world fighting alongside black pacific Islanders, Chinese women with knives and a Japanese American hunting for the Yamashita's gold.

Meanwhile Medal of Honor: Underground had you fighting as a woman in the French resistance.

You know... WW2 is basically a gimme when it comes to diversity. It's literally a world war. I don't understand how these companies can have such a hard time with representing diversity in a world war. A world war is as globalist as it gets. Want Nepalese fighting Nazis with cool swords? That actually happened. How about Mexican pilots fighting the Japanese over the Philippines? That happened. How about white Canadians fighting alongside Mao's Communists against Chinese and Japanese nationalists? It happened. How about American Navajo Indians using their language as an unbreakable code against the Japanese? They made a 6.5/10 movie about it.

You could even be woke about it. Write a story about how black colonial troops made up the bulk of the Free French army and how they were banned from parades because of pressure from the Americans and De Gaulle's pride.

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Anyway,

A truly historically-accurate WW2 experience wouldn’t make a ‘fun’ video game. That game would give you one life, delete itself after you died, and you would be forced to play it. It’s a period of history that’s impossible to respectfully recreate without any caveats. If that was where the real issue was, people would be up in arms about any game that tried to create a virtual rendition of the conflict, not just the one where you can play as a woman.

Modern video games are more than just a series of actions. Think back to the most recent games you’ve played – the ones that have stuck with you – and I bet many of them linger because they triggered some kind of emotional response

I personally love the autistic attention to detail those older games had.

https://www.youtube.com/watch?v=cwlUPGz60OY

This cutscene plays before (or after?) a level in Medal of Honor Frontline. The game itself looks abit silly nowadays but back then it was a memorable experience.

I think part of why the following level is memorable is because the devs tried to make you feel as though you were in the history. The situation is desperate and chaotic and they tried to represent that despite your character basically being a CIA agent that can absorb bullets. Pretty much all those old Medal of Honor games had you playing as a spy but they told good stories that fit within the history. Everything fit the setting despite how insane it all was because they were basing everything off of real organizations, real people and real history.

I doubt it would have had that same feeling with ham-fisted diversity. You know, the kinda stuff that reminds me that I'm playing a design by committee game made mostly by retarded people with a retarded ideology.

Things like this makes me miss the time when videogames were considered nothing more than a time waster

Seriously it is kinda weird how people like this, who probably din't paly videogames at all until very recently seem to take the medium FAR more seriously than the average neckbeard who has been playing videogames for decades

I'm a person that considers games art but I hate most "games are art" people. They think games being art means that games should change. They say stuff like "we need to be better than this if we want to be respected" to justify sanitizing the medium to fit their insane ideology. I think games are art and I think that should entail devs having more freedom to do whatever they please. The whole point of artists is that they do weird shit that's impressive or though provoking.

When talking with sjws, you must always bring the topic back to how they want to control expression and culture.
 
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i generally care more about the calibre and quality of the characters carrying the story rather then what race or gender they are, if they are a shit character they are just shit and i lose all interest in them or the even worse the story.

thats sounds like a more interesting question, what are peoples expectations of storytelling in games that have one be they historical or not?
 
The thing that irks me the most is that these people do realize that in a way their argument is meaningless right? Because who says a video game has to have human or human-like characters from which to derive "diversity" from? Well then what the hell do you make of puzzle games like Tetris? Is the diversity there the different colored and shaped blocks? How about games with animal characters like Donkey Kong? How are you going to fill the Asian quota there especially if you can't even get the characters to talk and thus prevent the game from having any Asian voice actors? It's so stupid.
 
You could even be woke about it. Write a story about how black colonial troops made up the bulk of the Free French army and how they were banned from parades because of pressure from the Americans and De Gaulle's pride.

One War Story (in BFV singleplayer lol) is about them; of course it's too melodramatic, but it's still better than Token Strong Woman in Norway
 
How about instead of shoving women into armies they should tell the stories of actual resistance movements that included women? The French Resistance and the Yugoslav Partisans all included women (and even children!) because they were just that, smaller guerrilla movements that needed to rely on something other than Shooty McShootersens to fight against the enemy in an occupied territory.

You want diversity? Make a mission where you play as a 14 year old courier who traverses a forest avoiding German troops to deliver messages to a Yugoslav troop using his wits. Make a mission where you play as a French female spy who infiltrates a Nazi compound. Diversity of gameplay is also a thing.

There are literally thousands of stories you can tell in WWII that don't involve Brits or Americans.
 
Here's the thing the author should say and you guys are dancing around. It's not that diversity or realism can't happen in a war shooter. It's just not going to ever be called call of duty, battlefield, etc.

Author wants call of duty 7: yasss queen, when he should be asking his woke dev buddies to shock the world and make a GOOD game based on historical, realistic diversity.

Author would hate a realistic Tuskegee Airmen game btw. "Reeeeee the general still calls me a nigger and I got the good ending"
 
Author wants call of duty 7: yasss queen, when he should be asking his woke dev buddies to shock the world and make a GOOD game based on historical, realistic diversity.

Exactly this. It's not about actually playing as diverse characters - there's many games out there where you can play as whatever special snowflake you want, after all, and even enough where you are playing as a woman/POC/whatever rather than creating your own.

No, it's about them wanting to make you play as whatever they say, 'for your own good'. If something is popular, it has to not just appeal to them, but actively pander to their wishes. If it doesn't, it's at best problematic, at worst Gamergate/MRA/your usual buzzwords-attracting filth that is destroying the modern world. Their empathy levels are never in doubt, but apparently everyone else can only express empathy through playing as the type of character they say needs the representation.

If they wanted to play like they say, they would and could. But no, they want you to play the way they want. And they want you to like it.
 
Most of these games are art types always seem to forget all of the games with actually good an unique stories for the latest new "art" game. What ever happened to having actual subtext and symbolism that isn't so painfully obvious that every reviewer could point before awards season.
 
Women want to feel represented in their hobby. It gives them more enjoyment than playing as a man. For a lot of men, playing as a woman gives them a break from the norm, in which we’ve come to accept a white man as our default protagonist.

MAN, I REALLY LOVE WHEN SOME DUDE TELLS ME WHAT I WANT. RIGHT LADIES. BECAUSE I DONT KNOW WHAT I WANT SO THANK GOD THIS DUDE IS HERE TO TELL EVERYONE EXACTLY HOW I PLAY VIDEO GAMES. YOU WANNA ORDER MY MEAL FOR ME TOO?

Modern video games are more than just a series of actions. Think back to the most recent games you’ve played—

...okay.
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...proceed.

the ones that have stuck with you – and I bet many of them linger because they triggered some kind of emotional response.

One time I was trying to get a specific ending in LLtQ and accidentally forgot to bump up my poison or intrigue skills and this stupid bitch went Hamberlynn on a box of poisoned chocolates.
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Look at that fucking heffer... :mad:

The redux of TLD changed my Grey Mamacita from a scrappy ol’ gal to a more meek and sad-sounding lady. I miss my old bitch...:heart-empty:That made me “emotional.”

Oh, wait. I misunderstood. You meant like felt actual feelings for a character. Well, okay...but you won’t like my answer because y’all hate this character and the creator a lot.

>credits roll
>heart shatters

Imagine you weren’t you, and see how that emotional response could vary if you were transported into someone else’s life

I can’t imagine things because I’m not allowed to think. You already told me exactly what I (apparently) want in a video game, so I might need you to handle this task for me, stud...

You might be the only agent of change in many games, but you are not the protagonist of reality.

Woah bitch you don’t know my lived experience. But thanks for telling me how my opinion doesn’t matter because I’m not the “protagonist of reality.” Too bad I cant be something like the protagonist of my wallet. I’m glad you’re here to think for me and explain how the world works.

Now, more than ever, we need games to let us be someone we’re not. We need to spend a while in someone else’s skin.

They...already do that?

Let’s start 2019 with a little more empathy.

I can’t wait for this faggotty-ass-faggot to get outed as a sex pest.
 
The totalitarian left is extremely upset that people are allowed to escape their nonsense through games/movies/books. That's what's at the heart of this push for "diversity" and other left leaning messages in games. They want you to not be allowed to ignore them or their message.
 
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