DOOM

I decided to check it out, it's actually pretty good, though it's very obviously using some Duke Nukem 3D assets, not that it makes it bad.

What's really impressive is that not only is it very well put together, it actually takes advantage of modern source port additions like crouching and jumping and even does a good job simulating features stock Doom should not have given engine limitations.

For instance, there are actual ladders you can climb, but since the idtech1 engine is really a 2D plane that fakes 3D with linedefs that draw to certain heights, the ladder is really more of a very, very tiny staircase using a bunch of really tiny increases in linedef height to fake an actual ladder, but it's convincing enough I'm not complaining.

Another nice touch is the nuclear reactor area that creatively uses the type value for assigning damaging floors to make the whole area inside the reactor deadly, without forcing the player to walk across a toxic waste animated flat texture.

The boss fights are pretty damn awesome and actually force the player to do more than circle strafe enemies to death, and the final boss makes the Icon of Sin a lot more mobile than before, and the PSX Doom music and burning skyline for the fight is a nice cherry on top.

However, it does make the fight very, very easy if you have good aim and don't have any sort of autoaiming on, since you can easily focus on the giant hole in the Icon's head and blast John Romero's head to death with everything from the pistol to the BFG, though it's not as stupidly easy to murder as the Icon from TNT:Evilution.

some of the music is also from quake if you ever played those games said reactor level is descent into Cerberon
 
some of the music is also from quake if you ever played those games said reactor level is descent into Cerberon

Did not realize this, though that is some excellent music.

And if I really have to hammer that mod on any one thing, some of the jumping puzzles are borderline ridiculous, especially in the urban levels.

The mod is also intended to work with Brutal Doom v20b, but if you want to, using the Project Brutality mod is a good alternative, and complements the Starter Pack nicely on default enemy progression settings. If you use the "Death Wish" option that allows super hard versions of various enemies to spawn, it will make the first "boss fight" (a much harder reprise of the Doom Episode 1 "bruiser brothers") pretty underwhelming.
 
Did not realize this, though that is some excellent music.

And if I really have to hammer that mod on any one thing, some of the jumping puzzles are borderline ridiculous, especially in the urban levels.

The mod is also intended to work with Brutal Doom v20b, but if you want to, using the Project Brutality mod is a good alternative, and complements the Starter Pack nicely on default enemy progression settings. If you use the "Death Wish" option that allows super hard versions of various enemies to spawn, it will make the first "boss fight" (a much harder reprise of the Doom Episode 1 "bruiser brothers") pretty underwhelming.

yeah the jumping puzzles are a nuisance too, I missed a lot of secrets due to the destructible environment stuff too
 
Currently playing Perfected Doom 3 because vanilla D3 didn't support widescreen monitors (thanks John Romerobama). The game is dark at times even with the always-on flashlight, and some of the monster closets are fucking bullshit but it's cool so far.

I love the inclusion of PDAs and audio logs and shit. Always loved that stuff in System Shock, happy to get more lore in-game that way.
 
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Currently playing Perfected Doom 3 because vanilla D3 didn't support widescreen monitors (thanks John Carmackbama). The game is dark at times even with the always-on flashlight, and some of the monster closets are fucking bullshit but it's cool so far.

I love the inclusion of PDAs and audio logs and shit. Always loved that stuff in System Shock, happy to get more lore in-game that way.
Fixed that for you.
 
hey gentlemen.

DOOM is now available on Nintendo Switch. you can now kill demons on the go.

this video is literally from the nintendo youtube channel



btw. this wasnt the only doom game released on a nintendo console. they released doom for the super nintendo. and they released doom 64 for the nintendo 64. and ported doom to the game boy advance
 
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hey gentlemen.

DOOM is now available on Nintendo Switch. you can now kill demons on the go.

this video is literally from the nintendo youtube channel



btw. this wasnt the only doom game released on a nintendo console. they released doom for the super nintendo. and they released doom 64 for the nintendo 64. and ported doom to the game boy advance

I actually used to play Doom multiplayer on the SNES. Both me and my friend Mark had XBands courtesy of a yard sale. It ran like absolute shit, had no sound, and the framerate was an abortion even by SNES Doom standards.

But we had fun with it.
 
i found on youtube. its pretty funny and amusing XD



keep that smile on your face while you kill demons 'cause that's what the song is telling you.
I'm pretty sure this is actually what's going on in Doomguy's head.
I have a new way to play DOOM now, thank you sir.
 
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