DOOM

I swear some of you people just want to complain about things, how about you try to enjoy something for a change instead? Might make you feel better.
Everyone has become faggots about new graphics these days. I remember when we were excited that a new tech came out that required new hardware.
 
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This game is currently my most disappointing game of the year. When I heard Doom DarkAges I'm thinking a Doomslayer in the middle ages, basically Berzerk the game. I really wish they went the melee route with this game, with occasional ranged weapons.
I think the game will be good, but its just not what I secretly really wanted.
Also shooting weird weapons in a medieval castle is Quake's motif.
It's also Heretic and Hexen' motif yet neither are in sight for any near decades.
 
I swear some of you people just want to complain about things, how about you try to enjoy something for a change instead? Might make you feel better.
I enjoyed Dewm 2016 a lot. Eternal didn't give me more Dewm 2016, it gave me Eternal, which became tedious and a slog abaout 30% in. The DLCs were even worse, but nothing will top the final boss of the second one. Phase 3, this nigger is at critical HP, I spend 15 minutes waiting for him to flash green, killing the fucking dogs, dodging his charges and swipes, slamming away the summons, and then he grazes me and goes back to full HP. This is where I alt+f4'd and uninstalled.
 
2016 felt like a prototype of Eternal. Where they didn't quite know what to do with all of the mechanics introduced, which caused the difficulty to become a joke before the first boss fight. The most difficult level in 2016 is the first one because the Imps can instakill you and your base shotgun is awful.
 
Everyone has become faggots about new graphics these days. I remember when we were excited that a new tech came out that required new hardware.
It isn't new tech though, it's old gimmicky tech being made mandatory + DRM to tank performance and force people to buy new cards in the shittiest market for it.
 
Fucking shit man, is that a fat fuck Maykr with fat fuck moobs complete with fatfuck cyber nipples?

I'm holding off judging the gameplay until it comes out, but I don't like how it looks with its relative slowness and the amount of interactive prompts. The emphasis on "one button" fill me with dread. I still remember how bad the Blood Punch bug was.
2016 felt like a prototype of Eternal. Where they didn't quite know what to do with all of the mechanics introduced, which caused the difficulty to become a joke before the first boss fight. The most difficult level in 2016 is the first one because the Imps can instakill you and your base shotgun is awful.
Eternal was an evolution of 2016. IIRC, Martin cited Clockner's run on Kadingir Sanctum as the way Doom should be played. Which was ironic, because the changes they introduced to facilitate nudge shove the player in that direction made Clockner hate it.

I still mostly enjoyed Eternal, but the parts that I didn't enjoy, I really didn't like.
 
Denuvo and requiring raytracing alone heavily reduce my interest in the game. I mean, I could just upgrade, but my budget for luxury stuff is tighter until further notice. The appeal of having multiple melee weapons is also lost on the fact that they're all exclusively mapped to a context-sensitive input. One can argue that it doesn't matter much to give these weapons dedicated slots because you wouldn't really be adding more moves per weapon, but it does mean that the difference between a mace and flail feels even more cosmetic than otherwise.

I didn't mind dashing around and having to stay on my toes in Eternal. What I disliked was the fact that the game made you use weapons based on enemy type, as opposed to enemy grouping and positioning. It felt like some of the developers played Turok 2, understood the design goal (You swapped weapons in Turok 2 often because you had very limited ammo for all your guns), but got the approach wrong.
 
Again, no Mick Gordon = no buy.

He was 80% responsible for the cultural impact that the new doom games had. And he was irreplaceable.
Hot take: Mick Gordon is nothing special and there’s way more important things I can think of when it comes to making the game good.

I don’t know dude, like yeah if the gameplay is shit I won’t buy, but that’s unlikely.
 
Hot take: Mick Gordon is nothing special and there’s way more important things I can think of when it comes to making the game good.

I don’t know dude, like yeah if the gameplay is shit I won’t buy, but that’s unlikely.
I mean, at the very least the corpofags at id might've hire Andrew Hurshult, who is a big fan of Mikey and can emulate his style with little to no effort buuuuuuuut....
 
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Why the fuck is there a giant bipedal mecha in my medieval-themed Doom?

What is this, Legend of Heroes Cold Steel now? First you killed God like it's a JRPG; the rate this is going the next one is going to have social links and multiple choice romances.
 
Hot take: Mick Gordon is nothing special and there’s way more important things I can think of when it comes to making the game good.

I don’t know dude, like yeah if the gameplay is shit I won’t buy, but that’s unlikely.
I know I'm in the minority, but I fucking hate the Mick Gordon music in Doom, it sounds like deafening wub wub trailer noise to me and this is coming from someone who really likes Industrial/EBM adjacent music, but his production stylings are sensory overload imo and I can't stand it. Hulschultz's music in Eternal was way better to me.
 
I know I'm in the minority, but I fucking hate the Mick Gordon music in Doom, it sounds like deafening wub wub trailer noise to me and this is coming from someone who really likes Industrial/EBM adjacent music, but his production stylings are sensory overload imo and I can't stand it. Hulschultz's music in Eternal was way better to me.
I don’t mind it, but it literally just sounds like noise. Granted I’m not a fan of metal in any shape or form but still, I find him easily replaceable.
 
Why the fuck is there a giant bipedal mecha in my medieval-themed Doom?

What is this, Legend of Heroes Cold Steel now? First you killed God like it's a JRPG; the rate this is going the next one is going to have social links and multiple choice romances.

This is my problem with nuDoom everything has been moved into a very comic booky, epic redditor vibe where the doom guy is like a super hero flying dragons and driving a mech. The games are fun and I am interested in The Dark Ages but now that the trilogy is complete I hope for the next game they go back to the drawing board and make something between these games and doom 3. Keep the action but make it also scary and grotesque and grim.

Basically nuDoom is Power Metal and I want it to go back to Thrash or Death Metal
 
There's another discourse following the customizable gameplay aspect in Doomrim, and as usual the cocksuckers bring out the "you control le butons you press x--D".
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What they fail to see here (understandable considering their vision is blocked by a giant dick they're gobbling on) is the devs throwing in the towel and admitting they can't balance their own fucking game, which was already evident in Eternal and its expansions, given all the nerfs and tweaks to bullshit fights.
 
"Oh, holy amazeballs, a motherfrickin' CYBERDRAGON?" - guy from 2013.

The tone of the Doom reboot games got way too glib way too fast. Yes, it's great that you guys understand we're just here for a good time but lots of games (including the first of the new Dooms) knew how to do that without descending into obnoxious kitsch.

"The next DOOM game SHOULD go in a different direction from Eternal."

"I agree, like tighter and more replayable level design, having it feel like a shooter again without all of that grappling and wall-"

"No, I mean it should play like what if 'Thor: Ragnarok' were ten times more Reddit."

One of the many smaller examples of nuDoom's descent into "Motherfrickin' Epic for the epic bacon motherbitchin' win!" territory is the "canonization" of Doom Guy as THE DOOMSLAYER before giving him a room in his flying palace to show off his FunkoPop collection.

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