- Joined
- Jan 16, 2016
LMAO, Graf didn't have any valid reason to chimpout over it and embarrass himself. Yes, it could've gotten a lower place in the cacowards but the thing here is Graf should ditch his egotism and realize that not all people there are out to get him. If they really intended to piss off Graf with that then he's still the one to blame here.
Part of me thinks that Graf just hated the mod because of egotistical reasons, the user who created lilith.pk3 disagreed with the Graf and Rachel's dislike of it and pointed out that he wasn't welcome there because of GZDoom's angry creator.
The reason they don't like lilith.pk3 is because they fear that people may start to make mods that only run exclusively in a certain old versions of source ports, and when you try running it into a different version otherwise you would not be able to play it and there will be some sort of script to nag you into playing it how it's intended to be played with. Also worth noting that only devs of the sourceports had qualms with lilith and modders and normal users had no problems with it.
I don't really get them sperging over that one, because if modders did that sort of thing with no valid reasons, patches and sperging comments come in to play. And if those Zandronum drama queens can release a version of someone else's mods and addons without permission and keeps getting away with it, they can do it as well to fix that problem at the cost of their pure prissy pissy morality.
Graf has not posted for a while now since his chimpout last month, and I think this would slow down GZDoom's releases if not thoroughly kill it. There are still devbuilds being made if you look.
It's a mixed blessing anyway, they keep adding useless features like recoil which gets used unnecessary from time to time, bloom and other modern stuff that they'd find on the new FPS games that they hate. GZDoom got a bit buggy and from the looks of it, became a resource hog during the middle of last year ever since and i'd rather have them fix bugs instead and maybe try to make their sourceport more smooth and resource-friendly.
Part of me thinks that Graf just hated the mod because of egotistical reasons, the user who created lilith.pk3 disagreed with the Graf and Rachel's dislike of it and pointed out that he wasn't welcome there because of GZDoom's angry creator.
The reason they don't like lilith.pk3 is because they fear that people may start to make mods that only run exclusively in a certain old versions of source ports, and when you try running it into a different version otherwise you would not be able to play it and there will be some sort of script to nag you into playing it how it's intended to be played with. Also worth noting that only devs of the sourceports had qualms with lilith and modders and normal users had no problems with it.
I don't really get them sperging over that one, because if modders did that sort of thing with no valid reasons, patches and sperging comments come in to play. And if those Zandronum drama queens can release a version of someone else's mods and addons without permission and keeps getting away with it, they can do it as well to fix that problem at the cost of their pure prissy pissy morality.
Graf has not posted for a while now since his chimpout last month, and I think this would slow down GZDoom's releases if not thoroughly kill it. There are still devbuilds being made if you look.
It's a mixed blessing anyway, they keep adding useless features like recoil which gets used unnecessary from time to time, bloom and other modern stuff that they'd find on the new FPS games that they hate. GZDoom got a bit buggy and from the looks of it, became a resource hog during the middle of last year ever since and i'd rather have them fix bugs instead and maybe try to make their sourceport more smooth and resource-friendly.