DOTA 2

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BKB could work if it would, for example, grant you full CC immunity and no damage reduction (maybe just magical barrier), and then you would have an item that makes you magic damage immune but doesn't grant CC immunity.
I think BKB is in a fine spot at the moment. It's too soon for me to tell if it needs any further tuning. I don't think we will ever see a separation between CC immunity and reduced spell damage on an item. If you want to take less damage from spells, you buy Pipe, Glimmer Cape, or Eternal Shroud (and I guess Mage Slayer too, but that's really just a component to Bloodthorn). Here's what BKB currently is for context for those out of the loop:
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Maybe if Kaya and Sange/Sange and Yasha had it's status resistance buffed from 20% we would see people build those instead of BKB. It is slightly more expensive to get the sword combos compared to just buying BKB.
 
What's your experience with ranked so far?
I'm still in calibration. I took a break during the last TI, was ancient 2 or 3, and came back like 2 or 3 weeks before the big update. Mostly played unranked to get back in before starting to play ranked again.

I think I very done 7 rank matches so far and I'm still below 10% confidence. I wonder where I will end up. I have seen some wild things with the new system. Some Harold's being bumped up to legend and some immortals, former pro players, being down ranked to my rank basically.

I've seen a graph where they show the mmr distribution before and after the patch. Not it resembles more like a bell curve, where before distribution was heavy in the lower ranks. The Trench was real.
 
What's your experience with ranked so far?
I'm still in calibration. I took a break during the last TI, was ancient 2 or 3, and came back like 2 or 3 weeks before the big update. Mostly played unranked to get back in before starting to play ranked again.

I think I very done 7 rank matches so far and I'm still below 10% confidence. I wonder where I will end up. I have seen some wild things with the new system. Some Harold's being bumped up to legend and some immortals, former pro players, being down ranked to my rank basically.

I've seen a graph where they show the mmr distribution before and after the patch. Not it resembles more like a bell curve, where before distribution was heavy in the lower ranks. The Trench was real.
Somehow, I've managed to stay at approximately the same mmr I was before. Before 7.33 I was floating around legend 1-2 but now im back down to archon 5 at 30% confidence. Drop of around 200 mmr or so, which was deserved anyway as I've not been playing that much. Tbh, I have no idea how the system was changed, I don't know what confidence is supposed to be, and no one I know understands either. Most of my friends dropped a couple hundred mmr. One guy got bumped up enough to get into the immortal player draft shit but got bonked back down a few days ago with the mmr floor being raised for that.

It's not like this crap matters while the patch is still fresh. I'm still trying to figure out my pool and so far, it's Ogre, Bara, and Bloodseeker. Mush brain patch.
 
Ranked is even more unbearable than it was before.

Even if I dominate as a mid or offlane, the matchmaking evens it out by putting a complete retard carry.
If I try to carry, there will always be a shadowblade support feeding.

There's no hope for me; I'm trapped in elo hell with no way out. Back in the day, one person was enough to carry in DotA. Now, if the entire team is not decent, you will fail.
 
Ranked is even more unbearable than it was before.

Even if I dominate as a mid or offlane, the matchmaking evens it out by putting a complete retard carry.
If I try to carry, there will always be a shadowblade support feeding.

There's no hope for me; I'm trapped in elo hell with no way out. Back in the day, one person was enough to carry in DotA. Now, if the entire team is not decent, you will fail.
 
Valve announced a few weeks ago, that they will not have a Battle Pass, to fund this year's The International. There will be another monetizing method for TI, which is TBA.

It sounds like Valve is planning to slow down updates for the game, although I'm not sure if they'll drop them to TF2-levels of no updating. Also, if Valve decides to kill off the DOTA 2 competitive scene, or completely outsourcing it elsewhere, how much of a decline in the player base would result from it? I remembered how Blizzard's decision to kill off the HGC for Heroes of the Storm, caused a lot of the player base to drop the game, and Blizzard eventually gave up on the game entirely, putting it into maintenance mode like their other games.
 
I'd hate to see DotA supports devolve into healbots like LoL.
Not really happening cause, unlike in league, most of supports with heals can also fuck you up and do something else other than get killed in backline.
Dazzle can and will auto you to death
Witch doctor is annoying as fuck
Pugna can decide to just split for the whole game
Oracle and undying will outlive you
IO, if fails, can always go either dominator, or send your carry to the enemy fountain
You could also go oldschool and pick jugg support for healing ward and he also does a lot with just blink and aghs
Compare these to soraka - whos only job is to heal and catch ultis with her face, yuumi - who recently got reworked to make it easier to play her with your feet while you play adc, and Janna - whos like soraka but with shields instead
 
Not really happening cause, unlike in league, most of supports with heals can also fuck you up and do something else other than get killed in backline.
Dazzle can and will auto you to death
Witch doctor is annoying as fuck
Pugna can decide to just split for the whole game
Oracle and undying will outlive you
IO, if fails, can always go either dominator, or send your carry to the enemy fountain
You could also go oldschool and pick jugg support for healing ward and he also does a lot with just blink and aghs
Compare these to soraka - whos only job is to heal and catch ultis with her face, yuumi - who recently got reworked to make it easier to play her with your feet while you play adc, and Janna - whos like soraka but with shields instead
That's the thing I like about DotA.

In LoL, the offlaner farms for 30 mins and nothing more. The ADC just farms for 30 mins and nothing more. Support just sits in lane and babysits. Jungler just farms jungle and nothing more. If you try to do anything else, your lane fails and you slowly fall behind, as the enemy team starts snowballing endlessly.
 
I'm really tempting to get back to this game, but feel very conflicted. Is the recent HUGE patch good?

I played this game (Dota 1 + 2) for like 10 years (2007-2017), started with the version where Kunka and Windrunner were introduced, quit around May 2017 at 4700 MMR. Easily 15k hours. Back then I was basically a walking wiki of this game, could easily tell you any stat (heroes, items, skill at any level, creep...) and any game mechanic on top of my head.

Quitting this game was difficult, but necessary for my mental health and time management.

Ealier this year when the Latina Skeleton got introduced, I tried 2 or 3 match and got shock at how different the game is, and how average pub player is still braindead.

Also is Icefrog still involved? Cause the game has been talking a weird direction for a while now.
 
Is the recent HUGE patch good?
It's better than last patch but it's still a mess. I don't really think the patch has been figured out yet but I'm a 3k shitter so my opinion isn't definitive. The major is going on right now so I expect some major changes in a month if I'm being optimistic. Regardless, the game is gonna have to get some of its rough bullshit ironed out before TI.
Ealier this year when the Latina Skeleton got introduced, I tried 2 or 3 match and got shock at how different the game is, and how average pub player is still braindead.
Some things never change.
Also is Icefrog still involved? Cause the game has been talking a weird direction for a while now.
Depends on who you believe. I only started playing around 7.83 (right before techies I think) so I don't know what proper Icefrog patches felt like but I'd say that this most recent patch is the most Icefrog-y patch we've had in a long time based on my limited experience. The last three or so years have definitely been shit though.
 
Depends on who you believe. I only started playing around 7.83 (right before techies I think) so I don't know what proper Icefrog patches felt like but I'd say that this most recent patch is the most Icefrog-y patch we've had in a long time based on my limited experience. The last three or so years have definitely been shit though.
You was playing when they were still porting Dota 1 heroes so it should be long enough.

I believed that Dota is a finished game long ago (as in "perfect" enough, only minor number tweak every now and then is required).

Love it or hate it, Blizzard's Warcraft 3 DNA is embedded in Dota. I remembered Icefrog said he hated that the WC3 engine restrict his vision but I think the said limitation give the game a solid and coherent "vision" and balance.

For example, 3 main attributes: Valve tried to add new bonus to each stat, and end up revert it. Right now the attributes mechanic is conceptually still Blizzard's (except for int +magic res, and number of bonus per stat is slightly tweaked). Also have they refund the lost MS to agi heroes?

They also said they gonna make more "skill shot" skill (skill that required proper aiming like hook and arrow), which makes big skill feel more rewarding when landed. However the new heroes and their vector-targeting skills feel dumbed down. The vector gives too much visual aid, which is not a bad thing, but contradict their goal.

I'm a 3k shitter
I spammed Clock (something like 69% winrate) back in the day to get to 4k7. One of the reasons I burned out. If you did solo ranked like me you need reliable strong early to mid game minimum-item-required like Clock, cause teamwork is a luxury. Also Clock was an underappreciated hero then. Unfortunately, Lifestealer was very popular back then, who hard counter Clock.

Also tried surprise people with exotic build. My tanker- solo ganker Slark build back in the day blown a lot of people mind back in the day (a genuine fun time). Almost unstopable until IceFraud "buff" Slark (but indirectly nerf my build).

But as you can see below, you can lose even with CoD KDR.

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Valve has issued out notices to custom game creators in DOTA 2, asking them to stop all monetization in them.

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In response to those notices, some game creators have decided to literally take it all down, to "protest" the order:

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Given how some custom DOTA 2 games are really Pay-2-Win, Valve may actually have a point. Or maybe Valve wants to have those custom game creators on a curated pay platform, just so they can get a portion of the profits as "a cut".

Valve also revealed the schedule for TI 2023 this October.
 
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More updates about the custom game drama, one of the creators of the custom game Ability Arena, was interviewed in a video about the situation:


The said creator, Sunsfan, claimed that Valve sending those letters is due to one petty person that filed a GDPR complaint, due to him not screenshotting something properly.

Someone who claimed to be the person who filed the said GDPR complaint, posted this reasoning on r/DOTA2: (Archived)

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And here is the GDPR notice that this person emailed to Valve:

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And people thought that the drama with other games like League of Legends and World of Warcraft was bad, when DOTA 2's drama can match up to it.
 
Do these retards really think they could have continue making money off of Dota 2 without giving Valve a cut? If it wasn't this guy snitching it would have been someone else.
 
In response to those notices, some game creators have decided to literally take it all down, to "protest" the order:

View attachment 5251891

Given how some custom DOTA 2 games are really Pay-2-Win, Valve may actually have a point. Or maybe Valve wants to have those custom game creators on a curated pay platform, just so they can get a portion of the profits as "a cut".

Valve also revealed the schedule for TI 2023 this October.
I didn't touch Dota2 in years. What are operational costs of custom games? Time and effort? Sure some of those maps are pretty impressive or just cool but paying for them seems absurd to me.
 
What up, hope you all enjoy the new patch.
Sadly they killed cm with changing her shard.
They finally nerfed all universal heroes with changes to all stat items like Rod.
 
I am exploiting 100% of my power and reach as admin of the CWCki Forums to find something I need. I tried this years ago but I am trying again with even worse odds.

Over 10 years ago, before the forum existed, there was a streamer named KingRaven. He was the most well known toxic streamer for both Dota and HoN. A clip channel existed to preserve his biggest chimpouts. This channel is gone, and has been gone for a long time. I have attempted to find these clips but it is clear the original channel is a fan of Raven and thought his work would bolster Raven's popularity. When he started getting in trouble at his university (he said the n word), they were all deleted, and I've never been able to find them.

These videos have enormous sentimental value to me. They have integrated into my dialog and are sewn to my brain. They are also memes to me and my old DotA friends. In particular, there is a video of an Enigma casting his ultimate Blackhole on Raven's entire team. He screams at them (and these words are recorded into my brain precisely): "You let an enigma with brown boots, 290 fucking move speed, walk up and cast a spell on you idiots!" This is a sentence of history altering importance which has changed my perspective on the world.

So, I ask you, if any of you have or may know someone who has any of the KingRaven archive, please let me know.....
 
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