- Joined
- May 26, 2013
Revenue is a per view metric, if a view doesn't count, it will not generate a fraction of a penny in revenue.If it's views aren't counted does he still get the ad revenue?
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Revenue is a per view metric, if a view doesn't count, it will not generate a fraction of a penny in revenue.If it's views aren't counted does he still get the ad revenue?
So is he about midway through the game now?
He won't though because he is a variety streamer and must do every single side quest for reasons beyond comprehension.he is about 70-80% through. if he wanted he could technically beat the game in the next 2-3 streams. he won't. but if we wanted to bee line shit here's what he has to do.
destroy steel foundry -> kill gortash -> find orins fuck hole -> kill orin -> giant final battle war section -> final boss -> credits.
this is presuming he skips a shit ton of content like Cazador and a lot of other things, but theoretically, he could do that.
he won't rush the game because its the only thing that gets him $100 consistently. he'll play it slow enough to draw it out till something comes out that'll save the business, shelve it, and bring it back immediately after said new game fails to get adequate "support".He won't though because he is a variety streamer and must do every single side quest for reasons beyond comprehension.
You know what. Fair is fair, I also hate that thats how that works. Been whinging about that since 5e. You know how you give someone a bonus for hitting a paralyzed foe? With advantage!WHAT? HOW COULD THAT BE CONSIDERED A SNEAK ATTACK? I WAS STARING AT HIM? that was INCREDIBLY stupid"
he hit you with a paralysis potion, which stunned you, which gave him advantage. sneak attack =/= stealth, it's advantage. kinda shocking you don't know this after 100 hours in the game, but ok.
How has he not managed to mistake drain cleaner for his cherry juice by now?"they're considered undead? i didn't know vampires were officially called undead."
His Part 57 is labeled "Finally Act 2". So I assume around 55 DSP-hours.Can someone give me a short hint how long it took Phil to get to act 2? I hit act 2 yesterday and my gamesave stated I used 41 hours in Act 1. Is that a normal time? I really feel the game eats your time especially if you explore the areas thoroughly
He's right on that tho.phil thinks making people prone makes them lose their turn. which is uh, not true? being prone just puts you at a disadvantage, certain attacks work on you, you spend movement standing up, but you don't lose your turn. (source: I play a monk who spends all day knocking people prone, they sure as fuck don't lose their turn)
For those not in the know, action surge is one of the best abilities in D&D, to the point that whenever there's a "most possible damage" conversation/thread, the build almost always includes 2 levels of fighter just to get action surge. This isn't even limited to melee builds, casters will often grab it as well. Basically, it's a free ability that 1/ a short rest you gain another action, which means another full set of attacks or casting a spell. In a turn based game, where action economy is key, you can completely trivialize fights with a well placed action surge, and if you actually know the mechanics of the game, you can easily stack it with all the consumables they throw at you to get even more extra attacks. A lot of the "one shot boss X" builds rely on it."what's the point of action surge if you use an action to gain an action, right?"
fuck me. jesus fucking christ.
Might be because you're running out of movement when you fall. Unless they changed it for the game, base rules you need to use half your movement to get up from prone, so if you move 20 feet and slip, you're stuck because you only have 10 feet of movement left, assuming base movement and all that. I think BG3 is stricter about what you can do from prone, so it might just end your turn.He's right on that tho.
Sometimes getting knocked prone makes you lose a turn.
Most notably with ice surfaces.
You fall down and you lose your turn, it applys to both the foe and your Pcs.
I've never had Astarion leave after not letting him ascend so maybe it's a special circumstance, but IIRC, any other time a companion leaves your party, they actually do drop all their gear. But it doesn't auto go into your inventory, they'll generate a backpack on the ground that has their stuff. I always thought it was a failsafe so you don't have NPCs running off with plot items and softlocking you. I think they keep their armor at the very least so the model isn't naked, but I could have sworn they dropped weapons as well.phil just now realized Astarion leaving seemingly means he took his equipment with him.
"people are like, oh you're going to release vampires into baldur's gate. it doesn't matter. we're never going to see that. it doesn't affect the end of the game. problem is we're trading one vampire lord for another. I'm going to say no."
Most notably with ice surfaces.
You fall down and you lose your turn, it applys to both the foe and your Pcs.
Phil still bitching about losing a party member on BG3 and all itens he was equiped with View attachment 5831309