Duke Nukem Forever 2001 Build Discussion

Lmao at Broussard getting his dick all twisted over Miller's response, which is pretty professional all things considered.
If Miller is such a bad guy right now would be the perfect time to set the record straight, right? But no, let's just call the guy a narcissist and pussyfoot around the subject.

Anyway, after trying the build it's a real shame that this thing never got finished. Stupid assholes really had something special going on, they could've released the game even by 2003 and sure, it might've look dated, but I'm pretty sure it still would've been very well received.

I mean god damn, that shotgun feels fucking amazing!
 
Duke Nukem couldn't be an AAA game, but it could be an AA level game IMO. Keep the costs down, don't try to be some 4K juggernaut cinematic piece of shit and just double down on the fun, there's enough of an audience for it.
I don't get why they wanted Duke to be cutting edge anyway. Even Duke 3D was "outdated" when it released. The tech wasn't great and the gameplay was mediocre, but it relied on style and character and is remembered fondly because of that.

Why do communities and YouTubers do this? We've had some great leaks over the last few years, but so many communities of these often dead franchises refuse to discuss it. When the N64 build of Dinosaur Planet released, one of the few active StarFox fansites refused to post about it or share so much as a screenshot.

Cuckmanlives can claim he doesn't want to burn bridges, but the cat is out of the bag now. Some failing sellout refusing to cover it isn't going to change that. It's not like it can be leaked with permission in the future, so just enjoy it. If he'd just said "I want to wait a few weeks until the data mining is done" or "I'm waiting for the dust to settle so I can ask 3DR insiders for an interview and add something of substance to the leak" then at least I could respect that. But no, he's going to get scooped by Tyler McVicker of all people.
 
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Another example.
 
I don't get why they wanted Duke to be cutting edge anyway. Even Duke 3D was "outdated" when it released. The tech wasn't great and the gameplay was mediocre, but it relied on style and character and is remembered fondly because of that.


Why do communities and YouTubers do this? We've had some great leaks over the last few years, but so many communities of these often dead franchises refuse to discuss it. When the N64 build of Dinosaur Planet released, one of the few active StarFox fansites refused to post about it or share so much as a screenshot.

Cuckmanlives can claim he doesn't want to burn bridges, but the cat is out of the bag now. Some failing sellout refusing to cover it isn't going to change that. It's not like it can be leaked with permission in the future, so just enjoy it. If he'd just said "I want to wait a few weeks until the data mining is done" or "I'm waiting for the dust to settle so I can ask 3DR insiders for an interview and add something of substance to the leak" then at least I could respect that. But no, he's going to get scooped by Tyler McVicker of all people.
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"I've been found out". Jesus fucking christ, the absolute state of ShillManLives.
 
Try two decades, if we're talking FreeSpace 2. And what, 3 if we're talking Doom? That said, the FreeSpace 2 community is like the most ridiculous out there. The fans have taken the original source code Volition released and turned it into something close to a modern AAA game in terms of quality and polish... never mind features a modern AAA game won't have. You can look at some gameplay footage of recent mods and you'd never believe the engine was first used in 1999 with Descent: FreeSpace.
With Freespace 2, they not only made several remakes of Freespace 1 and 2 with nicer graphics, effects, and refined gameplay. They've made whole other games.


These games have multiple fully featured campaigns. Some of which have branching narratives. They are free and standalone. Not even requiring Freespace 2 to play.

I aught to break a broom off in your ass George.
 
I don't get why they wanted Duke to be cutting edge anyway. Even Duke 3D was "outdated" when it released. The tech wasn't great and the gameplay was mediocre, but it relied on style and character and is remembered fondly because of that.
Part of it might be a product of the time, the later 90's and early 2000's was the most graphics whorish of all time for FPS games. Things also moved so fucking fast, every delay probably meant that would have to redo a lot of assets because they don't mesh with the rest of the game, which creates more delays.

DNF late 1997, first mockup screen using Q1 engine.
dnf_q1.jpg
DNF 98(???) supposedly using Q2 engine but I can't see any gaudy colored lights so I'm not sure.
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DNF 2001
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Later in 2001 Carmack showed off Doom 3, uh-oh, the year after that was the Half-Life 2 reveal. I think that 3DRealms had been chasing the idea of being up to date, and updating/scrapping their game mid development as a result, that at some point they just couldn't stop doing it. Sunk cost fallacy or whatever its called. I wonder how many different models of "Gus the Prospector" they had at the end.


Remedy should really get some credit, Max Payne looked to be stuck in the same remake hell as DNF but they delivered a kick-ass trailer and got their game out. I bring the trailer up because it was the same E3 and same show as the DNF 2001 trailer and they had the same publisher.
 
(Forgot to reply to this.)
you simply can't make a game like that anymore if you are a major developer or publisher and even Woke devs know there's no point in making a watered down Duke Nukem game.
There was an official build engine expansion for one of the Duke 3D re-releases. I never played it, but it was largely ignored due to featuring a bunch of wokeshit instead of humour.
Woke Nukem.jpg
 
I don't get why they wanted Duke to be cutting edge anyway. Even Duke 3D was "outdated" when it released. The tech wasn't great and the gameplay was mediocre, but it relied on style and character and is remembered fondly because of that.


Why do communities and YouTubers do this? We've had some great leaks over the last few years, but so many communities of these often dead franchises refuse to discuss it. When the N64 build of Dinosaur Planet released, one of the few active StarFox fansites refused to post about it or share so much as a screenshot.

Cuckmanlives can claim he doesn't want to burn bridges, but the cat is out of the bag now. Some failing sellout refusing to cover it isn't going to change that. It's not like it can be leaked with permission in the future, so just enjoy it. If he'd just said "I want to wait a few weeks until the data mining is done" or "I'm waiting for the dust to settle so I can ask 3DR insiders for an interview and add something of substance to the leak" then at least I could respect that. But no, he's going to get scooped by Tyler McVicker of all people.
Gman is compromised. He said it himself. He doesn't want to "burn bridges". He's more worried about his relationship to other companies not even related to this leak than covering a story. He doesn't want to risk losing the expensive wining and dining that Publishers pay for him at events. It's the exact reason that games journalists become so corrupt and anti consumer. They don't want to lose that feeling of an IP owner treating them special over those dirty plebs. It's why Publishers do it in the first place. They don't see reviewers as critics but as another arm of PR.
 
Gman is compromised. He said it himself. He doesn't want to "burn bridges". He's more worried about his relationship to other companies not even related to this leak than covering a story. He doesn't want to risk losing the expensive wining and dining that Publishers pay for him at events. It's the exact reason that games journalists become so corrupt and anti consumer. They don't want to lose that feeling of an IP owner treating them special over those dirty plebs. It's why Publishers do it in the first place. They don't see reviewers as critics but as another arm of PR.
Wasn't this the same guy who reviewed a Moonman mod for Doom? 2016 feels like a different era now
 
Wasn't this the same guy who reviewed a Moonman mod for Doom? 2016 feels like a different era now
He also reviewed fucking H-Doom (granted, there was no sex scenes in it, but that makes sense since that's a retarded way to nuke your channel), but yeah, it's crazy how people that were more or less making videos for fun are now thinking its an actual career and became humorless faggots. Also, his videos are getting shit to the point of repetition. Using the same dad jokes over and over doesn't make it funny.
 
Bit concerned that the Duke 4 Discord were sucking off Tyler Mcnigger and were unaware of what he ended up doing to Open Fortress and TF2C.

I'm going to hope a similar fate doesn't befall DNF. The last thing I want is for troons to infiltrate any attempt to remake DNF and turn it into a glorified discord server where no actual work gets done and everything languishes for a decade. Like Bethesda and Paradox modding communities.
 
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Bit concerned that the Duke 4 Discord were sucking off Tyler Mcnigger and were unaware of what he ended up doing to Open Fortress and TF2C.

I'm going to hope a similar fate doesn't befall DNF. The last thing I want is for troons to infiltrate any attempt to remake DNF and turn it into a glorified discord server where no actual work gets done and everything languishes for a decade. Like Bethesda and Paradox modding communities.
Is posting the "Who wants to be a tranny?" gag banned? That'll either make him fuck off or get him to make a video on "The transphobic history of Duke Nukem".
 
it's crazy how people that were more or less making videos for fun are now thinking its an actual career and became humorless faggots.
Patreon and monetization were a mistake. Also YouTube is a corporate shell of it's former glory, what with all their rules of what you can and can't say.
 
Bit concerned that the Duke 4 Discord were sucking off Tyler Mcnigger and were unaware of what he ended up doing to Open Fortress and TF2C.

I'm going to hope a similar fate doesn't befall DNF. The last thing I want is for troons to infiltrate any attempt to remake DNF and turn it into a glorified discord server where no actual work gets done and everything languishes for a decade. Like Bethesda and Paradox modding communities.
That fallout frontier interview was legendary though. "The sneedclave. Pee pee poo poo."
 
Bit concerned that the Duke 4 Discord were sucking off Tyler Mcnigger and were unaware of what he ended up doing to Open Fortress and TF2C.

I'm going to hope a similar fate doesn't befall DNF. The last thing I want is for troons to infiltrate any attempt to remake DNF and turn it into a glorified discord server where no actual work gets done and everything languishes for a decade. Like Bethesda and Paradox modding communities.
The DNF2001 discord is a lot more cautious of people like Mcnignog, considering that we've got plenty of folks there that hate youtubers in general lol.


If ANYBODY here has skill in coding in Unreal Engine 1, modeling, voice acting, map making or anything of assistance, come on over. We post memes about Randy getting pissed on and also resurrect an ancient game to it's true form on the side.
 
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