Culture ‘Dungeons & Dragons’ To Remove Half-Species From Player’s Handbook, Claims The Entire Idea Is “Inherently Racist” - Race mixing is now verboten.

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In their latest step forward on their long march to lost profits, Wizards of the Coast has revealed that they will be removing the concept of ‘Half-‘ species from the Dungeons & Dragons Player’s Handbook on the grounds that they are “not comfortable” including an “inherently racist” concept in the game.

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The Knights of Solamnia march to their duty. Art by Daarken via Dungeons & Dragons Dragonlance: Shadow of the Dragon Queen (2022), Wizards of the Coast

This forthcoming update was first announced publicly at the recent D&D Creator Summit, an event wherein Wizards of the Coast gathered a number of notable personalities ranging from game developers to content creators and provided them with a sneak peek at Dungeons & Dragons’ upcoming releases.

Following a rocky start to the Summit marred with various technical difficulty issues, the publisher eventually hosted a demo of their upcoming D&D Virtual Tabletop, after which D&D lead rules designer Jeremy Crawford, senior story designer Chris Perkins, and studio art director Josh Herman appeared for a Q&A session with the attendees.

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The Dragon Queen Takhisis attacks a group of soldiers with a Red Dragon. Art by Katerina Landon for Dungeons & Dragons Dragonlance: Shadow of the Dragon Queen (2022), Wizards of the Coast
Eventually, the post-demo Q&A turned to the topic of WotC’s ongoing efforts to sanitize D&D, beginning with a question about how exactly the publisher makes use of their sensitivity readers.

“We don’t send everything to the same people all the time,” Crawford explained of their content review process (per a summary of the event posted to the EN World forum by user brimmels and a recap provided by content creator Daniel Kwan). “Different reviewers have different areas of expertise and experience. Everything gets sent to at least 2 people, sometimes more. The old inclusion review process had holes in it because they would only send out what they thought would be a problem. Now EVERYTHING is sent out so we aren’t guessing what might be a problem.”

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Three ghostly apparitions, revived by the Cataclysm, flicker in spectral flames in a crypt. A human man steps down from his horse to help an elf woman up. Art by Katerina Ladon via Dungeons & Dragons Dragonlance: Shadow of the Dragon Queen (2022), Wizards of the Coast
“Our team are game designers and storytellers, we’re not experts in culture and inclusion,” he added. “So we’re focused on what damage should this creature do. That’s why everything goes through inclusion review now so everything in our game brings out delight. Even reprints are going through inclusion review. That’s why some older books are changing, too.”

Further elaborating on WotC’s process, the designer detailed, “We get a full report. We then address the issues identified. We have a conversation. Then it goes back to the reviewers so they can see what we did and comment as to whether it addressed the issue. We also now send the art, even the sketches, through the review process. Jeremy thinks of it as ‘inclusion collaboration’ because it’s a conversation going on.”

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A human and a half-ling make sure their opponent is down for the count on a Dungeon Master’s Screen (2016), Wizards of the Coast
To this end, Crawford then confirmed that due to the game now having four elf variants for players to choose from when creating a character – standard Elves, high Elves, Wolf Elves, and the Drow – the Player’s Handbook would soon be revised to do away with ‘half-‘ species.

“Frankly, we are not comfortable, and haven’t been for years with any of the options that start with ‘half’,” he explained of this decision. “The half construction is inherently racist so we simply aren’t going to include it in the new Player’s Handbook.”

Unsurprisingly, Crawford did not expand on his accusation, and thus his reasoning behind this claim remains unknown.

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The soon-to-be-memory-holed race descriptions for Half-Elves and Half-Orcs (2023), D&D Beyond Official Website

However, despite their removal from the Player’s Handbook, Crawford assured players that “If someone wants to play those character options, they’ll still be in D&D Beyond [and] they’ll still be in the 2014 Player’s Handbook”

It should be noted that though players may still be allowed to create Half- characters, thanks to their removal from the core materials, such characters can not be used in an officially-sanctioned event.)

As of writing, it is unclear when the Player’s Handbook will officially be revised, nor when it will hit shelves.
 
I stick to Myfarog and have considered trying lamentations of the flame princess (i think it’s called). The decline of nerd culture into the vast homogenous, all consuming blob of progressivism is especially disappointing.
 
There will be no nuance. Everything must be made a dull beige as it not offend even the smallest of minority(excluding the people who want things to remain nuanced)
 
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Man, Ray Bardbury was a prophet with Fahrenheit 451. Censor everything that even slightly offends certain groups of people. Eventually the end result will be banning all forms of entertainment that requires reading. Only mindless and inoffensive entertainment that doesn't require the audience to think and or make them feel bad will be allowed. I hate the NWO and the Anti-Christ!
 
I roleplay as the anti race mixing sheriff as part of the lords anti miscegenation task force, killing half breed children and cutting open pregnant womens womb to free them from the racist corruption that has tarnished their racial purity. In minecraft D&D.
 
I stick to Myfarog and have considered trying lamentations of the flame princess (i think it’s called). The decline of nerd culture into the vast homogenous, all consuming blob of progressivism is especially disappointing.

It wasn't a decline it was an invasion, first of normies and then of SJ ideologues, with the help of a few sellouts and traitors.
 
I stick to Myfarog and have considered trying lamentations of the flame princess (i think it’s called). The decline of nerd culture into the vast homogenous, all consuming blob of progressivism is especially disappointing.
Ultimately, you have two competing interests: economic and social.

The first one will always lean into progressivism, because you have to capture more customers somehow to increase profits.

The second one could go either way. The problem is that many nerds are socially maladjusted and thereby easily manipulated by bad actors.

Basically, I can't say it's disappointing because it was inevitable. Just another thing the fundies were ultimately right about, they just called it too early.
 
I stick to Myfarog
No you don't. The only people that have ever "stuck to" Myfarog are Varg and two of his friends, and maybe his kids.

It's a terrible game on a mechanical level. It's the perfect embodiment of early 2000s TTRPG design: slow, plodding, autistic, and in the end it's little more than a copy of 3.5.

Assuming you're actually telling the truth and not baiting to sound like you're heckin based and redpilled for playing Varg's game, you could run almost any game with Myfarog's lore and do better.
 
So are lefties now conflating ethnic groups as being their own species?? What kind of fucked up racist logic is that?
It's always been the case that black people are monkeys.
I find it hilariously ironic that people who call themselves "anti-racist" are against race mixing, even in a tabletop dice and paper game. Imagine being stuck in a game being DMed by these cunts.
Anyone who claims they're antiracist are racist. A law at this point in that no one has yet proven it wrong.
 
It's a badge of honor to be half [insert minority here] to them irl and it's not inherently considered racist to call someone half black etc. so why is it racist in a fake world?
Some white girl felt uncomfortable so we have to destroy everything, thats why.
Are we sure? It is starting to feel more circular than a horshoe now a day.
Ouroboros Theory, given how the regressive left its destroying itself with this.
 
Hasbro has gone very woke recently and it’s insane. There is Corporate Memphis art on the fucking Scrabble box now. Monopoly has been utterly fucked. The art that’s been on the cards since the 1930s has been replaced by this shit:
https://corporate.hasbro.com/en-us/articles/monopoly_game_updates_community_chest_cards

I actually returned a copy of Monopoly recently because it was so pozzed (didn’t even have the iron token) and bought a Parker Bros. version on EBay from the 80s instead. I’m sure a bunch of other classic board games have been either castrated or euthanized.
 
I smelled this coming after that latest Dungeons and Dragons movie came out. Wizards is DESPERATE to make it mainstream and they think going Woke is the way to do that.

They should look at Paizo and see how the woke dumpster fire that is Pathfinder 2.0 is doing. Shockingly, tranny dwarves, gay orcs, and minorities shoehorned in everywhere doesn't exactly attract the customers they thought it would.
 
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