If they wanted to change the drow, they need to look to the past.
Queen of the Demonweb Pits 2.0 is where it is at.
A massive 7 module or more adventure. Orcs to Ogres to Giants to Underdark to The Demonweb Pits.
Overthrowing Grummsh and allowing a new Orcish God who's down with agriculture and civilization to grab a whole handful of power.
Then, the final climax, facing Lolth herself in the Demon Pits AGAIN. It's been proven she can be killed, this time, while she is dead, before she can be reborn, a new goddess for the drow, maybe even her daughter/son, can surge up and split off a HUGE section of drow society.
Then do the whole drow civil war, the holy war between the two sides, with even the new orcish god getting in on it, the elven gods supporting the daughter of Lolth, and even the dwarvish gods getting in on it.
you could do a huge 12 module upheaval of what was always seen as something that could not be changed.
Shattering the old status quo once and for all.
A new orcish God, a new goblin god, a new kobold god, a new drow god, the destruction of the Deuragar pantheon, Lolth being thrown down and her power split.
It could involve the players, it could make sense, and most of all, IT CAN WORK.
But that would require more than virtue signalling and hitting FIND/REPLACE in a word processor.