Eiyuden Chronicle: Hundred Heroes - JRPG by the original Suikoden developers

That can either be something to be happy about or a nail to the head.

I'm also in "wait and see", I really fucking want this to be good, but for now, it's only prerelease shills takes and one can't trust that and after how shit Sea of Stars ended up being even though everybody fellated it to high hell just because it looked very pretty, I'm waiting for word of mouth in a month or 3 when things have settled. I'm still very much in the middle of Unicorn Overlord, so it's not like I need a new game on my lap yet.
Look. I'm playing the Switch version (Yay Japan) and I can definitely say not all of it is terrible.

It mostly seems relegated to two women. One is in your party and one is a Theresa from Suikoden 1 type character but way more of a bitch.

I have seen some examples of writing that are quite good, but I'll chalk that up to Murayama's storytelling, at least partly.
 
I'm about 6 hours in and it's pretty enjoyable for me who likes these old JRPGs but not the new shit. Like the others said, so far there's some dialogue that sticks out like dogs balls, but it was ignored and forgotten almost instantly since the rest of the game is good.

If you're looking to play a throwback, you'll have a good time.
 
Look. I'm playing the Switch version (Yay Japan) and I can definitely say not all of it is terrible.

It mostly seems relegated to two women. One is in your party and one is a Theresa from Suikoden 1 type character but way more of a bitch.

I have seen some examples of writing that are quite good, but I'll chalk that up to Murayama's storytelling, at least partly.
I saw in the localization thread some of the examples. Only one that made me want to punch a wall was the chud one. The rest were... bearable. Can you bench the annoying characters or are they plot stapled onto you? Also, seems like it's a main trio, is the nigger annoying as all hell or is she actually a character (don't know names, so not sure if it's one of the two you mentioned)?
 
I saw in the localization thread some of the examples. Only one that made me want to punch a wall was the chud one. The rest were... bearable. Can you bench the annoying characters or are they plot stapled onto you? Also, seems like it's a main trio, is the nigger annoying as all hell or is she actually a character (don't know names, so not sure if it's one of the two you mentioned)?
The annoying broad is mostly stapled to you for the first few hours. I just got my castle (7 or 8 hours in?) and have recruited some people so I'm starting to have more choice.
 
Here's a fix for what the japs should've added in the first place.

I'm 12 hours in and it's enjoyable for what I was expecting. So far there's not much of a war, just an annexation that wouldn't be out of place in any history book. The story feels sanitised compared to Suikoden 1 and 2 with its lack of stakes. The conflict between Nowa and Seign is nowhere near Riou and Jowy, but I understand their intent. I just wish I was more invested.
 
Here's a fix for what the japs should've added in the first place.

I'm 12 hours in and it's enjoyable for what I was expecting. So far there's not much of a war, just an annexation that wouldn't be out of place in any history book. The story feels sanitised compared to Suikoden 1 and 2 with its lack of stakes. The conflict between Nowa and Seign is nowhere near Riou and Jowy, but I understand their intent. I just wish I was more invested.
More japanese games need permadeath story choices. Not more instakill pitfalls for the player to stumble onto like the bugmen think that means but some actual stakes for once where waifu A can die just as easily as waifu Z if you do something retarded like betray them to the enemy or decide to return some video tapes deep in enemy territory.

None of this "well we would normally kill you even in historical Japan for being a collaborator with the enemy clan but your pussy pass seems valid m'lady" that modern post 2010's anime does and its so fucking annoying when they also have the gall to act like its some super serious situation and the character is totally going to die if the heroes party doesn't save them. :roll:

At least there's always 80's and 90's anime where that didn't happen as much and the Japanese legends the anime was inspired by actually feature a lot more permadeath and avenging of death. There is no plot armor or overused deus ex machina bullshit there to save anyone.
 
How difficult is the game? Specifically I've seen there are several boss rushes and they look kinda frustrating
 
Now that some time has passed, how does it rate compared to classic Suikoden?
 
I saw in the localization thread some of the examples. Only one that made me want to punch a wall was the chud one.
I'd also add the gender comment, something like "are you sure it's male?" or whatever. If it wasn't for the chud thing I could've charitably assumed it was actually poking fun at gender ideology.
 
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