Elden Ring

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I'm relatively early in, and I freely acknowledge that my Soulsautist technique is extremely unrefined regardless. But next time I visit Japan I'm hunting down the motherfucker who put those giant hand spiders in the game and committing hari-kiri in front of him as an act of political protest.
Shoot the big ones with a fire arrow(when in the ground or unaware of you) and they flop on their back, then hit them with a bleed weapon and they're done. Never had a problem with them if I was careful, they only became a problem when turning a corner and there's three biggies right there.
 
Shoot the big ones with a fire arrow(when in the ground or unaware of you) and they flop on their back, then hit them with a bleed weapon and they're done. Never had a problem with them if I was careful, they only became a problem when turning a corner and there's three biggies right there.
If I notice and get the jump on them they're straightforward to deal with, but Jesus fucking Christ I feel like I'm scanning for the Vietcong and I ALWAYS end up setting one off unexpectedly which is all but game over. Even the little ones fuck me over if I'm not paranoid about picking them off since inevitably a fourth one I didn't notice will suddenly run up behind me and melt my health with that rapid-fire finger-flicking attack. Those things and the disgusting mutant house centipedes with the spears can fuck right off.
 
I *finally* got into Leyndell after getting my shit repeatedly beaten in by that roided Tree Sentinel
I've seen videos where people cheese him with poison but I had zero problem with the guy. Anything* riding a horse will get absolutely smashed by me and I don't understand how or why I suddenly become good at that particular thing.

*That cunt Radahn doesn't count.
 
I've seen videos where people cheese him with poison but I had zero problem with the guy. Anything* riding a horse will get absolutely smashed by me and I don't understand how or why I suddenly become good at that particular thing.

*That cunt Radahn doesn't count.

I could manage him pretty well until he started throwing bullshit magic around and then he'd annihilate me in 1-2 hits. Eventually I got lucky and managed to stagger him right before he could let loose.
 
Is the Flames of Redmane still broken? I haven't played for a while, but that's pretty much what I used when my patience finally ran out and my Give-A-Fuck-Casual-O-Meter hit the negatives. I beat Malekith with it in less than, like five minutes with it, first try.
 
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I could manage him pretty well until he started throwing bullshit magic around and then he'd annihilate me in 1-2 hits. Eventually I got lucky and managed to stagger him right before he could let loose.
My tactic for Draconic Tree Sentinel was just to tilt at him on my own horsie. The windup on the attacks means that you will be on the other side of the map when it goes off. Line up the next shot, blast past and hit him, he swings at the air again etc. When the magic starts raining down just hang around on the outside and wait for it to stop, then ride at him again.

This also works on Night's Cavalry. I killed one and noticed that I got an absurd amount of runes so I consulted a wiki and saw that it was maybe the second toughest one in the game, it's the one on a bridge that streamers always bait into jumping off and dying instead of fighting it.

In the beginning I barely used the horse and I hated the horse combat, 30 hours after that I wished they would make the dungeons horse accessible.
 
I could manage him pretty well until he started throwing bullshit magic around and then he'd annihilate me in 1-2 hits.
So the fireballs follow a very straight and simple set rhythm, with their arc only slightly being influenced by the terrain's slope. It's extremely frustrating, but the way you deal with that nonsense is basically to get in melee range, hit him once, and then see what move he'll do. Sometimes he'll do another fireball point-blank, and sometimes he'll just go into a fast melee swing, but if you try to chain on a second attack he'll pick whichever one will chunk you.

Lightning from the sky is just a matter of timing and learning it, there is a visual tell though it's a little awkward. If you're having trouble with it (since, like all but around maybe eight enemies he does appear again later), you can use the lightning-resistance items to greatly boost your survivability. The quickstep and bloodhound's step ashes also do make the timing a lot more forgiving, and raising a shield with high lightning resistance removes timing as a concern and just turns it into chip damage.
 
Is the Flames of Redmane still broken? I haven't played for a while, but that's pretty much what I used when my patience finally ran out and my Give-A-Fuck-Casual-O-Meter hit the negatives. I beat Malekith with it in less than, like five minutes with it, first try.
As far as I know, patch 1.08 from over a month ago removed most of its poise damage, making it useless for stunlocking bosses.
 
As far as I know, patch 1.08 from over a month ago removed most of its poise damage, making it useless for stunlocking bosses.
Yeah, it did. Went from 40 to 10, which made it essentially worthless. Flaming Strike is generally used instead but for damage instead of stance, especially since it buffs your weapon, comes out faster, and barely uses more fp for two hits instead of one (14 fp instead of 12, and spamming the first hit only uses 4 fp, a third compared to Redmanes)
The straight sword's Square Off AoW is the new move used for stance-deleting, the heavy does 40 stance like Redmanes used to, but does more damage and uses 8 fp rather than 12.
 
It still baffles me that after DS2 and DS3 having spectacular INT\FTH hybrid builds - ER, with its sea of (samey) spells and weapons, fucked it up so badly. Only one weapon with natural hybrid scaling (a straight sword, because we didn't have enough of those back in the DS3 days), less spells that most "pure" schools, low damage output for most of them. Golden Order getting it's best toys out when it's already lategame and everything is resistant or immune to holy would be funny if it wasn't so retarded. The worst thing is that hybrid spell we do have in the game look actually kinda cool and have really interesting lore\aesthetics. Same goes for weapons that would be more interesting if they were made for FTH-INT builds (Golden Order weapons or Gideon's Staff, which is somehow a mace when we use it).
If I didn't know better I'd say that they would compensate with the DLC content, but knowing FromSoft - we'd be lucky to get a single good looking armor set and one spell that isn't a complete joke.
 
Watched the new VaatiVidya video today, it really scrapes the bottom of the barrel in terms of content and is full of DLC copium that will never happen. It's amazing how he keeps sticking to the boring demi gods rather than any NPC.
 
Meh, I enjoyed it, but Miquella and Godwyn are the two things I'm most intrigued about and hope the DLC tackles. He is going very very hard into raw speculatiom, but I do find neat the stuff unearthed from removed content even if it can mean jack and shit. That little animation of a temple to Saint Trinna made me do a spit take till I noticed it wasn't anything official.
 
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