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Honestly if I haven't heard people talking about the gay I wouldn't have even thought of it. My main issue (besides the fight itself) is that I don't get why I even fought him in the first place, I thought the entire idea was to release him from being imprisoned by Mesmer. But instead the game puts Radahn prime as a boss for obvious meme points and pointless escalation.It is, just not from you, @HodgePodgeRogerDodger, @wtfNeedSignUp and some others I can't remember off the top of my head. If you don't think I'm talking about you when I talk about people bitching about "muh gaze" and quibbling about how Miquella can't abandon love because he's a sodomite then I'm not talking about you.
What I hate about Putrid Knight is not the fire attacks since it can be jumped like Furnace Golem's fire stomp and it's extremely forgiving. What's not forgiving is it's attack pattern split rush between the upper body and the horse. Seriously fuck all rushing attack in this DLC in general because the knight rushes at you while spinning his retarded boomerang repeatedly so you have to dodge in quick succession while the horse spawn out of the ground ramming you at breakneck speed.Putrid Knight might be the worst boss in Elden Ring, and when compared to the ones with a Remembrance, it's for sure the worst by far.
Looks like shit, is annoying to fight as he is always moving away from you and his fire attack is a pain in the ass. I just hated him. Thankfully he is weak, so I didn't hate to fight him for too long.
He is so bad I'd put him in the same tier as some of the worst bosses from DaS2.
On another note, I found Bayle. I assume he is the "ultimate challenge" of this DLC, based on how little damage I did to him and also on the fact that From loves to have big dragons as their "ultimate challenge". Kalameet, Midir, and I guess Sinh to a certain degree. I still need more Scadutree levels to have a chance against him. But it's cool that you can fight him almost as soon as you enter the DLC.
Nothing outside of bleed build is viable until you get enough scadutree fragments.they're all still viable, you just cant stunlock every boss anymore
I think they designed the map around the idea that there will be way more messages left behind by other users that point to the hidden directions/hole/cavern. Half of the hidden paths or road to access certain area of the map I found always have message signs that you take notice, and then the phantom gesture points toward said path. If you play it without the messages then I think it will be quite a challenge to find your way toward the northwest fingers ruin, scaduview or the bottommost rivers.* Map is fine but ways of reaching areas is just not well illustrated. Like half the map is locked behind finding a well/small hole in a random village (not the big hole that instantly kills you), or the always fun "use emote in front of statue". A lot of areas are completely barren. The side dungeons are absolute shit.
That was my impression too. I knew that Miquella was going to be the final boss (or at the very least optional) because it was obvious, but like I said it's so weird that Messmer is a footnote in his own DLC.My main issue (besides the fight itself) is that I don't get why I even fought him in the first place, I thought the entire idea was to release him from being imprisoned by Mesmer.
Radahn is such a weird, out of left field choice that I can't help but think it was planned from the beginning, like it was in GRRM's writeup or something (if it wasn't just pulled out of someone at From's ass). Still, it should've been Godwyn. Hell, even some kind of reconstituted, de-omenified Mohg would've made more sense.But instead the game puts Radahn prime as a boss for obvious meme points and pointless escalation.
The Elden Ring was Miquella's butthole all along, apparently.So...is elden ring worth it or no?
...guess its worth it thenThe Elden Ring was Miquella's butthole all along, apparently.
Oh, wait, you meant the game?
It just ends like that, yeah. All that left is to explore the rest of shadow land and collect all the armors/weapons/ashes, do invasions or coop.Finally beat the boss and... That was it? Am I missing something or does it just end with that completely unnecessary cutscene?
Oh shit, I remember the cope of how everything about the Death Curse is going to be revealed in the dlcGodwyn
aids from radahn fucking his brother wife up the assI think they were struggling to figure out how to tie it to feet and/or buttsex.
if everything can be incest, everything can be aidsBut I thought Scarlet Rot was the Super AIDS.
Not everything can be AIDS.
Miquella is a dude btw...guess its worth it then
I finished the game and I still have absolutely no idea how to explore 50% of the map. I went to the area with the bloodborne winter lanterns by sheer luck, But there's nothing to do there. I only found a Madness perfume bottle and nothing else.I think they designed the map around the idea that there will be way more messages left behind by other users that point to the hidden directions/hole/cavern. Half of the hidden paths or road to access certain area of the map I found always have message signs that you take notice, and then the phantom gesture points toward said path. If you play it without the messages then I think it will be quite a challenge to find your way toward the northwest fingers ruin, scaduview or the bottommost rivers.