TBQH I'm already burnt out. The crypts are a joke and just copy/paste and they re-use the same bosses too many times. There's the fog dragon and it's the same exact dragon fight you've had twice before. The dragon looks a little different but the pattern is basically the same. The only difference is the health on the dragon. That's it. Compare this to The Asylum Demon from Dark Souls 1. First fight is a tutorial and that's fine. 2nd time is optional and a great "Surprise, motherfucker!" moment. That 2nd OPTIONAL time is fun and presents a good challenge to the player as if the devs are provoking you "Oh, you thought he was easy before? Here he is again and he hits even harder and has more health." Then the 3rd time you fight him is different enough, he does have a new attack and the environment you fight him in presents a new challenge. Compare that to the dragons and it's the Same. Exact. Fight. Every. Single. Time. The one exception is the dragon fight on the bridge and the fucking thing can fly away and get stuck on level geometry. INB4 "Actually, all the dragon fights are optional." Fuck you. No excuses.
There's a lot of things I love about Elden Ring so I don't dislike it the same way as Sekiro. But there's a lot of things I dislike. I barely ever used the crafting system. I used it to make some poison darts and that was it. Using Great Runes is either just not explained or very poorly explained where I guarantee you that a majority of people just looked up what they are, what they do and how to use them. I don't like areas being locked off until you do blank and blank is not fully explained for the most part. Killing a boss to get a great rune to proceed is fine but where do you find this great rune boss? How about some kind of direction? I also dislike how to get infinite smithing stones to upgrade your shit. Every. Previous. Souls. Game. Just allowed you to find a blacksmith and boom, you can buy the materials to upgrade your shit. Some of those materials might be offered by specific black smiths but once you find them, you warp to them, and boom there you go. NOT IN ELDEN RING! No, no, no, no, sir. Not allowed. You can find a decent number of smithing stones while exploring but if you need to level up your shit, fuck you, you have to go to a specific crypt, beat the boss, and now finally you are given the privlege of buying smithing stones but ONLY smithing stone tier 1 or whatever. If you want Smithing Stones tier 2 and so on, you have to go to a specific crypt, beat the boss and there ya' go. Fuck you.
I also dislike that you can't buy smithing stones and level up your shit from the same vendor. It's just a bit of extra annoyance. Oh no, you need 1-2 more stones, now I have to walk away, go back to the hag, buy those stones or pop some runes to afford the stones and the upgrade, and now I go back to the black smith and level up. THEY FIGURED OUT THIS PROBLEM IN FUCKING DARK SOULS 1! FUCKING DARK SOULS !! Make it the same vendor that can do both things and you reduce tedium. This isn't hard.
Then there's bosses and certain enemy types that are unnecessarily tanky or just keep attacking with very few attacks that you can read and you know for a fact "Okay, I dodge then I can safely heal or get an attack in." This makes me absolutely yearn for Artorias and the Pontif from Souls 3. Or fucking Kalameet from DS 1. I loved the Kalameet fight and that felt fair.
Then there's the environments you fight bosses in and they just were not designed for that environment. How many times have you seen a giant enemy type get stuck? I almost never saw that happen in the other Souls games. Then there's bullshit that blocks you in or obstructs your view and I'm not even talking about the MargIT fight there's others that are more egregious.
I feel like a lot of the bosses that just keep attacking was designed specifically to spite two-hand strength players and also (my hypothesis) that this was created as a spectacle for streamers. That's what I think especially regarding Radahn.
Overall: I like it but I have issues with it. So much so that I don't believe I will be purchasing any DLC because -we all know it- it's just going to have more insanely difficult bosses that endlessly keep attacking and I'm sick of that.