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afaik death blight is just the instant death status, it doesn't persist after death like a curse.Ok question time. I wasn't paying attention and got ganked by one of the glowing headless knight enemies in the eternal forgotten city and when I respawned I have a status called "death blighted" that reduces my maximum hp by a small percentage. Drinking a flask doesn't restore it, resting by a bonefire doesn't restore it, and none of my crafting items can cure it.
Fetra doesn't have a listing for this status so long shot but does anyone know how to get rid of this?
Maybe, it doesn't happen with regular enemies unlike the few I have tried it on that hits heavier. I switched to a shield that gives me 100% dmg block but with a tighter parry window(according to the internet) and I can still stagger Tree Sentinel with a* parry but I eat damage none the less. A regular block eats all my stamina with no damage, what I consider a successful block still sets off the visual effect.I gave up on parrying in the tutorial (zombies are too slow) and never got around to trying it again but usually you can do a partial parry if you fuck up where you still take damage if your timing is a little off, maybe that was it?
I know some bosses take multiple parries to stagger but I just watched a few videos of people getting the first and then multiple perfect parries in a row on Tree Sentinel so I'm guessing it's still down to timing.Maybe, it doesn't happen with regular enemies unlike the few I have tried it on that hits heavier. I switched to a shield that gives me 100% dmg block but with a tighter parry window(according to the internet) and I can still stagger Tree Sentinel with a* parry but I eat damage none the less. A regular block eats all my stamina with no damage, what I consider a successful block still sets off the visual effect.
*To add some information, there was a couple of things I looked up: it takes a couple of successful parries to stagger/stun a boss-like creature so it is not something I expect will happen every time, I realize that.
Tree lord's Horsey Surprise Shoulder Check is the worst, 100% damage and my knife have zero range so I have to be close.
Yeah I've been waiting to continue my game for a few days now and this is all I hear from the other room.
Thanks! I'll try it out in the future, I'm using an old production monitor and not a gaming one so timing have felt a bit off. IMO simple things like dodge rolls comes out slower.I know some bosses take multiple parries to stagger but I just watched a few videos of people getting the first and then multiple perfect parries in a row on Tree Sentinel so I'm guessing it's still down to timing.
Example: https://www.youtube.com/watch?v=s77U-VcyEC0
And here's a guy getting a partial parry and taking damage then a proper parry afterwards: https://www.youtube.com/watch?v=1JJKBJP5iWM
Ya that's partly why I gave up on parrying; delayed attacks always fuck me up anyway but I'm also playing on a big-ass projector and have no idea how much latency I'm dealing with.Thanks! I'll try it out in the future, I'm using an old production monitor and not a gaming one so timing have felt a bit off. IMO simple things like dodge rolls comes out slower.
edit: that's why I go back to practice these things on tree sentinel, to figure it out.
Think of it from their perspective. Same fucking tarnished using the same bullshit fucking cheese no matter how many times you kill him.The amount of times bosses get reused is jarring.
Think of them as common enemies who were good enough boys to get their own bedroom instead of needing to share with their siblings.The amount of times bosses get reused is jarring.
Beat Margot (not MargIT) the Faggot. Another boss I thoroughly hated and thank god almighty I had that Katana (Nagikaba or whatever) and leveled it the fuck up with a great shield. His 2nd phase is slightly easier because there's an almost guaranteed way to sneak by an attack and land some hits. His hammer attack is fucking retarded.
I'm in the Forgotten Lands now.
I've said it before but I'm sick of bosses and enemy types that just keep endlessly attacking. And the hammer attack wouldn't be too bad if he didn't have that one variation where he slashes with his sword just as he winds it up which is almost impossible to read.I really liked the Margot fight, why did you hate it?
I've said it before but I'm sick of bosses and enemy types that just keep endlessly attacking.
As someone pointed out it's pretty cool how if you get the middle spawn position he just traps you in the door and kills you immediately.The Fallingstar Beast boss fight in the Sellia Crystal Tunnel is some serious bullshit. Not because of the boss itself, but rather because of where the boss is placed; that room is way too small for a boss like that.
Beat Margot (not MargIT) the Faggot. Another boss I thoroughly hated and thank god almighty I had that Katana (Nagikaba or whatever) and leveled it the fuck up with a great shield. His 2nd phase is slightly easier because there's an almost guaranteed way to sneak by an attack and land some hits. His hammer attack is fucking retarded.
I'm in the Forgotten Lands now.
Hate to be this guy, but his name is actually Morgott, not MargotI really liked the Margot fight, why did you hate it?