Elden Ring

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Use Black knife tichr summon or whatever it's called. That thing shreds le magical girl boss.
I am, I even have that specific spirit summon at level 10, and it does help. I can get her down to a quarter or so of her health before the summon gets killed and the fight turns against me.

:Edit: Managed to get to the second phase of the fight twice, and even managed to get some good hits in the second time around, so that's progress I guess. This boss still needs some serious nerfing though.
 
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I hated Malenia. As an old Soulsborne-veteran that grew up with the impression that equipment and specs don't matter bc every boss is beatable with whatever and just your skill matters, this was the first one that forced me to respecc and use different armor.

Still, with heavy abuse of her AI, completely memorizing her attacks and countless jumping attacks, I was able to solo her with an ultra-greatsword, the arguably worst weapon you can have against her. I would make a video of my tactics against her for you, but ER, for some reason, STILL has no mechanic in place for challenging a boss anew without going through the whole game again, and I'm not going to do that.
 
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Okay I'm compelled to bitch about the preorder extras some more. I don't know why or if it's normal for a game to bundle everything like this where I have to open an extra application that's not the game to go through a main menu to look at everything or why I have to go through Steam then choose either the artbook and soundtrack or the guide when those things could've been merged into one because every edition of ER that isn't the plain game comes with the three of them. The artbook kind of sucks and is boring to look at since it's all polished final concepts of things we would have all seen in the trailers leading up to release, nothing spoilery like anything from Farum Azula, and there isn't any text whatsoever so you don't know what you're looking at or have an interesting breakdown of that art. There's nothing like the page of Ornstein where they showed previous iterations of his armour before the design they settled on, in this artbook it's just a random painting of a Pumpkin with no context. The 'soundtrack' is a glorified wallpaper of Limgrave with a shitty player taped on like an afterthought with no option to loop but luckily it gives me the option to export the music to my local drives (is it not local already when I downloaded this thing a month ago????) and I'm already listening to them through Foobar2000. Seriously, what was the point of all this? It's the opposite of convenient and fun.

I was able to beat her with an ultra-greatsword, the arguably worst weapon you can have against her
If you like those big weapons, switch to Giza's Wheel (the pizza cutter). She easily gets staggered by the spinning wheel and bleeds for big damage, it's like watching someone getting shredded by a Caelid dog.

Now that I think of it there's a spot in Mt. Gelmir full of soldiers eating their former comrades which stood out as odd at the time.
Are they actually doing an eating animation? I didn't get to see up close, I was too busy sneaking to backstab them and thought they were mourning over their piles of dead friends. I didn't catch Tanith eating Rykard's body either.
Totally possible the bats were taught to sing by someone since we know nothing about them
I was also implying they could've learnt because they're intelligent, not because they were taught. I'm just not that eager to connect every part of the game together due to the way storywriting is when it's for a game, if I went that far I'd have to explain why Patches is in this or what Basilisks are. Sometimes a mob is just a mob, I think they're just very smart bats that can mimic.
 
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She's weak against bloodloss and (especially) frostbite, use one or both if you can. She also staggers easily so go hard on the wombos when your summon decides to hit her and you'll take good chunks off.
Tiche is nice for fucking with her health bar but particularly for being evasive enough to survive into phase 2 but don't rely on him too exclusively if he's not helping with your playstyle; people have had success with gang spirits like greatshielders as well. I ended up just using mimic since I knew its moves better for timing staggers but Tiche was great for practicing.

Main thing for me was having plans for her flurry and phase 2 rot bomb. Barricade Shield is great if you can't tank it or don't use quicksteps but you can study the regular dodge timing if you're a masochist and don't mind starting over if you fuck up once. Also all her non-rot attacks are pure physical if you can spare a talisman slot (or three) for that. Once those stop killing you it's just attrition aside from the occasional ass-fucking from an off-camera butterfly image thing.
 
I hated Malenia. As an old Soulsborne-veteran that grew up with the impression that equipment and specs don't matter bc every boss is beatable with whatever and just your skill matters, this was the first one that forced me to respecc and use different armor.

Still, with heavy abuse of her AI, completely memorizing her attacks and countless jumping attacks, I was able to beat her with an ultra-greatsword, the arguably worst weapon you can have against her. I would make a video of my tactics against her for you, but ER, for some reason, STILL has no mechanic in place for challenging a boss anew without going through the whole game again, and I'm not going to do that.
Have to agree somewhat that bosses that require respeccing because of some gimmick heavily penalises certain weapons are BS. It's much earlier in Caelid, but the gank squad of the rotten crystalians is still one of my most hated bosses in a souls game. 3 enemies, all which inflict rot with every attack, and all have this super armour that makes them unstaggerable if you are using anything that doesn't inflict blunt damage. You spent all your shit upgrading a high pierce damage weapon? Fuck you, too bad. Go farm like hell to get the ingredients for the anti scarlet rot pills and get gud at managing 3 very annoying enemies, or go get a weapon that deals blunt damage.

Malenia was a pain, but not too bad, but guess that's what happens when you go in with an arcane build intent on building up and proccing bloodloss as many times as possible.
 
Are they actually doing an eating animation? I didn't get to see up close, I was too busy sneaking to backstab them and thought they were mourning over their piles of dead friends.
That's what I thought at first but then I died to some bullshit and took a closer look when I came back. They're definitely eating.

I'm just not that eager to connect every part of the game together due to the way storywriting is when it's for a game, if I went that far I'd have to explain why Patches is in this or what Basilisks are. Sometimes a mob is just a mob, I think they're just very smart bats that can mimic.
Yeah this is one of the few series where I'd consider even thinking about this stuff seriously. Fromsoft likes burying exactly this kind of shit while letting you completely ignore it if you aren't interested in the puzzle.

And Patches is unironically an elder god. Basilisks are a mystery.
 
Are they actually doing an eating animation? I didn't get to see up close, I was too busy sneaking to backstab them and thought they were mourning over their piles of dead friends. I didn't catch Tanith eating Rykard's body either.

Yep, they're not mourning, they're eating the fallen. I think the implication is that the war between Leyndell and Volcano Manor was so brutal that the survivors went mad. I guess the few soldiers possessed with the flame of frenzy reinforce this.

I think Tanith questline is unfinished. If you go through the entirety of Volcano Manor's assignments she takes you to Rykard herself. After Rykard is dead Patches relocates to the Shaded Castle, just before the boss room, and gives you Tanith's castanets.
You can go back to Rykard's arena to find her eating his severed head and offer the castanets to her, but she's just gonna tell you that she has no use for them. You can hit her, which prompts an invasion from her crucible knight bodyguard.
He drops the crucible fire breath incantation and you can get Tanith's set from her corpse afterwards.
 
I would make a video of my tactics against her for you, but ER, for some reason, STILL has no mechanic in place for challenging a boss anew without going through the whole game again, and I'm not going to do that.
Let's cut FS some slack, it is an extremely complicated issue that has never been addressed in the series before.
You'd probably need to spend decades by a bonfire in ascetic training before you can even come close to solving this conundrum.
 
Let's cut FS some slack, it is an extremely complicated issue that has never been addressed in the series before.
You'd probably need to spend decades by a bonfire in ascetic training before you can even come close to solving this conundrum.
They had boss remembrances in Sekiro, where you could challenge specific fights as many times as you wanted.
 
Have to agree somewhat that bosses that require respeccing because of some gimmick heavily penalises certain weapons are BS. It's much earlier in Caelid, but the gank squad of the rotten crystalians is still one of my most hated bosses in a souls game. 3 enemies, all which inflict rot with every attack, and all have this super armour that makes them unstaggerable if you are using anything that doesn't inflict blunt damage. You spent all your shit upgrading a high pierce damage weapon? Fuck you, too bad. Go farm like hell to get the ingredients for the anti scarlet rot pills and get gud at managing 3 very annoying enemies, or go get a weapon that deals blunt damage.

Malenia was a pain, but not too bad, but guess that's what happens when you go in with an arcane build intent on building up and proccing bloodloss as many times as possible.
You can get +12 weapons real easy. The Somber-Smithing Stone (1) is in the cave NE of Liurnia, can see it on the map. Kill the 1 Crystalian and that gets you the ability to buy 1/2 stones from the twin maiden. The second stone is in a cave in the Lake east of the Twin Sentinels outside the capital, can also see the cave on the map. Just hug the right of the cave when you go in past some trash and its in a chest, no boss fight needed. That will let you buy 3/4 stones and then you just need to get to Mohgwyns Mausoleum to shoot a bird with one arrow for 11k runes. Then just level whatever weapons you want to +12 that way.

The Crystalians also don't need Strike weapons they just need to be damaged enough to crack their armor and then they take tons of damage, I killed them with Rapiers. Granted Strike probably cracks them faster than other damage types.
 
You can get +12 weapons real easy. The Somber-Smithing Stone (1) is in the cave NE of Liurnia, can see it on the map. Kill the 1 Crystalian and that gets you the ability to buy 1/2 stones from the twin maiden. The second stone is in a cave in the Lake east of the Twin Sentinels outside the capital, can also see the cave on the map. Just hug the right of the cave when you go in past some trash and its in a chest, no boss fight needed. That will let you buy 3/4 stones and then you just need to get to Mohgwyns Mausoleum to shoot a bird with one arrow for 11k runes. Then just level whatever weapons you want to +12 that way.

The Crystalians also don't need Strike weapons they just need to be damaged enough to crack their armor and then they take tons of damage, I killed them with Rapiers. Granted Strike probably cracks them faster than other damage types.
Just a pain in the ass to crack armour when fucking everything they hit you with gives you rot. And yes, I could do all that, but is it necessary just to have a strike weapon? IDK, it's just that one boss really annoyed me design wise.
 
Let's cut FS some slack, it is an extremely complicated issue that has never been addressed in the series before.
You'd probably need to spend decades by a bonfire in ascetic training before you can even come close to solving this conundrum.
maybe they want you to treasure the memory
cling to your glory
and become empty shells
 
Just a pain in the ass to crack armour when fucking everything they hit you with gives you rot. And yes, I could do all that, but is it necessary just to have a strike weapon? IDK, it's just that one boss really annoyed me design wise.
If the Rot is the bigger worry then there is that Mushroom armor set that increases immunity. Follow the the river in MT. Glemir north, there will be a campfire on a ledge with one guy and a fog wall. past the Fogwall you have to kill one of the Laser plants and it will drop all but the Head piece for the Mushroom set. The Lake of Rot in the NW on a pillar is the head piece. That set should increase your immunity by double at least. Could also get the Mottled Necklace +1 in Nokron to add even more Immunity.
 
He drops the crucible fire breath incantation and you can get Tanith's set from her corpse afterwards.
Got all of that already besides the Patches stuff because I killed him accidentally, I only saw she was actually bringing her hand to her mouth when I moved the camera right up to the head. I hope they patch more questlines in. Speaking of Volcano Manor it's odd how they paid so much attention to Rya's quest but she gives you the same reward regardless and the only slightly positive ending has her leave and imply she might one day see you again yet she doesn't. And Bernahl is a badass.

@kainvnod I like bullying her with powerstanced Cold scythes and the Sword Dance Ash of War which is the closest I can get to giving her a taste of her own medicine, if you connect all if not most hits she will get Frostbite after two L2.
 
I jumped on Gowry and killed him during the Millicent quest. He possess the Jizz centipedes and basically tells you it’s pointless because he’ll keep coming back.

I hope they actually restore cut content, but it still pisses me off that they pushed out a game that needed a few months to not feel so empty.
 
I finally finished today after 90 hours, still have some caves to visit and talismans to get but all the remembrances and small trophy bosses are done. Like many others Malenia was an absolute bitch that made me change builds like 4 times, to anybody still on that and willing to change build to int I recommend Ancient Death Rancor + a good summon to keep her distracted(Knife girl or Oleg work)
I really enjoyed the game
 
So, after some 30 attempts at the Malenia fight I finally gave up, flicked on a trainer, and "beat" the fight that way. My only regret is not doing so sooner,; it would have saved me some time. Seriously, fuck that whole boss fight.
 
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