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I couldn't believe it when I heard Evergrace was From Soft work, I also can't believe I got two copies of the game by relatives going abroad (and of course I never finished if because I was 12)People have forgotten what happens when Fromsoft tries making intentionally memorable music.
https://youtube.com/watch?v=WGJbuHUbw8k
My biggest disappointment is the music. I can immediately think of a ton of it from the DS series and Bloodborne, but nothing except the main theme springs to mind for ER.
question...im like 3 hours in and theres a giant creature that jumps from a bridge...im meant to run from that right?
Fromsoft's best PS2 game was probably King's Field 4. Some may say Echo Night Beyond, but King's Field 4 directly lead to Demon's Souls in both gameplay and aesthetics.I couldn't believe it when I heard Evergrace was From Soft work, I also can't believe I got two copies of the game by relatives going abroad (and of course I never finished if because I was 12)
ah i did not mean as a gimmick more like 'holy shit' but ive gotten some more levels and upped my knowledge of general systems so i feel like i could fight him. im just running around limgrave for the most part...havent gotten to the castle yet lolIf you're referring to the giant through the archway right after you get torrent then no, you can fight him. You may not be ready to but it's not a gimmick or anything.
I tried this after remembering the fact she's vulnerable to weak.https://youtube.com/watch?v=v9_EC2TUgQwMight try this for upcoming Malenia fight
Yeah that's one of the central weirdnesses. It must mean something.If they are the same person/entity/god then I would at least expect them to not mess each other plans
Yea the "Magic" in this game got an overall buff in the fact you can do so many different types of damage unlike previous games. Sorcery's fix was to usually throw Magic resistant enemies and let the player work around them but with the Rock spells giving you physical damage and Ice damage spells there is no enemy/behavior fix like they did in previous games. Same goes for Incantations they gave it a lot of damage types and with Pest Threads you even get physical damage.I tried this after remembering the fact she's vulnerable to weak.
Since we are speaking of strats: I was strugling with Placidusax so I looked up his resistances in the wiki, one commenter mentioned that pest threads did a lot of damage if you casted them behind or "under" the boss and indeed it worked, I suppose what happens is that the threads hit twice: once when they initially fly out and again when they home in onto the enemy. I tried this with the elden beast as well to similar effect.
Guess faith wasn't so bad after all
I think the Bubble weapon also kinda busted since if I blow it into the boss, some of the bubble got “trapped” inside, and can cause tons of damageI tried this after remembering the fact she's vulnerable to weak.
Since we are speaking of strats: I was strugling with Placidusax so I looked up his resistances in the wiki, one commenter mentioned that pest threads did a lot of damage if you casted them behind or "under" the boss and indeed it worked, I suppose what happens is that the threads hit twice: once when they initially fly out and again when they home in onto the enemy. I tried this with the elden beast as well to similar effect.
Guess faith wasn't so bad after all
Which one? because there are like three of them.I think the Bubble weapon also kinda busted since if I blow it into the boss, some of the bubble got “trapped” inside, and can cause tons of damage
Something that confused the hell out of me was confusing Godfrey and Godwyn, so the whole time I thought Godfrey had been killedYeah that's one of the central weirdnesses. It must mean something.
From the rest of the series you can conclude that the rule with description text is that it will never outright lie to you, but there are intentional red herrings or information conveyed from the perspective of people who might not have complete information (always be wary when a text starts with "legends say" instead of using the omniscient voice).
It's definitely a second-hand clue in this case so I'm guessing the contradiction is in the sculptors' definitions of who he thought he was talking about.
there's also a point in gurranq's questline where you can find him outside of the mausoleum looking up at where farum-azula is supposed to be. I can't remember exactly when, though.I think Farum's meant to be conspicuously unexplained (though teleporting there seems kinda bullshit) and leave you connecting the dots with Maliketh and Placidusax. On top of that it's full of identical dragon temples to the ones in DS3 which in that game were full of petrified dragon cultists who were trying to meditate their way into becoming dragons in that game, and you find more damaged versions of the exact same petrified cultists elsewhere in ER (they have a resemblance to the Misbegotten also). You can take or leave the franchise lore connections (although I think they're way less ambiguous this time around) but it seems to add up to dragons being a lot more central than they appear at first.
Edit: also that Farum-looking debris is scattered literally everywhere even though Azula is floating off to one side of the map in its time storm thing. Meanwhile all the cliffs facing into the interior sea are curiously sheer (and there's that weird linear mid-ocean waterfall stretching from Caelid to the Giants' Mountains); all the actual beaches face outwards, and we have all the towers arranged in a circle around it and the broken colluseum things facing inwards too. Seems likely connected but my guess is that'll be some DLC shit.