Elden Ring

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How do you get to the red area?
In the Ancient City, past the mimic tear there should be a place with those dudes in the other part of Siofra after a bridge. Just past them is a ledge where you can safely climb down from collapsed columns onto the nearby statue. Down the roads, search for a cave with jellyfish inside, there'll be a grace and a tower you can climb to. From there, kill/run from the Crucible Knight and just past Siofra Aqueduct there's Twin Gargoyles. They guard a casket to the next area full of trees. In THAT area there's another casket to the north west(and a Crucible Knight that drops the set if you like the antlers in the north of it), you go past the tree spirit/ants and head ALMOST as low as you can until you find the sheer cliff with a waterfall- that has a coffin you can ride down around the 'The Nameless Eternal City' grace. Ride that to Ainsel River Main, there's nothing if you didn't do the Ranni quest to skip this far.

You'll find Uhl Palace Ruins next, there's Claymen and a bound creature that shoots rocks at you, go through the area until you start encountering giant ants, head that way and you'll reach Nokstella, Eternal City. Here there's metal balls and the sword-whip users. You eventually go down an elevator to the ground level, then down another one to finally enter the Lake of Rot (broad instructions I know).

You can get to the other area (Deeproot Depths) through Subterranian Shaming Grounds as well if you don't wanna fight Radahn, or skip straight to Ainsel River Main using Ranni's portal if you don't like Deeproot (and that questline hasn't failed). Sorry for editing this a lot, it's been forever because I'm bouncing between 3 early games because I don't feel like using respecs.
 
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I beat Godrick and instead of pressing onwards decided to double back and explore all the various nooks and crannies limgrove etc provide. Very interesting/fun game...except when you happen upon the Magma Wyrm...or the Putrid Erdtree guy...or any other number of various things that left me destroyed like the double sentinel sword/scepter thing.
 
First one you can get to via the southwestern part of Altus Plateau, you can get there the Ruin Strewn Precipice and go north west or simply go down around the Perfumer's Ruins. west of the area there should be a place called Wyndham Ruins guarded by a Tibia Mariner- go past them farther west and you'll find a route with Putrid Corpses, Basilisks, and a stonesword locked cave- just past those you'll find both a grace and that fort.

Second one's the place you start- Chapel of Anticipation. It's one of the portals at Four Belfries, north of the Cuckoo Gaol. Portal closest to the chest if you want revenge on the Grafted Scion.

Third's basically locked behind Radahn and you have to go through all of that until the Naturalborn boss, which even then is blocked by a seal until you do Ranni's quest up until the ring- fairly far into the quest, so unless you want the sorceries, DMGS. dragon hearts, pretty decent summon ash, later game smith stones, or starlight shards for puppets (Sidequest of Ranni's quest)/fp regen, no reason to come here.


[/ISPOILER
[ISPOILEjhklmkl;mk;R]


No offense, but your directions on the first thing were horrible. I have no idea where the fuck to go.

The second thing was fine.

Does anyone know how to get to lake of Rot or the first site?[/ishjlkhjlhnjklpoiler]
 
[ISPOILEjhklmkl;mk;R]


No offense, but your directions on the first thing were horrible. I have no idea where the fuck to go.

The second thing was fine.

Does anyone know how to get to lake of Rot or the first site?[/ishjlkhjlhnjklpoiler]
Why not just try out Fextralifes Elden Ring Page.

Elden Ring Fextralife.

Its good for the stuff your looking for or at least between it and youtube you can find what you need.
 
[ISPOILEjhklmkl;mk;R]


No offense, but your directions on the first thing were horrible. I have no idea where the fuck to go.

The second thing was fine.

Does anyone know how to get to lake of Rot or the first site?[/ishjlkhjlhnjklpoiler]
Yeah I was way off, Perfumer's was not where I remembered it being, sorry. One more time on the first thing: from the Grand Lift, head north. Lux Ruins is to the west on the way, it has a grace nearby called Erdtree Grazing Hill next to the road. From that grace, face north and go right to Wyndham Ruins with one of those crypt pointer statues at the top of the slope. Ignore the Mariner, it just drops a shitty sorcery. Past the ruins/boss to the west, go north from the cliff with a grace on right called 'Seethewater River' immediately after 'Mt. Gelmir' appears. Follow the path forward (there's only a cave with Basilisks out front about halfway through, fire geysers, and quite a few Putrid Corpses) until you find a grace called Seethewater Terminus on left- right next to a fight between Fire Monks that use bleed for some reason and some madness soldiers as well as one of the flamethrower heads. The fort you're looking for should be in view, it's fairly close to the grace.

Hope it helped this time, the Lake of Rot was also rather underdone so I'll probably edit the post to fix that up in a while. Here's a video that shows the route from Erdtree Grazing Hill if you'd rather see the route I'm talking about, with a view of the map to show where that grace is:
If you're wondering why I wrote that out instead of just linking this video, I'm a dumbass and didn't think of it until right before I posted only text.
 

One of the easiest bosses in the game and he struggles with it because his pig brain cannot comprehend NOT doing the heavy attacks that leave you wide open over and over again.

It took me 3 attempts on this boss and the 1st attempt was me fucking around to see how well I could do without using the sword the game gives you.
 
I've been thinking about Ranni's ending because that's the one I went with and setting aside the whole snow witch waifu meme, while it may not have been the morally 'good' ending that some psuedo-intellectual redditors have been gushing it as I'm guessing because anti-establishment to them is the highest echelon of morality, do you believe it was the right decision? I personally think it was given how fucked up the Two Fingers and their kingdom was. Let people make up their own minds about the situation they're in.
 
I've been thinking about Ranni's ending because that's the one I went with and setting aside the whole snow witch waifu meme, while it may not have been the morally 'good' ending that some psuedo-intellectual redditors have been gushing it as I'm guessing because anti-establishment to them is the highest echelon of morality, do you believe it was the right decision? I personally think it was given how fucked up the Two Fingers and their kingdom was. Let people make up their own minds about the situation they're in.
the Japanese version is pretty straightforward for Ranni's Ending
Basically her order is to let everyone control their own fate.
She will not interfere with anyone else and will fight against the Outer God for it
Her ending is way too optimistic for Miyazaki's standard
 
Did no one try to use ranged weapons on the Fire Giant or are they avoiding it because they think it's cheesing? I got him first try without knowing what the hell was going on by getting Alexander out (I will summon if I think it's for a quest) and then switching to a bow to pincushion him with rot and bleed arrows when I found his attacks annoying to melee.
I played a faith build and most of my incantions didn't have a lot of range, I believe I did try rot via the dragon incantations but had little luck with that and bows: I was either too far away to be able to hit him consistently or too close to the point his melee attacks hit me defeating the purpose of using ranged attacks.
Ended up summoning a friend and both of us used power stanced bleed weapons. It was less so about being unable to do it solo and more about that damn boss having way too much HP, I simply don't have the patience for these drawn out fights.
I recall finding the giants in previous games to be overwhelming due to the amount of HP they had for the point in the game they showed up at yet at no point I felt like I would fall asleep before depleting their health bars and to add to my annoyance, the damage you do with a critical attack in the second phase is laughable, might as well not have added the ability to critical attack it.
If yoi reduced its hp by half it could be a decent boss fight, but lile everything in mountaintop of the giants they had to bloat its HP bar because DUDE CHALLENGE LMAO
 
Got to Lake of Rot. I was really digging the area, fought the boss in the lake and just tanked through the Scarlet Rot. Found the hidden boss the dragon tree thing (which I hate), get to the boss of the area and... It's the same exact boss at a Hero's Grave I already played... It's Estel, no changes made to the boss and you even fight it in basically the same exact arena. It's also a piss easy boss. So that undercut the coolness of the area. Kind of Dark Souls 2, really cool area, environmental story telling and shit, piss easy boss. Only it's worse than Dark Souls 2 because it's a recycled boss.

As much shit as autists give for Dark Souls 2 at least that game rarely ever recycled bosses.

Beat Estel (again) on my first attempt and... There's a sealed door and the only way to get through is to do an NPC questline. No thanks. Not unless whatever is behind that sealed door is some incredible area with a unique and challenging boss.

I've pretty much checked every single location in the game and I had fun with it. Overall, now, I'd rank it after Dark Souls 3 and 2 but above 1 on my Souls tier list. It's also good to explore every nook and cranny because you never where the devs are going to place a DLC portal.
 
It is bizarre, many people found Astel in the side dungeon first and were disappointed to fight him again after lake of rot.
By the way you found him easy likely because you were overleveled for the area, personally I did ranni's questline before even going to the capital and it is likely my level was low compared to what the game expected because Astel took me a few tries, to me the fight was fine, liked the fact it was doable even at a lower level.
 
It is bizarre, many people found Astel in the side dungeon first and were disappointed to fight him again after lake of rot.
By the way you found him easy likely because you were overleveled for the area, personally I did ranni's questline before even going to the capital and it is likely my level was low compared to what the game expected because Astel took me a few tries, to me the fight was fine, liked the fact it was doable even at a lower level.
E tu Blaziken?

I found him easy when I fought him in the Crypt too. The only challenge of the fight are his AOE attacks. Cool looking boss, sure, didn't mean to offend your boss-waifu, but it wasn't that difficult.
 
Got to Lake of Rot. I was really digging the area, fought the boss in the lake and just tanked through the Scarlet Rot. Found the hidden boss the dragon tree thing (which I hate), get to the boss of the area and... It's the same exact boss at a Hero's Grave I already played... It's Estel, no changes made to the boss and you even fight it in basically the same exact arena. It's also a piss easy boss. So that undercut the coolness of the area. Kind of Dark Souls 2, really cool area, environmental story telling and shit, piss easy boss. Only it's worse than Dark Souls 2 because it's a recycled boss.

As much shit as autists give for Dark Souls 2 at least that game rarely ever recycled bosses.

Beat Estel (again) on my first attempt and... There's a sealed door and the only way to get through is to do an NPC questline. No thanks. Not unless whatever is behind that sealed door is some incredible area with a unique and challenging boss.

I've pretty much checked every single location in the game and I had fun with it. Overall, now, I'd rank it after Dark Souls 3 and 2 but above 1 on my Souls tier list. It's also good to explore every nook and cranny because you never where the devs are going to place a DLC portal.
Well behind that wall is another ending and probably the best summon in the game, more shards for puppets and depending on your build Sorcery stuff, so not missing much if your already beat the game.
 
Well behind that wall is another ending and probably the best summon in the game, more shards for puppets and depending on your build Sorcery stuff, so not missing much if your already beat the game.
Not to mention one of the best INT weapons.
I've been thinking about Ranni's ending because that's the one I went with and setting aside the whole snow witch waifu meme, while it may not have been the morally 'good' ending that some psuedo-intellectual redditors have been gushing it as I'm guessing because anti-establishment to them is the highest echelon of morality, do you believe it was the right decision? I personally think it was given how fucked up the Two Fingers and their kingdom was. Let people make up their own minds about the situation they're in.
I think Ranni did some fucked up things as well. It's been revealed she organized the night of the black knives, and she is completely aware of what Seluvis has going on in his BDSM dungeon. Also, I haven't confirmed this by crawling thru any lore vids, but I'm pretty sure Blaidd is a weird clone that she made with sorcery that eventually goes mad. I also have reason to believe she has made more than one.

When you first encounter her, there are wolves hanging outside her tower. Just chilling. Seems weird. Secondly, on one of the towers in the area, you can find a "replica" blaidd head piece, claiming it was an assassin. The description says the head bears a "striking resemblance." It's probably more than just a resemblance. This is probably the flimsiest point of this theory, but I think it's backed up by two other facts.

One: You kill an invader version of blaidd at a certain point in her questline. When Ranni sends you to do this she implies there could be more than one. I also was under the impression she had done this type of thing before.

Two: Blaidd himself goes mad when you go back to the tower after 'marrying' Ranni.

Just my head-canon at the moment but I could be wrong.
 
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Not to mention one of the best INT weapons.

I think Ranni did some fucked up things as well. It's been revealed she organized the night of the black knives, and she is completely aware of what Seluvis has going on in his BDSM dungeon. Also, I haven't confirmed this by crawling thru any lore vids, but I'm pretty sure Blaidd is a weird clone that she made with sorcery that eventually goes mad. I also have reason to believe she has made more than one.

When you first encounter her, there are wolves hanging outside her tower. Just chilling. Seems weird. Secondly, on one of the towers in the area, you can find a "replica" blaidd head piece, claiming it was an assassin. The description says the head bears a "striking resemblance." It's probably more than just a resemblance. This is probably the flimsiest point of this theory, but I think it's backed up by two other facts.

One: You kill an invader version of blaidd at a certain point in her questline. When Ranni sends you to do this she implies there could be more than one. I also was under the impression she had done this type of thing before.

Two: Blaidd himself goes mad when you go back to the tower after 'marrying' Ranni.

Just my head-canon at the moment but I could be wrong.
Ehh not a fan of the Somber weapons. Like using the Clayman's Harpoon with the Glintstone Pebble Ash and the mandatory Dagger with Bloodhound step. You do get the Moonblade spell in the area which is like the weapon art of the MSG, and really good. Also Ranni's Moon Spell is nasty if you can get it to hit, 30% reduction to magic resistance is not too shabby if you can get the frostbite to trigger.
 
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