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It no longer causes headshots through rolls which was pretty much the only good thing about it as it's easy as hell to dodge.I see they've also nerfed Scattershot throw, lovely. After nerffing is it 'Reasonable but still viable' or 'lol just throw Smithscript dagger in trash' levels of screwed?
Yeah I don't get this cope. Radahn would still melt any NPC you meet. He doesnt need to be unstoppable for the player to fight too.Because it was a terribly designed boss fight, what the hell are you talking about? Fuck the lore, the gameplay shouldn't take back seat to vibes.
It might be offset somewhat by the water it's sitting in.I understand why a sunflower would be weak to fire, but -40? At least give my boy a chance, everyone and their grandma has some type of fire in this game.
It's not.It might be offset somewhat by the water it's sitting in.
There's a lot of dampness going around in the DLC, between shallow water in boss arenas and rainstorms triggered by boss health thresholds.
You can't escape them according to lord. They're the after life and once you enter it you're stuck there. Unless you're the player for some reason. Mesmer was also loyal to his mother until his death so he was still waging war on the lands until Micky spoke to him and is only temporarily holding off so he can become a God.is there any lore reason for why Mesmer doesn't just leave the lands of shadow if he's so unhappy there?
You stacked a load of buffs and 1 shot a boss? It says more about you than the game.It's not.
Talisman of Dread+Shard of Alexander+FGMS+Golden Vow
My 25 FTH retard character annihilated him with Blasphemous Blade's weapon art. If I managed to catch the head when it was dipping down, it could potentially 1-shot a phase because the head takes 66% more damage. He takes long enough to rez that I could reapply Flame Grant Me Strength between phases. I can't even remember what that boss does because it died so quickly.
It's definitely boring on replays and you should play any other game instead, but I've gone through it multiple times pre-dlc and once after it out of sheer force of habit just because there were weapons/spells/incantations I haven't tried yet. Though also you can rush to Altus without even beating any of the Great Rune bosses if you remember the layout of certain parts of the world map well enough. The seams of the game really begin to show at that point because I've even fallen through the floor and died as a result of a random collision detection failure in one particular spot of north Liurnia while doing this.How does anyone do multiple playthroughs of this game? The first third of the game, even in the NG+ cycles, is so fucking boring. How do you all stand it?
There's an "easy mode" for it even pre-nerf which is just equip a greatshield and an antspur rapier. That's what I did on ng+.Yeah I got to Radahn, saw that fight and said fuck it im not "finishing" the DLC. The battered housewife psychological trickery aint working here.
It's just 2 talismans and 2 buffs while only having 25 FTH on a weapon art that scales off of FTH against an endgame DLC boss. When the boss takes 40% more damage from fire and the head takes 66% bonus damage on top of that, that shit is fragile as fuck against the smallest flame.You stacked a load of buffs and 1 shot a boss? It says more about you than the game.
No.It's just 2 talismans and 2 buffs while only having 25 FTH on a weapon art that scales off of FTH against an endgame DLC boss. When the boss takes 40% more damage from fire and the head takes 66% bonus damage on top of that, that shit is fragile as fuck against the smallest flame.
My fanfic:
Upon selecting the Samurai class you, the Tarnished Nameless Samurai, were pulled into the Lands Between after dying during the Sengoku Jedai. Now tasked with a supernatural quest you don't understand.
I'm eager to try the smith script daggers and be massively disappointed. Maybe pairing them with the ice needle rapier so I can spam cold projectiles will make them okay considering they hit out to a little over 12 meters now.I hate coming up with new builds, hyping them up in my head, and then actually trying to implement them only to find that the weapons/spells required fucking suck. Madness suffers from this the most.
Wrong, blue lady goodAutistic ending, definitely.
https://www.youtube.com/watch?v=bU4ArTKd36M This video goes over how it is the best.
Godwyn already has an ending and questline dedicated to him. His story is already complete; there's no need for him to be revived.I thought it was an enjoyable DLC overall, but they really squandered Godwyn's potential.
Radahn definitely didn't want to be Miquella's consort. If he did, Malenia would have had no reason to attack him.Reviving Radahn - not to mention the revelation that he was willing to become Miquella's consort the whole time - was a complete asspull.
I was trying to build around the warpick because warpicks and lucernes were goated in the other games. I quickly realized that they had the effective range and damage of a loaf of wonder bread.I hate coming up with new builds, hyping them up in my head, and then actually trying to implement them only to find that the weapons/spells required fucking suck. Madness suffers from this the most.