Epic! 8-bitguy uses 1 weird trick to detroy rare prototypes!

From my time moving around in the retro computer community (which I don't anymore) the "mint-condition" collectors are some of the saddest, joyless manchildren I've ever encountered. I can only assume the mint condition toy figurine/comic book/whatever nerds are the same.

That's why I don't mind a bit of yellowing and have no intention of retrobriting anything anytime soon. If something is too nice, you don't want to use it. Screw that. I want to use my whole collection. That said, there's nothing in my collection that's especially rare.
For mint condition collectors, even though they claim that these items (such as computers or comics) are important to them, in reality they don’t have any importance except for the ability to sell them in the future. They sapped all the fun out of why they wanted to have these computers in the first place. It’s just the same as gold or stocks to them, a way to hold value against inflation.
 
It’s just the same as gold or stocks to them, a way to hold value against inflation.
Which is true but pretty dumb honestly, especially if you consider that most of the old stuff except some rare exceptions is on or under it's original buying price. If I sold my first Amiga I got in the 80s now, I wouldn't even break even considering what I paid, I think not even if I included all the extra hardware I put in.

Old hardware is a shit long-term investment IMO.
 
Old hardware is a shit long-term investment IMO.
The bottom will eventually fall out of the market when the Gen Xers that are hoarding all this shit start dying off, as I can't see too many zoomers being all that attached to the SNES or the Amiga. But at the moment, many of the Gen Xers coveting this stuff are now in a position to start buying it as their kids have grown up and/or they never had kids in the first place.
 
mpv 2022-03-22 15:27:40 | Tech from Texas Part 2 - Midway, DeLorean, Compaq, NASA [oRyd2oRjL_Y...jpg
 
Necroing to post a video where someone that dont use clips actually repair the prototype


  1. standard check up procedure showed that the PSU was/is still fine
  2. not so much for the floppy drive tho a capacitor went to allah in heavens
  3. same as when the 8 bit guy had it and turned it on it only showed garbled text
  4. tried to make DOS boot from floppy doesn't work even with a fresh drive
  5. put a graphic card to see if that was the problem, the first time did not work but it worked and even run King quest when put with 2 screens
  6. tried fluxing the bios chips and put new rams, same shit
  7. checked the PSU with a multimeter noticed that the -15 rail is not there but otherwise the PSU is working
  8. Show documentation that apparently the problem is a design flaw of one of the chips on the board
  9. Remove the chip, it fix the issue but there is still a problem that there is a column that is not being displayed
  10. Load king quests again, there are white dots everywhere so one thing down another to go
  11. Decide to reflux the faulty chip, fixed the column and the white dots everywhere
  12. Now with the video issue fixed there is the problem with the floppy controller
  13. Desolder the floppy controller chip, put a socket on it, put a new chip and tried to boot from floppy, still doesn't work
  14. Rigged a drive he made from another project and managed to boot from floppy so the chip is not the issue
  15. Desolder another chip and put a new one and finally it booted from floppy
  16. Now the board is operative but then comes the final problem, he original floppy drive is still dead
  17. Did the entire package of recapping and changing the belt, boot it up, works now
  18. In the reassembly it came another problem, the monitor was wobbling to much 2 of the bases were broken so now they have to be glued
  19. Now everything works comments noticed that IBM loved to do limit production values to sell to companies but most of the time they ended
  20. making more normal pcs for everyone to use

tl:dr 2 of the customs IBM chips that control display and floppy came faulty from factory and had to be replaced thats probably the reason they were in Computer Reset
 
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New 9 mil guy video

I generally like these videos about the game, but after seeing the first few minutes of the tutorial video he mentioned…


…I think I can see why some people don't like the game itself. He wants people to go into the building right after the game starts, but the first screen has no signposting of that. Something like a dirt path going from the landing site to the building would have gone a long way - the player can still wander off the path, but that the path is there hints to the player that there's something interesting in that direction - or maybe even a literal signpost. The game then gives the player a gun right before they encounter a robot, but Mr. Guy then laments that players will immediately try to shoot the robot instead of trapping it. Why not have the player encounter a robot in a room where they're forced to defeat it by trapping it before they get the gun to teach the player that the gun isn't the first thing they should reach for when they encounter a robot?

I guess not having these sorts of in-game handholding and tutorials available is more consistent with how games were made in the early 8-bit era, but we've learned a lot since then about how to engage players and keep them interested in games by teaching them how to play as they play instead of just throwing them into the game.
 
I generally like these videos about the game, but after seeing the first few minutes of the tutorial video he mentioned…


…I think I can see why some people don't like the game itself. He wants people to go into the building right after the game starts, but the first screen has no signposting of that. Something like a dirt path going from the landing site to the building would have gone a long way - the player can still wander off the path, but that the path is there hints to the player that there's something interesting in that direction - or maybe even a literal signpost. The game then gives the player a gun right before they encounter a robot, but Mr. Guy then laments that players will immediately try to shoot the robot instead of trapping it. Why not have the player encounter a robot in a room where they're forced to defeat it by trapping it before they get the gun to teach the player that the gun isn't the first thing they should reach for when they encounter a robot?

I guess not having these sorts of in-game handholding and tutorials available is more consistent with how games were made in the early 8-bit era, but we've learned a lot since then about how to engage players and keep them interested in games by teaching them how to play as they play instead of just throwing them into the game.
I did not had that problem after already having experience with games like Operation Logic Bomb, the only tidbit i found annoying is that you need to pause the game to actually explore and find things instead of smashing A like one is used to, it reminded me that you do the same in SNES Shadowrun

But yeah i suppose for memory concerns there is no to much handholding
 
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I did not had that problem after already having experience with games like Operation Logic Bomb, the only tidbit i found annoying is that you need to pause the game to actually explore and find things instead of smashing A like one is used to, it reminded me that you do the same in SNES Shadowrun

But yeah i suppose for memory concerns there is no to much handholding
OLB seems way less obtuse than this. Petsci looks like an Ultima sperg made his own version of Alien Breed, not saying there's anything wrong with that, but still...
 
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OLB seems way less obtuse than this. Petsci looks like an Ultima sperg made his own version of Alien Breed, not saying there's anything wrong with that, but still...
Yeah people get that a lot without modern gaming philosophies i remember my first foray on Wizardry, got massively raped and lost hundreds of characters because i got to spoiled by games like Etrian Odyssey, but is a learn curve i was willing to take for boomer creds
 
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