Epic Games General Thread - Its time to talk about what the AAA gaming industry does not understand about the PC console.

Well, then you never bought an Ubisoft game because it requires Uplay to use.

Also, the unintended consequences of Epic picking up backer funded projects is that people aren't going to trust kickstarter games. I sure as fuck wouldn't trust a single game on Fig right now as they've gone two for two.

So these shady motherfuckers are ruining kickscam for everyone else, too.

Also, never buying an Ubisoft game seems like a good policy to me.
 
So, speaking of Epic seems they now wanna try and hit the same stride with megasales as Steam. Ummm...Don't you need to least have a good number of games before you have a megasale?
https://www.pcgamesn.com/epic-games-store-megasale
Didn't really stop GOG, but then again GOG always had a good selection even when small. Not quite so much these days, however, if you already own the good old stuff.
 
Epic Game Store has very quietly released in China. If that isn't the most conclusive evidence to show that they are Chinese backed with spyware, I don't know what is. Might sound a bit out there, but done the same time as taking a backer supported game for exclusivity... Coincidence?

www.gamesindustry.biz/amp/2019-05-15-epic-games-store-stealth-launches-in-china

Epic Games Store stealth launches in China
Chinese players now able to purchase games from Fortnite creator's marketplace
By James Batchelor.Published Wednesday 15th May 2019, 1:57pm GMT
The Epic Games Store has stealthily launched in the world's biggest games market.
Chinese news site Techweb, translated by Google and spotted by PCGamesN, reports that "the Epic Games Store quietly unlocked" in China earlier this week.
ARTICLE CONTINUES BELOW


Hundreds of millions of players in the region can now purchase and play games from the store. Local Reddit users note that while credit card payment has not been enabled, two local payment methods -- WeChat and AliPay
-- are both accepted.
It's surprising that Epic has not announced the launch, triggering speculation that the company hopes to keep a low profile given China's strict approvals process for video game releases. Even Steam resides in a grey area, having not officially been approved to operate in China.
PCGamesN requested comment from Epic, but a spokesperson only said: "We look at Epic Games Store as a global service and want to make it available to players in every region we can."

The site notes that China appears to be a low-cost region, with the prices listed for exclusives such as Metro Exodus and the upcoming Borderlands 3 considerably lower than the US.
 
The new Ghost Recon game is Epic and Ubi exclusive, but Ubi said they were basically restricting their games from now on to Uplay and Epic.

I should also say, Epic is pushing Microsoft really hard for the Halo Collection to be an Epic exclusive as well.

Also

Epic Game Store has very quietly released in China. If that isn't the most conclusive evidence to show that they are Chinese backed with spyware, I don't know what is. Might sound a bit out there, but done the same time as taking a backer supported game for exclusivity... Coincidence?

www.gamesindustry.biz/amp/2019-05-15-epic-games-store-stealth-launches-in-china

Would not be fucking surprised if the kick in the amount of Epic exclusives was access to the Chinese market. But you have to understand, Tencent wanted a Steam competitor for YEARS. Its not surprising that this happened. They were planning on making their own Steam-like platform but I think they went with Epic instead.

That way Tencent could damage its major competitor (It is no coincidence the Epic Game Store launched in China as Valve is prepping for the DotA 2 finals in Beijing). Tencent already sensed Valve worming its way into China and Epic was its solution to stop it. But the only way Tencent could really do that was hurt them in the states as well.

Tim Sweeny, again, is an autistic faggot and a pawn of Tencent and by proxy, the Chinese government, who do not want an American platform they cannot control access to their market. Its clear to me that hosting the International, the largest E-Sports event of the summer in China, definitely made them speed things up.

So yes, the Chinese influence in Epic is gigantic. Consider:

1) Tencent always wanted a Steam-like store to compete
2) Steam slowly works its way into China, hosting its largest E-Sports event there
3) Tencent realizes they have to act faster and pushes out the Epic Games Store
4) Tencent also realizes they need to hurt Steam. The only real way to do that is by starving it of games, so they start to buy exclusives. Probably with hints of access to the Chinese marketplace.

Yeah, there's NO Chinese influence at all here. Nope, nothing to see. Just a conspiracy theory of the Chinese using underhanded tactics to destroy competitors. This has never ever happened before and that African debt doesn't actually exist.
 
Tencent (via Epic) is trying to bust into Valve's domain right as Valve will be doing the same in grorious China. Unless there is some sort of grand storefront I'm unaware of behind the great firewall, I'd imagine Tencent is about to have some pretty rough years of possible financial hemorrhaging ahead. The Epic Games Store will not come out ahead by bruteforcing its way into an established largely monopolistic market while Valve employs their tried and tested Steam loaded with products so far beyond EGS that the latter doesn't even register as a blip on the radar..

..making Perfect World, a direct Tencent competitor and Valve partner, a ton of money in the process.

Either way, fuck China.

..You know what? Fuck Valve too for putting ti9 in China as a marketing ploy.
 
Yup. Fuck that.

But honestly, they were trying to break into the market for a long while and faced huge resistance from the government. (Tencent, duh). Having TI 9 in Beijing might have been a *wink wink* sort of thing. 'Have your massive event that brings tons of foreigners with cash to our country'. In the middle of a fucking trade war no less. Also with TI 9 coming, a huge population is going to get exposed to DotA and both Steam. Epic has nothing at all like that.

I mean, I have to laugh and all these chucklefucks "WELL EPIC IS GOOD FOR DEVELOPERS HURR"

Nigger, the Discord store split is 90/10, so don't give me that faggotry. GoG's is on par or better than Epic and with no DRM costs. The only reason the Epic store isn't in the fucking ground right now is because its brute forcing its way onto the PC market with a vastly inferior product and pretty nefarious means. Both by the Chinese and Sweeny himself. People are saying its successful, but uh, I'm not seeing it.

Metro: Exodus sold more on Epic than Metro: Last Light. That's not proof. Last Light had huge system requirements and a large number of optimization issues at launch. Exodus was far more polished, along with an open world. So you're comparing an unoptimized game with massive lag issues that is linear, to a polished, open world exploration game. Give me a fucking break. They're selling because Epic is shelling out the fucking money. That's the only way they're making it is because Epic is paying for it. All the articles I've seen are comparing apples to oranges.

EDIT:
Oh God, I forgot their partnership with Perfect World. Money Sink MMOs on Valve's superior platform. Holy shit. That's hilarious. No wonder why Valve isn't doing anything, they've already been doing things, just not talking about them. That's why Tencent is freaking. JFC.

Also if Valve moves into the Chinese market and TI9 is a huge success, the government is going to look more favorably on Valve because they brought a big boost of foreign money to them. DotA TI people are cray cray and will spend obscene amounts. If that happens, Epic can buy all the exclusives it wants. Its fucked.

Also I don't give a shit about all those articles saying, 'People will ultimately buy it'. Prove it. Are they going over to Epic and buying one exclusive and fucking off, like most people do with split launchers? That's not a sucess and it is not a viable buisness model. Does Epic have 3rd Party sites where Devs can sell keys and get bigger cuts while offering their games for cheap, not even Steam sales, just different, authorized re-sellers that have games cheaper than Steam does. While devs make more money and games are cheaper, like Epic's empty promises? No.

I really want someone to prove to me Epic is viable and can compete based off their sole unique offering of exclusive games when they are outmatched everywhere else.
 
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Yeah, there's NO Chinese influence at all here. Nope, nothing to see. Just a conspiracy theory of the Chinese using underhanded tactics to destroy competitors. This has never ever happened before and that African debt doesn't actually exist.

That's just what I need, some bunch of pea-brained Chinese midgets on the other side of the world deciding what I'm allowed to install on my computer, while simultaneously spying on me with shitty malware.
 
Yup. Fuck that.

But honestly, they were trying to break into the market for a long while and faced huge resistance from the government. (Tencent, duh). Having TI 9 in Beijing might have been a *wink wink* sort of thing. 'Have your massive event that brings tons of foreigners with cash to our country'. In the middle of a fucking trade war no less. Also with TI 9 coming, a huge population is going to get exposed to DotA and both Steam. Epic has nothing at all like that.

I mean, I have to laugh and all these chucklefucks "WELL EPIC IS GOOD FOR DEVELOPERS HURR"

Nigger, the Discord store split is 90/10, so don't give me that faggotry. GoG's is on par or better than Epic and with no DRM costs. The only reason the Epic store isn't in the fucking ground right now is because its brute forcing its way onto the PC market with a vastly inferior product and pretty nefarious means. Both by the Chinese and Sweeny himself. People are saying its successful, but uh, I'm not seeing it.

Metro: Exodus sold more on Epic than Metro: Last Light. That's not proof. Last Light had huge system requirements and a large number of optimization issues at launch. Exodus was far more polished, along with an open world. So you're comparing an unoptimized game with massive lag issues that is linear, to a polished, open world exploration game. Give me a fucking break. They're selling because Epic is shelling out the fucking money. That's the only way they're making it is because Epic is paying for it. All the articles I've seen are comparing apples to oranges.

EDIT:
Oh God, I forgot their partnership with Perfect World. Money Sink MMOs on Valve's superior platform. Holy shit. That's hilarious. No wonder why Valve isn't doing anything, they've already been doing things, just not talking about them. That's why Tencent is freaking. JFC.

Also if Valve moves into the Chinese market and TI9 is a huge success, the government is going to look more favorably on Valve because they brought a big boost of foreign money to them. DotA TI people are cray cray and will spend obscene amounts. If that happens, Epic can buy all the exclusives it wants. Its fucked.

Also I don't give a shit about all those articles saying, 'People will ultimately buy it'. Prove it. Are they going over to Epic and buying one exclusive and fucking off, like most people do with split launchers? That's not a sucess and it is not a viable buisness model. Does Epic have 3rd Party sites where Devs can sell keys and get bigger cuts while offering their games for cheap, not even Steam sales, just different, authorized re-sellers that have games cheaper than Steam does. While devs make more money and games are cheaper, like Epic's empty promises? No.

I really want someone to prove to me Epic is viable and can compete based off their sole unique offering of exclusive games when they are outmatched everywhere else.

Speaking of keys and I could be wrong. But I believe Epic did crack down hard on people who acquired Metro Exodus keys via G2A, by removing said games from their library for that and saying how they'll get banned if they try it again.
 
So these shady motherfuckers are ruining kickscam for everyone else, too.

Ultimately, I'm hoping people have now finally learned why tossing your money away on empty promises and no contract or legal means of accountability is a very, very, stupid idea. So much utter tripe has been made manifest thanks to crowdfunding games to the point where I don't even care about the outliers anymore.

Didn't really stop GOG, but then again GOG always had a good selection even when small. Not quite so much these days, however, if you already own the good old stuff.

GOG brought a different kind of product into the market that was hardly (if at all) present on Steam prior. They eased in with a niche and have gradually expanded into what they are today. More power to 'em, frankly.

Having TI 9 in Beijing might have been a *wink wink* sort of thing. 'Have your massive event that brings tons of foreigners with cash to our country'. In the middle of a fucking trade war no less. Also with TI 9 coming, a huge population is going to get exposed to DotA and both Steam. Epic has nothing at all like that.

I'm not sure the numbers on League of Legoland, but I'd imagine that's the closest Tencent can get..which..still does absolutely nothing for the money they're investing into EGS itself. Plus there's the American social capital factor that Valve most definitely has over Tencent.

Nigger, the Discord store split is 90/10, so don't give me that faggotry. GoG's is on par or better than Epic and with no DRM costs.

I've always found that argument silly anyway. Isolating one metric out of many does not efficiently procure almighty greenbacks.

"How I market-share 4 money make?"
:thinking:

The only reason the Epic store isn't in the fucking ground right now is because its brute forcing its way onto the PC market with a vastly inferior product and pretty nefarious means. Both by the Chinese and Sweeny himself. People are saying its successful, but uh, I'm not seeing it.

Isn't it quite something just how readily people repeat what they hear and it seemingly gets accepted as truth?

Metro: Exodus sold more on Epic than Metro: Last Light. That's not proof. Last Light had huge system requirements and a large number of optimization issues at launch. Exodus was far more polished, along with an open world. So you're comparing an unoptimized game with massive lag issues that is linear, to a polished, open world exploration game. Give me a fucking break. They're selling because Epic is shelling out the fucking money. That's the only way they're making it is because Epic is paying for it. All the articles I've seen are comparing apples to oranges.

Yeah not only is it just more fallacious bullshit, it also triple dips:

One premium type of orange sold more than one mediocre type of apple. Therefore, the Chinese fruit stand with near-barren shelves stocked with said (damn near extorted) oranges stored in rat poison is better than (let alone equal to) the fucking American supermarket that happened to have a crappy apple.

Oh yeah, and neither fruit was available to more than one store when they were in season.

CHECKMATE STEAMSLUTS

:story:
 
Ultimately, I'm hoping people have now finally learned why tossing your money away on empty promises and no contract or legal means of accountability is a very, very, stupid idea. So much utter tripe has been made manifest thanks to crowdfunding games to the point where I don't even care about the outliers anymore.



GOG brought a different kind of product into the market that was hardly (if at all) present on Steam prior. They eased in with a niche and have gradually expanded into what they are today. More power to 'em, frankly.



I'm not sure the numbers on League of Legoland, but I'd imagine that's the closest Tencent can get..which..still does absolutely nothing for the money they're investing into EGS itself. Plus there's the American social capital factor that Valve most definitely has over Tencent.

You have to consider the prize pool in DotA is MASSIVE compared to League. The first place winner in TI 8 for DotA, the entire team won $11 fucking million dollars. You know how much the first place team in League's world championship won? $1 million. Its 11 times the amount. Second place in TI was $4 million compared to $800k in League. Sixth Place in DotA is equivalent to First Place in League. That's how big the disparity is in money.

The money does not even compare. They might have more viewers, but DotA's fans are actually pumping money into that prize pool.

With Battle Passes, you pay for levels and gain items, have mini-games and get cosmetics, all while contributing to the prize pool, while Valve gets a cut. So Valve makes a massive profit off of the International, while competitors make more than pretty much every e-sport, probably combined.

I've always found that argument silly anyway. Isolating one metric out of many does not efficiently procure almighty greenbacks.

"How I market-share 4 money make?"
:thinking:



Isn't it quite something just how readily people repeat what they hear and it seemingly gets accepted as truth?

Frankly I don't give a fuck about the dev split, I don't. Unless you are a bare-bones studio, any money from that extra cut is going into an executive's pocket. The Epic Store still thinks trickle down economics works. "If there's less of a cut, you get better and cheaper games!" No faggot, that's not how it works.

Pretty much, "Well, it seems to be working from these articles that have no basis in reality."


Yeah not only is it just more fallacious bullshit, it also triple dips:

One premium type of orange sold more than one mediocre type of apple. Therefore, the Chinese fruit stand with near-barren shelves stocked with said (damn near extorted) oranges stored in rat poison is better than (let alone equal to) the fucking American supermarket that happened to have a crappy apple.

Oh yeah, and neither fruit was available to more than one store when they were in season.

CHECKMATE STEAMSLUTS

:story:

I really fucking hate the Metro comparison. Everyone forgets Last Light was nearly unplayable until the updated version. No shit it got more sales on the Epic store.

The same with the Division Justification, which was hilarious. It was like, 'PRE-ORDERS ON OUR STORE ARE UP FOR THE DIVISION 2 COMPARED TO 1, THIS IS WORKING".

No. No it isn't, people are just going around Epic and using Ubi's launcher. Which makes me think that was Ubi's plan all along. Get Epic to pay them massive amounts for exclusives, angry consumers just go around Epic and use their launcher, which gives them 100% of the money. Its kind of brilliant if you think about it. So they're maximizing profits either way, and Epic is the fool paying them.

TIL Epic "Store" doesn't have a wallet.

Man... who uses this shit for anything but fortnite?

Dude the store doesn't have a shopping cart. Also their 'sale' advertisement is fucking weak. 2 day sales on Steam have better fucking art and promotion.
 
The new Ghost Recon game is Epic and Ubi exclusive, but Ubi said they were basically restricting their games from now on to Uplay and Epic.
That's not a surprise, Tencent owns both companies. How long until they force Yves Guillemot to shut down Uplay in favor of Epic?
 
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So, speaking of Epic seems they now wanna try and hit the same stride with megasales as Steam. Ummm...Don't you need to least have a good number of games before you have a megasale?
https://www.pcgamesn.com/epic-games-store-megasale

The panel read that “the Epic Games store Megasale is happening right now! Sign up for [two-factor authentication] in order to get $10 to spend in the store.”
Yes, filthy Americans, sell us your information for TEN DOLLARS!
 
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I just logged into the Epic Store webpage and fucking nope lol. You have to pay for everything individually and it most certainly does not have a wallet. Shopping Cart is DLC.

They won't with the exclusives. The exclusives are designed to put a dent in Steam and try to slow it down from entering the Chinese market, which is currently Epic's most important function. I don't really know why I didn't see this before. It wasn't designed to hurt Steam just in the states, but hamper its entry into China. Its why the Epic store feels so rushed. Tencent must have shit its pants when TI 9 was coming to China, because Valve has been trying for at least the past 5 years to get access to the Chinese market in a legit way, government approved. TI 9 being there is a big step. As was banning that game that had a Winnie the Poo reference. (Jesus that communist asshole is sensitive).

Its also no coincidence the Epic store launched in China this May, even without any features. Tencent is trying as fast as it can to outpace Steam in China. The main problem with Steam in China is that its basically in a very grey area and susceptible to just being axed by the government. Its Steam's global client, China is Steam's second biggest consumer base. Mind you, Epic is also in the same grey area as well, with the risk of being axed. Well, a bit less of a risk with Tencent behind it. But really, China seems to be the main battle-ground for the Epic Store. I mean, if all your features are going to be blocked in China anyway, who the fuck needs features, am I right? lolz.

I think what Steam has to be very careful of is launching a shit version of Steam that's heavily censored, as the global one is very popular in China. I imagine this is where Tencent and Perfect World duking it out with government censors comes in, Steam's recent Chinese appeasement and proselytizing which service would be better for China. The question of 'Why isn't Valve doing anything?' is hereby answered, because we aren't looking in the right place. The battle isn't for here. Its for China. I mean Tim Sweeny thinks its for here, but he's a fucking autistic re.tard so who cares.

That's not a surprise, Tencent owns both companies. How long until they force Yves Guillemot to shut down Uplay in favor of Epic?

Dubious. Tencent wants a Steam for the Chinese market, and as long as Ubi games are on there, it doesn't much matter. I honestly think it'd create too much of a headache to shut down. I mean, they still get their money from people who buy games on U-Play. It isn't like Tencent is losing anything. Shutting U-Play down causes a whole fucking mess of problems. Epic already has an image problem. Another part of the problem is a LOT of games are very heavily integrated into U-Play, not like they are with Epic. Remember, U-Play is actually more feature complete than Epic.

Imagine if people who were skirting Epic were forced to put all their shit there? Whoo boy. I almost want to see it happen for the inevitable fucking shit-storm.

Where are all the Epic ass kissers?

The checks from Tencent didn't clear yet. Also most of them were just terrible posters who couldn't write a bait post to save their fucking lives.
 
The Sinking City released an 18 minute gameplay video showcasing ugly low resolution graphics, janky stiff animations, and MEA tier facial animations so unless it gets a complete rework in the next month and a half I've gone back to giving zero fucks about any Epic Store exclusives.

Im not shocked, the guys behind the game are mostly know for making good mystery games. So, like say New Vegas or Witcher you expect some jank here and there, long as the gameplay/RPG stuff is good. But, still not getting it on Epic, just gonna get the steam version, since there will be least some achivements.
 
People are getting temp banned during a sale, possibly because their QA is so bad that making multiple purchases rapidly, because they don’t have A FUCKING CART, looks fucking weird. So devs are also apparently temp-pulling their games or upping the base price because Epic did the opposite of Valve and just did a blanket sale without asking the people that hold the rights to these games if they could.
 
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