Lets face facts, Steam has been a monopoly for a while and their lack of concern for their own storefront is what is bringing this on.
People cheer on Steam as being pro-consumer, but Steam made most of their changes because they were forced to. They are used to operating as a Monopoly. Monopolies are not in the interest of the consumer, period.
That being said, at this point, I don't think anyone should download the epic launcher unless they want to play Fortnite. It is a terrible launcher, it has had extensive security issues, and I don't think anyone should trust it. Epic to me is a one hit wonder at this point. Fortnite Battle Royale was an experiment to entice people to get into its real game: Fortnite Save the World. It turned out what was supposed to be a side show turned into the main game. Epic up until this point has been awash with cash from a product that wasn't supposed to be this successful. Tim Sweeney to me seems like a guy who won the lottery more than a business genius.
The fact is that this exclusives thing has come with a cost:
https://www.engadget.com/2019/04/03/epic-to-continue-game-store-exclusives/
To those of you wanting Epic to implode, it is no longer outside of the realm of possibility. It really never was. It was always a fluke that they were this successful, never was it an inevitability.
This section of a recent Laymen Gaming Video towards the end though does ask a very rational question that most Steam defenders are not asking:
Lamon Gamon!!! We all suspected Borderlands 3 would be an Epic exclusive.. and yep.. it's an Epic Exclusive.
youtu.be
Where is Valve right now? Are they fighting as hard for their playerbase as their playerbase is fighting for them?
There are lots of reasons why Valve could be quiet, but I wonder if they are quiet because they are hoping to just go back to the status quo from before and don't think that fighting for their players or developers is really worth it. Valve is talking about maybe using some tools to curtail the review bomb issues, but they are not working on developer percentages. They are not doing much until their is an outcry about clearing out garbage titles. All the other issues that made people upset with them will still be there and likely at the end of it, Valve may very well change nothing at all.
Could the reason for Valve's silence be that they simply take their customers and third party developers for granted?
At this point, maybe the consumer should be accepting of multiple launchers for the games they want to ensure they always have a choice and are not taken for granted. Right now it really looks like Valve takes it customers for granted. At this point, maybe all of us should be looking for a 3rd option in this Epic vs Steam fight. That may mean separating our social gaming aspects from our gaming commerce aspects. It may mean multiple launchers. It may mean having to accept some inconvenience for the ability to never be taken for granted. Is that worth something?