Escape from Tarkov - something something insert Russian memes here

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The developer decisions are pretty baffling, like them adding sniper scavs to Customs, a map that is already unforgiving for new players who are forced to go there for almost all of the early game quests.

And yeah the rewards for the quests make no sense. For example one of the mechanic ones is to give him 7 graphics which are worth 300k each and in return all you get 300 euros and a glock.

Sniper scavs are dangerous but you just need to memorize their positions. They only spawn in very specific places. They were a lot better when they were just armed with scoped SKS'es, but now they've got really deadly rifles like the Mosin or the Veper Hunter, which both of which can 1 shot anyone wearing level 3 armor or less with a well placed hit.

The thing is a majority of the game is memorizing the maps, which is basically necessary for everything. PvP, PvE, Looting, Escaping, Questing...Tarkov is ALL about knowing the map. Which is why for new players I always recommend running the maps withe a map on the second monitor in offline mode. Customs being basically the 'default' map is bad because its probably the most dangerous map next to factory. It constantly pushes all players into massive funnels where you HAVE to go for the exits or objectives. So you're basically in constant fights all the time.

One of the problems with the developers is that they listen to the reddit, which is one of the worst reddit communities around. ANY dissent is banned and they're always pushing the game to be more hardcore, more punishing. They also listen to streamers, a guy named Klean who used to work for them, has the worst fucking ideas on the planet and is a massive cunt. Not having a tutorial or basic information will kill new players. Even a static map with basic commands and outlines of your HUD and indicators would be useful. But like I said before, I have to hunt through reddit and forums to see just how much damage a bullet does, since price is not indicative of damage. Some rounds are subsonic, some rounds are meant as flesh rounds, some as AP rounds, some as both.

For me, I rarely see a point of bringing the massively expensive guns and armor. I've one-shot people with a 25k mosin and gotten 100k worth of gear off of them and this is not an uncommon occurrence.
 
I don't have the graph numbers but the loot drop on twitch thing was a huge success for the devs. It was at one point the most watched game on twitch. For those that don't know that has caused the servers to implode from the strain of all the new players. I legit have lost loot and gear trying to transfer it between menus, as there is a back end server error and shit gets lost. The servers are still iffy.

It should also be noted you have to know various specific gun shit that your average Joe would never know. I highly doubt a joe would know the difference between Picatinny and m-lock, let alone the adapters you need for the two. The only reason I knew was because I am ass deep in gun shit IRL. But that shit can be very vital for getting attachments on your gun.

Also it should be noted that early on with customs everyone would literally spawn at the same end of the map (the storage unit area). It was also a thing that you could literally spawn look 90 degrees to your left or right, see/shoot/be shot at by someone and die. Just by spawning in.

From what I can tell (and I am most likely wrong). The game has an inverse DbD issue. Instead of fucking over the hardcore player base for the re-tard casuals. In EFT they are fucking over anyone who isn't a super sweaty 5000+ hour sweaty try hard streamer, who already has a shit load of money and access to the best shit in game.
 
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I don't have the graph numbers but the loot drop on twitch thing was a huge success for the devs. It was at one point the most watched game on twitch. For those that don't know that has caused the servers to implode from the strain of all the new players. I legit have lost loot and gear trying to transfer it between menus, as there is a back end server error and shit gets lost. The servers are still iffy.

It should also be noted you have to know various specific gun shit that your average Joe would never know. I highly doubt a joe would know the difference between Picatinny and m-lock, let alone the adapters you need for the two. The only reason I knew was because I am ass deep in gun shit. But that shit can be very vital for getting attachments on your gun.

Also it should be noted that early on with customs everyone would literally spawn at the same end of the map (the storage unit area). It was also a thing that you could literally spawn look 90 degrees to your left or right, see/shoot/be shot at by someone and die. Just by spawning in.

From what I can tell (and I am most likely wrong). The game has an inverse DbD issue. Instead of fucking over the hardcore player base for the exceptional individual casuals. in EFT they are fucking over anyone who isn't a super sweaty 5000+ hour sweaty try hard streamer, who already has a shit load of money and access to the best shit in game.

Oh yeah, it caused Tarkov to be on the map. But they spent money for that and not on the servers lol. Me and my friends are 100% certain they're basically waiting until everyone new leaves so things die down, but its been so bad I haven't gotten to do many raids with my friends and I dislike playing alone. Funnily enough, it got so popular, the usual suspects are going: "WHERE ARE THE FEMALE CHARACTERS!?!?!" The devs fucked up, instead of sticking to their guns and saying, "Yeah, no women are going to join a PMC" they went with the half-assed "Its too hard". The fact is that if they put women in, everyone would be a woman simply because of the smaller hitboxes. Neglecting the fact that they should say: "Its a post-apocalyptic warzone ala the Balkans, no woman would ever want to be there, are you insane?" I mean, aside from the obvious that a woman in a conflict zone cut off from the world would basically have to keep one eye open from getting raped to death. But I digress. The Tarkov devs are hugely stubborn and won't ever add female models because someone is whining, especially someone from the West.

The gun shit is insane, incredible and desperately needs a tutorial. Right now, the best way to build a gun is to rush Level 1 workshop and unlock presets so you know exactly what goes where. It still doesn't give you a hint to what is the best ergo and is still a bit glitchy, but its the best way to pimp out your weapon, which is the best thing Tarkov has going for it. If they ever let people do mod support and make custom servers and modes, this game will become beautiful.

The spawns are still trash a lot of the time. The exits are too. Customs is a fucking deathtrap. Now especially since there are about 50 million people wanting to play it.

Nah, you're right. Most of the new stuff is geared towards hardcore players or people with the best edition. Honestly, Edge of Darkness is the only way I can play. Though right now I'm one of those who has a shitload of cash. But its my playstyle. I aim for loot rather than shoot. But once you get money in this game, you're good and can start doing the fun loadouts if you want.
 
Also I know this is a double, but with lack of info I could do a newbie Tarkov post now the game has gained in popularity.
 
If they ever let people do mod support and make custom servers and modes, this game will become beautiful.


Some people are working on that. Not sure how long it will be up till it gets DMCA'ed. Knowing BSG it won't live long.

Also @Secret Asshole I don't think a guide would hurt. That said I an many others just go to youtubers because they keep that shit up to date.

Also I am very happy I settled on running mostly 7.62x39 this wipe. As its price per damage, and avabilitby make it a good work horse (as long as you don't use it in full auto). That is proving to have been the right call since the in game NPC venders are always out of the good 5.56, 5.45, 7.62x51, etc. rounds. Due to the flood of new players buying all the late game ammo off the flea market, and scalpers buying it off the venders for the flea market as well.
 
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To go even deeper into character customization, we plan to add, in 2020, a new system that will allow to you customize in detail some parts of your gear, mainly your plate carriers and rigs. This system will split rigs/plate carrier customization into different parts.

The vest itself: Available for sale just like it is now, but without any equipment on it. It will have separate armor plates and pouches. These elements will be available for sale at traders, and you will be able to select which pouch/plate you want on your rig. Here is an example of a plate carrier with MOLLE system on it to allow you to attach pouches, but without any pouches.

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This level of autistic detail is really what keeps this game going tbh. Also there is a middle finger emote, and if you are a scav and you do it to other AI scav they will kill you for it. They will also follow you if you do the follow emote.

Also the getting insta snipped shit has calmed down for me as of late. No idea why, though I will take it (inb4 I jinxed myself).
 
While that is cool, I cannot recommend this game in its current state. The queue times are absolutely insane for how quick you die and the developers are burying their heads in the sand at the issue, as they typically do. There is nothing more infuriating than waiting 9 minutes, dying quickly, or loading late and having sparse loot.

The map times have also decreased as a band aid to attempt to correct the server load. This hasn't worked and only made choke points and paths and spawns more dangerous as people rush the map. Woods is especially terrible as its gigantic and now is only 30 minutes, 1/3 of which you will spend running to the exit since they're across the map.

The game is in an absolutely atrocious state with server issues and it has no excuse because its been years and they've done very little about it.
 
I revisited Tarkov this past week and am enjoying the game a lot. Besides the server issues the game seems more polished than it was in 2018 when I last played.

It's nice that good gear can give you a decent advantage but doesn't then you into a walking tank. My buddy made 30 million roubles reselling keycards but I don't feel like I've really fallen too far behind even though I raid in shit tier gear
 

12.7 trailer was recently shown off. Customs is getting expanded. New boss for shoreline, among other things.

Patchnotes
 
While that is cool, I cannot recommend this game in its current state. The queue times are absolutely insane for how quick you die and the developers are burying their heads in the sand at the issue, as they typically do. There is nothing more infuriating than waiting 9 minutes, dying quickly, or loading late and having sparse loot.

The map times have also decreased as a band aid to attempt to correct the server load. This hasn't worked and only made choke points and paths and spawns more dangerous as people rush the map. Woods is especially terrible as its gigantic and now is only 30 minutes, 1/3 of which you will spend running to the exit since they're across the map.

The game is in an absolutely atrocious state with server issues and it has no excuse because its been years and they've done very little about it.
what you said. the game is poorly optimized for a game that has been in beta for this long. I'm gonna try and open a paypal dispute and praying to God that it goes under the radar so I can escalate it to paypal for a full automatic refund. The game looks really cool, Just not in it's current state. I'll definitely revisit this game when it's fully finished.
 
While that is cool, I cannot recommend this game in its current state. The queue times are absolutely insane for how quick you die and the developers are burying their heads in the sand at the issue, as they typically do. There is nothing more infuriating than waiting 9 minutes, dying quickly, or loading late and having sparse loot.

The map times have also decreased as a band aid to attempt to correct the server load. This hasn't worked and only made choke points and paths and spawns more dangerous as people rush the map. Woods is especially terrible as its gigantic and now is only 30 minutes, 1/3 of which you will spend running to the exit since they're across the map.

The game is in an absolutely atrocious state with server issues and it has no excuse because its been years and they've done very little about it.
Are you still playing EFT? I love reading your thoughts. Last year I thought you were pretty harsh on the game but holy shit did I start getting a hate for the game and its developers' decisions to somehow fuck up the game even more.

For me personally, the way desyncs and the general balance of the game are, the PVP is Tarkov's weakest aspect. 0 recoil on meta loadouts, high rate of fire, peeker's advantage and an abudance of high quality ammo make every confrontation with other players an absolute shitfest. Whoever gets one bullet to the face while everyone straves like a cocaine addict, loses. 90% of guns and armors are unusable trash. Buckshot sucks except for the KS-23, because at the end of the day 1 M995 to the face or 2-3 to the chest is all it takes to kill a fully geared dude.
Don't get me wrong, I mained shotguns with Magnum buckshot, but some fights were just me spraying someone in the legs and all pellets barely missing, no matter what setup I took (short barrels, long barrels, with and without tactical choke, silencers, different scopes).

The hideout nerfs are also hilarious. Instead of just nerfing the bitcoin farm, they nerfed everything around it. Upgrading your hideout is more expensive and fuel is so scarce and expensive, you will never actually level hideout management or crafting as a new player in the early-mid game. Not that you could level crafting, because that skill has been bugged for the last few MONTHS and you only get crafting exp from the workbench. Jaeger sells fuel, which is restocked every 1,5 hours I believe and 6000 canisters are gone in 10-20 seconds after a reset. Good stuff.

Quests are still garbage wastes of time or tests of patience and luck. Vendors still sell mostly useless shit and the shit that's good is sold out. Global stock limits were introduced when you could flip the flea market, but hey, now that you can't do that we will still keep it, because I like looking at the clock and logging in just to buy some shit I need later. It's like I am playing a shitty free to play mobile game, but I was dumb enough to pay for it with my money, time and sanity.

I also realized that all those reddit and youtube clips you see of people "clapping" 3-5 men squads is because sound and servers are absolutely fucked. I wore ComTacs and a dude who was walking at the end of a hallway sounded like he was next to me, but the moment he stepped near the room I was hiding in he sounded like he was behind me even though he was right to me. I love it when people post clips of their meta loadouts and their 40 strength and endurance PMC blasting unsuspecting and poorly organized teams, just for people in the comments to actually point out that sound is shit and holding left click and pointing and chest level takes no skill whatsoever.

I just don't know what this game wants to be. Early game is a gritty survival game with some tacticool shooting I guess, but end game is an arcade shooter a la TF2 or Dirty Bomb, but with more grenade spam and occassional healing breaks.

It seems like every time I think about what I dislike about EFT, I could go on a mini rant. I really tried hard this reset and played a lot and it made me realize how flawed the game actually is. But in the end, there is nothing quite like it, though if someone else comes along and makes a game like EFT but with better balancing and servers, hoooo boy, Nikita really needs to make some hard decisions then.
 
Are you still playing EFT? I love reading your thoughts. Last year I thought you were pretty harsh on the game but holy shit did I start getting a hate for the game and its developers' decisions to somehow fuck up the game even more.

For me personally, the way desyncs and the general balance of the game are, the PVP is Tarkov's weakest aspect. 0 recoil on meta loadouts, high rate of fire, peeker's advantage and an abudance of high quality ammo make every confrontation with other players an absolute shitfest. Whoever gets one bullet to the face while everyone straves like a cocaine addict, loses. 90% of guns and armors are unusable trash. Buckshot sucks except for the KS-23, because at the end of the day 1 M995 to the face or 2-3 to the chest is all it takes to kill a fully geared dude.
Don't get me wrong, I mained shotguns with Magnum buckshot, but some fights were just me spraying someone in the legs and all pellets barely missing, no matter what setup I took (short barrels, long barrels, with and without tactical choke, silencers, different scopes).

The hideout nerfs are also hilarious. Instead of just nerfing the bitcoin farm, they nerfed everything around it. Upgrading your hideout is more expensive and fuel is so scarce and expensive, you will never actually level hideout management or crafting as a new player in the early-mid game. Not that you could level crafting, because that skill has been bugged for the last few MONTHS and you only get crafting exp from the workbench. Jaeger sells fuel, which is restocked every 1,5 hours I believe and 6000 canisters are gone in 10-20 seconds after a reset. Good stuff.

Quests are still garbage wastes of time or tests of patience and luck. Vendors still sell mostly useless shit and the shit that's good is sold out. Global stock limits were introduced when you could flip the flea market, but hey, now that you can't do that we will still keep it, because I like looking at the clock and logging in just to buy some shit I need later. It's like I am playing a shitty free to play mobile game, but I was dumb enough to pay for it with my money, time and sanity.

I also realized that all those reddit and youtube clips you see of people "clapping" 3-5 men squads is because sound and servers are absolutely fucked. I wore ComTacs and a dude who was walking at the end of a hallway sounded like he was next to me, but the moment he stepped near the room I was hiding in he sounded like he was behind me even though he was right to me. I love it when people post clips of their meta loadouts and their 40 strength and endurance PMC blasting unsuspecting and poorly organized teams, just for people in the comments to actually point out that sound is shit and holding left click and pointing and chest level takes no skill whatsoever.

I just don't know what this game wants to be. Early game is a gritty survival game with some tacticool shooting I guess, but end game is an arcade shooter a la TF2 or Dirty Bomb, but with more grenade spam and occassional healing breaks.

It seems like every time I think about what I dislike about EFT, I could go on a mini rant. I really tried hard this reset and played a lot and it made me realize how flawed the game actually is. But in the end, there is nothing quite like it, though if someone else comes along and makes a game like EFT but with better balancing and servers, hoooo boy, Nikita really needs to make some hard decisions then.
No, because each update is not really an update, but a roadblock to playing. And trying to be 'hardcore realism' but that ship sailed a long fucking time ago.

When I heard about the retarded auction changes I went 'lol nope' and the fucking RETARDED in-raid requirements. Then they added fucking heavy bleeding. Ok, so now I need even MORE meds on me. What the fuck are you doing? Eventually 90% of your carrying capacity is going to be ammo and meds with barely any space to, you know, carry shit. And with the hideout nerfs I just wasn't going back to it. The global limits are eye-rolling as high-level players just use bots (like in the flea market still). Vendor prices are fucking atrocious as well. I was just buying all my guns off of the flea market because why the fuck am I spending 26k on a gun that's shit, when I can spend 16k on it.

PvP in Tarkov was always trash. I don't know why anyone thinks its SUPER DUPER AWESOME, but its fucking terrible. It really does have a meta when it thinks it doesn't. The likelihood of you killing a heavily armored guy is low when you are a mid-teir or lower players. High level players are still incredibly difficult to kill, even if you get the drop on them. Like you can shoot them with fucking 100 rounds of 9 mm and they'll just one tap you. And then when you get in a prolonged fire fight with one and win, good luck trying to get out of the obtuse fucking map because your location is going to be swarmed by hitscan Scavs who will STILL insta-headshot you or basically other heavily armored teams to finish you off.

Every endgame load-out is near identical: Tier 5 armor, face-plate, silenced M-16 with M995. Every time. And if you're a low level player, good luck surviving one or two shots. And even leg-shotting is going to be nerfed because they will be adding leg armor as well. But yeah, I could be literally point blank with a shotgun and still miss. My 'main' for dealing with the shit start was just the bolt action shotgun with decent ammo or a Mosin (which I heard got radically more expensive/nerfed because high level players were whining that they were getting one shotted by Mosins. God fucking forbid low level players can counter).

I just mained Mosins for a long time since they kill very reliably and you're rarely going to hit shit on full auto on the lower end weapons in Tarkov anyway. The problem is starting off in Tarkov is fucking. awful. You have so little available and even the shitty bolt action shotgun requires vendor level II or III to get the best parts which is fucking insane. I just got tired of the constant re-starting.

And even if I wanted to people who just play Tarkov are already max level strength and endurance (which means you can run faster for longer and jump higher). This has always been a problem. Tarkov desperately, DESPERATELY needs a PvE co-op mode only. Because there is no fundamental way to balance PvP now. The only possible way they balance it are the wipes. And they're going to have to end. Which means you're going to get a segment of the player base that is just going to destroy everyone else because Tarkov, for all its bragging, is not really a game where low level players can compete. It just isn't. And it makes factions mean something. The singular 'raid' mode is fucking lazy as shit. It is basically an instanced MMO with always on PvP, which is never a fucking good idea. The only thing that saves Tarkov is the gun customization, which in the end is filler content because end builds are all meta. Not having other game-modes hurts it a lot. It doesn't want to add a PvE co-op because EVERYONE would just do that and not bother with the garbage PvP, lag and desync issues as well as the massive disparity between high level players and low level players. They never will because they design the game around streamers and high level players, who would whine that they only get to play against each other, because no one finds it fun going up against a walking fucking tank with a drum round M-16 that can pierce lead when the best automatic weapon you have is an AK that uses ammo that couldn't penetrate a car door.

The way items are organized in vendors are fucking terrible. The best 'low level' gear is stuck behind high vendor levels, which means by the time to get to it, you're either memeing or extremely poor. They have no real sense of what players use because the game is balanced towards the streamers and the people who play 24/7. It is not balanced for the average user in the fucking least. Hatchet running was nerfed because high level players whined that they weren't getting anything for who they killed and they were rushing the gear spots. Well, maybe if things spawned dynamically, you wouldn't have people rushing the one or two areas of the map with loot (which is done to do PVP. Most maps are basically just empty space filled with nothing or garbage).

Like I said earlier, don't let the game marketing fool you. A high level player will almost always one tap you and you'll rarely be able to do the same unless you have similar gear you stole (or are also a high level player) or are wielding a mosin and see them before they see you. And even then, they can still survive a shot, heal and then spray your ass down or tell their buddy who you didn't see where you are and you die anyway. And the YouTube clips are laughable. Yeah, your maxed PMC with the best shit blasting dudes who barely have anything. Totally owned them.

The game is actually worse with the more people you have in your party, because of sound and IDing is next to fucking impossible with the limited customization options. 3+ it is unmanageable and you're just going to kill each other or get killed because you hesitate for a second. Its not going to work even if you were coordinated in Arma because Arma battles are typically long range. Its why most streamers and high level players just have 2 people, because that's the power number. You can easily wipe out high numbered squads because of the massive confusion and problems with noise and IDing team mates. I know, because I've taken down large, equally armed squads in groups of two before. Its pretty simple unless you are just in a hallway or something,.

The 'quests' are fucking unbearable and some of them are fucking idiotic. Especially Jaeger's quests. They're all trash and you have to do them every wipe, which I just can't fucking bring myself to go through with anymore. I'm tired of doing them 50 fucking times over and over again.

The game has absolutely no fucking clue it wants to be. Because it is not designed around the average player, its designed around hardcore autists who play it 24/7 and streamers. Which is why every change is basically a nerf to low level players. Just look at every update. Flea Market nerf? Hits low level and lower skilled players the most. Another wound condition? Low level players. Hideout nerf? Low-level and average players. Global limits? Average players. Low to No Equipment run nerfs and being 'injured' out of raid (somehow)? Low level/average player nerf. Nothing, absolutely fucking nothing is designed in the game anymore to help the average player. If you're not going to be autistically playing and learning this game for hours, you should not fucking bother.

And there really isn't an early game unless you're in on day one of a wipe and dedicated to maxing out as fast as possible. Otherwise 2 weeks in, guess what? You're already behind and the 'early game' is over. It is basically an arcade shooter where your survival game becomes a joke of grenade spam and praying your bullets penetrate a walking fucking tank or a team of them. And then taking a little heal break. And then fighting some more.

If someone stole the weapons system, made it average player friendly, PvP optional, multiple game modes, Tarkov would be completely fucked. It'd be a basically dead game in a month.

So, I still cannot ever recommend 'Escape from Tarkov'. It is only updated around the hardest core players and streamers. The gritty survival element doesn't actually exist anymore since most people level up very quickly after a wipe and know the maps inside and out. The 'low level players are dangerous to high level players' has not been a thing for a very long time. 'Everyone is on an equal playing field' is not true either, as you will have people maxing out stats just two or three weeks after a wipe. Like a basic routine for them.

You can't really just play with your inner gun nut because pretty much everything is locked in the higher or highest vendor levels which you have to do the absolute shittiest quests for. There are only a few weapons and even fewer ammo types that can really compete against high level armors/players. And lower level armors are functionally useless because all they stop are pistol rounds, which no one uses because pistols are hilariously expensive as well and inferior. And if you have a good one, it will almost always get taken to be sold. I mean, they've added how many times you can use a key (key durability) because these keys are 'too useful' (and high level players have a fuckton of them anyway, so it isn't going to bother them). Super duper realistic, right?

It is not a hardcore game because it does everything it possibly can to cater to the hardcore player by gimping the average or 'casual' player. The playerbase in this game are not hardcore except in their whining. The developers cater everything around them. And I'm not talking hardcore by liking hard games, I mean this is the only game they play and they know it in and out. And despite what they say, they HATE HATE HATE losing their gear. But have no problem laughing about newbies or 'casuals' (IE: Someone who plays the game for less than 12 hours a day) losing theirs. They are the saltiest motherfuckers on the planet. A low level thing beats them? They will complain to the devs to nerf it into the ground. They're whiny, thin-skinned bitches.

The player base is utter trash and its reflected in the game being balanced around them. So no, don't play this game. It really isn't worth your time. Its a waste of it, because all the updates and 'changes' are designed to affect the average player. The higher tier players and streamers are completely unaffected by them.

There is absolutely no reason to get 'Escape from Tarkov' because of all the roadblocks you'll experience as a new player. Its not gritty or 'survivalist'. Its not 'super hardcore' either. The PvP is utterly terrible and plagued with lag and de-sync issues still.

If you want a hardcore survival game, buy Stalker and mod it. Don't play this heap of trash. This isn't just not new player friendly. It is openly antagonistic towards new players. You won't have a voice in the direction of the game, things will purposefully be made harder for you because of whining by streamers.

I just don't see any benefit to anyone actually playing this game nowadays. Seriously, don't buy it because of streamers, YouTubers or anyone like that. It will just end up a frustrating mess for you, because those people have played the game for years upon years and can basically max themselves out a week or two after a complete game wipe.

Jesus I don't even play this garbage anymore and I can still rant on it. But yeah, if anything it has just gotten worse and is just a bad game overall with absolutely fucking terrible design decisions.
 
Christ I am so glad I never bought the hype about this game and stuck with Ground Branch.
 
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I thought about getting this but after reading everyone’s thought here, this game reminds me of Day Z and that’s not a flattering comparison.
 
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I love Tarkov. It has it's problems but it scratches an itch other FPSs can't, and I've been pretty happy with the changes they've made (the new tetriz trade limit is stupid though). Just about to hit level 35 for this wipe, then I can get the Private Clinic quest, sell the THICC case reward, and then I'll have enough cash to list the red keycard I found on the flea market. Then I can buy a whole bunch of graphics cards and I'll be set.
 
I've been playing on and off Tarkov since 2018 and honestly, everyone talking about how 'it keeps getting better' is talking out of their ass. Sure, they do take one step forward - removing requirement of providing incredibly rare best body armor in the game as a first mission to one of the vendors - but they'll be happy to take ten steps back - ie Jaeger whole bullshit line of quests involving shooting down a bird down from three hundred feet holding your pistol with left hand at 6PM on Sunday on odd numbered month. Flea Market change is another one supposedly to extend early game, but after few weeks its the new players hopping onto update that are hurt by this, being stuck with Ethiopian rounds that don't penetrate anything nor do any serious damage. Compass, another necessity that was asked for years was added in 2020, is locked behind Jaeger and is an actual item you have to hold up, it's a cool idea which isn't gonna contribute too well during a firefight - no idea why they wouldn't go with a wrist compass that would be visible on player's wrist. Dev still listen to streamers and it makes content worse and worse, what you could have previously now takes much longer thanks to incessant bitching of people who play 12 hours of the game and cry about stuff being 'too easy' because they don't play any other game, which average players burn out after bullshit quests or being mowed down to another group of tanks.

Assault rifles remain the meta with the overpowered rounds that are able to penetrate anything and one-shot and are fully automatic, versatile over all distances that Tarkov has. Criticizing Igolnik rounds or another 'prototype rounds but its common now' bullshit will result in insane bitching from "hardcore audience". DMR's and long rifles have little purpose due to most of maps being CQC or mid-range, but even bigger maps have fog on them that would limit the usefulness of accuracy of those. Shotguns remain a meme to leg people, SMGs are less effective assault rifles that you need to spray onto someone's face and pistols even as a backup make little sense.

I agree with @Secret Asshole on that Customs makes an awful starting map, even after extensions that just stretched kill corridors instead of widening them, however it's hard to guess which map would be better for such experience:

Factory - Small, easy to extract but it's a clusterfuck especially if you get matched against 5 man squad, leaving you alone against them (unless they changed it)
Shoreline - Big, open with variety, swarmed with cheaters that will mow you down anywhere close to the Resort due to them selling most of the stuff out there to RMT
Woods - Neat with the recent expansions but holy shit it remains a vietnam experience
Reserve - Plenty of loot, convoluted mechanics to extract, plenty of tanks running around there
Labs - Infested with streamers, cheaters, corner/extract campers and AI that will gun you down after giving you ample time of a single frame to react

I guess Interchange could come up close there but its still extremely complex in its layout, extracts are really far apart and if you get your legs shot off you're good as dead there, however if you avoid general hot spots of the map like KIBA then you could do just fine.

The game itself became more demanding to play - I remember I still could squeeze into Customs with just 8GB DDR3, afterwards managed to upgrade into 16GB DDR4 and managed to play game just fine. Now when I'm trying to play the game on Customs as well it will continue to shit itself during loading just like so:

Taskmgr_IXy9BNrdT5.png


I have the gut feeling that devs don't really care about optimizing game content to load when its needed but instead they try to load the entire god damn game into RAM (game itself is ~20GB), chugging it down to zero. Same issue pops up now with them trying to crack down on cheaters that invade Labs and now the Shoreline due to them being unable to get the keys earlier from the Flea Market (also thanks for fucking over average players), that game will be happy to boot you out of the entire match if your internet dares to die for a second due to suspicion of trying to lag switch (while the servers do that naturally for you).
The game not only went into being unplayable through updates catering to <0.1% of playerbase, but also changes to game itself.
 
>Meta not changing
>Still infested with cheaters
>No improvement of singleplayer and have to rely on a mod
>"Beta" state demands a ton of money for pre-order
>Dogshit servers
>Optimization is becoming unstable


So basically putting World of Tanks's meta problem with War Thunder's lack of good servers, optimization and cheater problem. Yeah, this is Tarkov alright.
 
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Reactions: ellroy and Kotol
I've been playing on and off Tarkov since 2018 and honestly, everyone talking about how 'it keeps getting better' is talking out of their ass. Sure, they do take one step forward - removing requirement of providing incredibly rare best body armor in the game as a first mission to one of the vendors - but they'll be happy to take ten steps back - ie Jaeger whole bullshit line of quests involving shooting down a bird down from three hundred feet holding your pistol with left hand at 6PM on Sunday on odd numbered month. Flea Market change is another one supposedly to extend early game, but after few weeks its the new players hopping onto update that are hurt by this, being stuck with Ethiopian rounds that don't penetrate anything nor do any serious damage. Compass, another necessity that was asked for years was added in 2020, is locked behind Jaeger and is an actual item you have to hold up, it's a cool idea which isn't gonna contribute too well during a firefight - no idea why they wouldn't go with a wrist compass that would be visible on player's wrist. Dev still listen to streamers and it makes content worse and worse, what you could have previously now takes much longer thanks to incessant bitching of people who play 12 hours of the game and cry about stuff being 'too easy' because they don't play any other game, which average players burn out after bullshit quests or being mowed down to another group of tanks.

Assault rifles remain the meta with the overpowered rounds that are able to penetrate anything and one-shot and are fully automatic, versatile over all distances that Tarkov has. Criticizing Igolnik rounds or another 'prototype rounds but its common now' bullshit will result in insane bitching from "hardcore audience". DMR's and long rifles have little purpose due to most of maps being CQC or mid-range, but even bigger maps have fog on them that would limit the usefulness of accuracy of those. Shotguns remain a meme to leg people, SMGs are less effective assault rifles that you need to spray onto someone's face and pistols even as a backup make little sense.

I agree with @Secret Asshole on that Customs makes an awful starting map, even after extensions that just stretched kill corridors instead of widening them, however it's hard to guess which map would be better for such experience:

Factory - Small, easy to extract but it's a clusterfuck especially if you get matched against 5 man squad, leaving you alone against them (unless they changed it)
Shoreline - Big, open with variety, swarmed with cheaters that will mow you down anywhere close to the Resort due to them selling most of the stuff out there to RMT
Woods - Neat with the recent expansions but holy shit it remains a vietnam experience
Reserve - Plenty of loot, convoluted mechanics to extract, plenty of tanks running around there
Labs - Infested with streamers, cheaters, corner/extract campers and AI that will gun you down after giving you ample time of a single frame to react

I guess Interchange could come up close there but its still extremely complex in its layout, extracts are really far apart and if you get your legs shot off you're good as dead there, however if you avoid general hot spots of the map like KIBA then you could do just fine.

The game itself became more demanding to play - I remember I still could squeeze into Customs with just 8GB DDR3, afterwards managed to upgrade into 16GB DDR4 and managed to play game just fine. Now when I'm trying to play the game on Customs as well it will continue to shit itself during loading just like so:

View attachment 2364061

I have the gut feeling that devs don't really care about optimizing game content to load when its needed but instead they try to load the entire god damn game into RAM (game itself is ~20GB), chugging it down to zero. Same issue pops up now with them trying to crack down on cheaters that invade Labs and now the Shoreline due to them being unable to get the keys earlier from the Flea Market (also thanks for fucking over average players), that game will be happy to boot you out of the entire match if your internet dares to die for a second due to suspicion of trying to lag switch (while the servers do that naturally for you).
The game not only went into being unplayable through updates catering to <0.1% of playerbase, but also changes to game itself.

Amen to that. The funny thing is, Tarkov DOES have a single player mod for it:


>Meta not changing
>Still infested with cheaters
>No improvement of singleplayer and have to rely on a mod
>"Beta" state demands a ton of money for pre-order
>Dogshit servers
>Optimization is becoming unstable


So basically putting World of Tanks's meta problem with War Thunder's lack of good servers, optimization and cheater problem. Yeah, this is Tarkov alright.

The thing about Single Player is the devs are autistically against it for some reason. Actually no, they're against it because everyone would fucking abandon multiplayer and the streamers would be left to play with hackers and each other, no easy kills or 'cool' videos. The problem is that most people WANT a Single Player or Co-op experience nowadays, because devs do nothing about hackers. There's a metric fuckton of hacking modifications out there that are basically completely undetectable. And streamers definitely use them because many can be very subtle and look like you're super good, so it earns them money.

People don't WANT to deal with EFT hackers, where a lot of the time the hack is basically just revealing where every player is on the map and even giving you a minimap sort of deal. Its almost impossible to tell if you're killed by a hacker these days or not.

So the developers are complete fucking faggots who are (rightly so) that their shitty multiplayer mode will be fucked over by a single player game. And it will be, because people are tired of this shit. I know I'm going to download it and laugh in the fucking dev's faces as I give them the finger. Fuck them and fuck their shit 'vision'.
 
I used to love this game but Streamers are the worst thing to happen to this game. A bunch of egotistical faggots who demanded shit changes like Aimpunch and movement interia to removed so they can effortlessly hose down lower tier players as well as nerf the Mosin Nagant so lvl 40+ players are immune to any attack from lower tier players. I always wonder if this game would have been developed for the better if it wasn't for twitch faggots getting their hands on it.
 
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