If nothing else I think everyone can be happy seeing Tarkov push FPS mechanics to new heights and proving how much fun a more realistic shooter can be. Hope to see those mechanics trend (mag management, limb damage and treatment, ergonomics, caliber and ammo type, etc).
P.S. I tried SPT and it's been pretty great getting to a point where I can experience all the late game gear and actually test how stuff works. Fully recommend it if you are someone with gear fear in the normal multiplayer version.
Things I learned:
- Thermal goggles do not let you see thru scopes and practically force you to use iron sights.
- AI actually has some pretty comprehensive rules about what makes them able to see you. Hard to tell without someone datamining the nitty gritty, but they definitely react to flashlights, lasers, and I think even the direction your shadow falls and your silhouette against the sky at night.
- Weapon attachments are not nearly as diverse as I thought and the glock 17 is the only handgun with fun stuff you can throw on it
- Higher end armor/ammo DEFINITELY makes a huge difference. Despite it being an obvious truth that everyone spouts I was shocked at the difference in survivability.
- Ammo velocity can greatly affect range and thereby fuck up how you are aiming if you have mixed mags (US ammo is garbage)
And more, but that's just stuff off the top of my head. Fun times.